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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="pt-BR">
	<id>https://wiki.gla.com.br/index.php?action=history&amp;feed=atom&amp;title=M%C3%B3dulo%3ARebecca</id>
	<title>Módulo:Rebecca - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gla.com.br/index.php?action=history&amp;feed=atom&amp;title=M%C3%B3dulo%3ARebecca"/>
	<link rel="alternate" type="text/html" href="https://wiki.gla.com.br/index.php?title=M%C3%B3dulo:Rebecca&amp;action=history"/>
	<updated>2026-05-10T05:14:53Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wiki.gla.com.br/index.php?title=M%C3%B3dulo:Rebecca&amp;diff=46867&amp;oldid=prev</id>
		<title>DiscordAPI em 17h36min de 7 de maio de 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.gla.com.br/index.php?title=M%C3%B3dulo:Rebecca&amp;diff=46867&amp;oldid=prev"/>
		<updated>2026-05-07T17:36:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 17h36min de 7 de maio de 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot;&gt;Linha 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             weapon = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             weapon = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 level = 140,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 level = 140,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                powerpve = 40,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                powerpvp = 30,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                cooldown = 40,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 desc = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 desc = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     pt =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     pt =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l113&quot;&gt;Linha 113:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             weapon = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             weapon = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 level = 140,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 level = 140,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                powerpve = 50,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                powerpvp = 30,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;                cooldown = 40,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 desc = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                 desc = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     pt =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                     pt =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DiscordAPI</name></author>
	</entry>
	<entry>
		<id>https://wiki.gla.com.br/index.php?title=M%C3%B3dulo:Rebecca&amp;diff=46866&amp;oldid=prev</id>
		<title>DiscordAPI: Criou página com '-- Módulo:Rebecca local M = {     name = &quot;Rebecca&quot;,     tier = &quot;Ouro&quot;,     tags = {         &quot;tanque&quot;,         &quot;cortante&quot;,         &quot;realeza&quot;     },     avatar = &quot;Rebecca Avata...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.gla.com.br/index.php?title=M%C3%B3dulo:Rebecca&amp;diff=46866&amp;oldid=prev"/>
		<updated>2026-05-07T17:33:42Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;-- Módulo:Rebecca local M = {     name = &amp;quot;Rebecca&amp;quot;,     tier = &amp;quot;Ouro&amp;quot;,     tags = {         &amp;quot;tanque&amp;quot;,         &amp;quot;cortante&amp;quot;,         &amp;quot;realeza&amp;quot;     },     avatar = &amp;quot;Rebecca Avata...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;-- Módulo:Rebecca&lt;br /&gt;
local M = {&lt;br /&gt;
    name = &amp;quot;Rebecca&amp;quot;,&lt;br /&gt;
    tier = &amp;quot;Ouro&amp;quot;,&lt;br /&gt;
    tags = {&lt;br /&gt;
        &amp;quot;tanque&amp;quot;,&lt;br /&gt;
        &amp;quot;cortante&amp;quot;,&lt;br /&gt;
        &amp;quot;realeza&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    avatar = &amp;quot;Rebecca Avatar.png&amp;quot;,&lt;br /&gt;
&lt;br /&gt;
    order = {&lt;br /&gt;
        &amp;quot;Sword Slash&amp;quot;,&lt;br /&gt;
        &amp;quot;Flash&amp;quot;,&lt;br /&gt;
        &amp;quot;Parry&amp;quot;,&lt;br /&gt;
        &amp;quot;Agility&amp;quot;,&lt;br /&gt;
        &amp;quot;Low Kick&amp;quot;,&lt;br /&gt;
        &amp;quot;Battle Cry&amp;quot;,&lt;br /&gt;
        &amp;quot;Protect Rebecca&amp;quot;,&lt;br /&gt;
        &amp;quot;Thunder Soldier Fuzz&amp;quot;,&lt;br /&gt;
        &amp;quot;Soldier Protection (Passiva)&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    skills = {&lt;br /&gt;
        [&amp;quot;Sword Slash&amp;quot;] = {&lt;br /&gt;
            level = 1,&lt;br /&gt;
            powerpve = 15,&lt;br /&gt;
            powerpvp = 9,&lt;br /&gt;
            cooldown = 2,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca realiza um ataque com sua espada em um alvo próximo.&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca performs a sword attack in a close target.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Flash&amp;quot;] = {&lt;br /&gt;
            level = 5,&lt;br /&gt;
            powerpve = 26,&lt;br /&gt;
            powerpvp = 18,&lt;br /&gt;
            cooldown = 10,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca se move para frente e realiza um ataque com sua espada em uma área frontal. Caso o inimigo esteja a 3 tiles de distância, ele ficará atordoado por [sec:1 segundo], enquanto Rebecca realiza dois ataques nele.&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca dashes forward and performs a sword attack in a frontal area. If the enemy is 3 tiles away from her, they will be stunned for [sec:1 second], and Rebecca will perform two attacks on her target.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Parry&amp;quot;] = {&lt;br /&gt;
            level = 12,&lt;br /&gt;
            energy = -60,&lt;br /&gt;
            powerpve = 40,&lt;br /&gt;
            powerpvp = 18,&lt;br /&gt;
            cooldown = 6,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca se prepara para defender o ataque inimigo durante [sec:2 segundos]. Ela ganha [def:60%] de redução de dano e contra-ataca com sua espada, causando dano e reduzindo a velocidade de movimento de qualquer inimigo ao seu redor em [debuff:60] por [sec:3 segundos]. Ela não pode atacar enquanto estiver nessa posição.&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca prepares to parry the enemy attack for [sec:2 seconds]. She gains [def:60%] damage reduction and counterattack with her sword, dealing damage and reducing the movement speed of any enemy around her by [debuff:60] for [sec:3 seconds]. While in this stance, she cannot perform regular attacks.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Agility&amp;quot;] = {&lt;br /&gt;
            level = 20,&lt;br /&gt;
            cooldown = 16,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca é capaz de se mover para qualquer direção em alta velocidade, tornando-se invulnerável por [sec:0,8 segundos].&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca is able to dash to any direction with great speed while becoming invulnerable for [sec:0.8 seconds].&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Low Kick&amp;quot;] = {&lt;br /&gt;
            level = 30,&lt;br /&gt;
            powerpve = 50,&lt;br /&gt;
            powerpvp = 30,&lt;br /&gt;
            cooldown = 35,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca realiza um chute baixo para causar dano nos inimigos, reduzindo a velocidade de movimento dos inimigos atingidos em [debuff:90] por [sec:7 segundos] e o ataque deles em [debuff:25%] por [sec:7 segundos].&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca performs a low kick to damage her enemies. This ability reduces the enemy's movement speed by [debuff:90] for [sec:7 seconds] and their attack by [debuff:25%] for [sec:7 seconds].&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Battle Cry&amp;quot;] = {&lt;br /&gt;
            level = 50,&lt;br /&gt;
            cooldown = 40,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;Rebecca está no calor da batalha e, com um grito de guerra, provoca todos os inimigos a sua volta, silenciando-os por [sec:4 segundos].&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;Rebecca is in the heat of battle, with a war cry she taunts all enemies around her, silencing them for [sec:4 seconds].&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
            weapon = {&lt;br /&gt;
                level = 140,&lt;br /&gt;
                desc = {&lt;br /&gt;
                    pt =&lt;br /&gt;
                    &amp;quot;Rebecca, no calor da batalha, solta um grito que ecoa na arena, intimidando todos os adversários em volta dela, causando dano, reduzindo a defesa deles em [debuff:30%] por [sec:8 segundos] e silenciando-os por [sec:4 segundos].&amp;quot;,&lt;br /&gt;
                    en =&lt;br /&gt;
                    &amp;quot;Rebecca, in the heat of battle, lets out a scream that echoes in the arena, intimidating all adversaries around her, dealing damage, reducing their defense by [debuff:30%] for [sec:8 seconds], and silencing them for [sec:4 seconds].&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Protect Rebecca&amp;quot;] = {&lt;br /&gt;
            level = 70,&lt;br /&gt;
            powerpve = 4.5,&lt;br /&gt;
            powerpvp = 3.5,&lt;br /&gt;
            cooldown = 40,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;O Soldado Trovão da Fúria ataca 11 vezes ao redor do alvo. Este ataque reduz a defesa do inimigo em [debuff:30%] durante [sec:6 segundos] e a velocidade de movimento em [debuff:80] por [sec:5 segundos].&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;The Thunder Soldier hits 11 times around the target area. It also reduces the enemy's defense by [debuff:30%] for [sec:6 seconds] and their movement speed by [debuff:80] for [sec:5 seconds].&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
            weapon = {&lt;br /&gt;
                level = 140,&lt;br /&gt;
                desc = {&lt;br /&gt;
                    pt =&lt;br /&gt;
                    &amp;quot;O Soldado do Trovão aparece para proteger Rebecca, avançando contra todos os inimigos em uma grande área ao redor, cortando todos eles.&amp;quot;,&lt;br /&gt;
                    en =&lt;br /&gt;
                    &amp;quot;The Thunder Soldier appears to protect Rebecca, he charges at all enemies in a large area around, cutting them all down.&amp;quot;,&lt;br /&gt;
                },&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Thunder Soldier Fuzz&amp;quot;] = {&lt;br /&gt;
            level = 90,&lt;br /&gt;
            powerpve = 25,&lt;br /&gt;
            powerpvp = 11,&lt;br /&gt;
            cooldown = 80,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;O Soldado Trovão da Fúria realiza uma onda de 4 ataques em uma área ao redor de Rebecca. Esses ataques também reduzem a velocidade de movimento dos inimigos atingidos em [debuff:160], além de os silenciar por [sec:2 segundos].&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;The Thunder Soldier creates a fuzz in an area around Rebecca, damaging enemies 4 times. It also reduces their movement speed by [debuff:160] and silences them for [sec:2 seconds].&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        [&amp;quot;Soldier Protection (Passiva)&amp;quot;] = {&lt;br /&gt;
            level = 1,&lt;br /&gt;
            desc = {&lt;br /&gt;
                pt =&lt;br /&gt;
                &amp;quot;O Soldado de Brinquedo protege todos os aliados de Rebecca dos ataques básicos à distância. No entanto, não funciona contra inimigos chefes ou sub-chefes.&amp;quot;,&lt;br /&gt;
                en =&lt;br /&gt;
                &amp;quot;The Toy Soldier protects all of Rebecca's allies from ranged basic attacks. However, it doesn't work against boss or sub-boss enemies.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    skins = {&lt;br /&gt;
        {&lt;br /&gt;
            name = &amp;quot;Rebecca&amp;quot;,&lt;br /&gt;
            tooltip = {&lt;br /&gt;
                pt = &amp;quot;Padrão&amp;quot;,&lt;br /&gt;
                en = &amp;quot;Default&amp;quot;,&lt;br /&gt;
                es = &amp;quot;Estándar&amp;quot;,&lt;br /&gt;
                pl = &amp;quot;Domyślny&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            name = &amp;quot;Rebecca - Queen of Dressrosa&amp;quot;,&lt;br /&gt;
            tooltip = {&lt;br /&gt;
                pt = &amp;quot;Recompensa do Passe de Batalha Royal Ascension.&amp;quot;,&lt;br /&gt;
                en = &amp;quot;Reward from Royal Ascension Battle Pass.&amp;quot;,&lt;br /&gt;
                es = &amp;quot;Recompensa del Pase de Batalla Ascensión Real.&amp;quot;,&lt;br /&gt;
                pl = &amp;quot;Nagroda z Karnetu Bojowego Royal Ascension.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            name = &amp;quot;Rebecca - Halloween&amp;quot;,&lt;br /&gt;
            tooltip = {&lt;br /&gt;
                pt = &amp;quot;Disponível durante o Evento de Halloween.&amp;quot;,&lt;br /&gt;
                en = &amp;quot;Available during the Halloween event.&amp;quot;,&lt;br /&gt;
                es = &amp;quot;Disponible durante el evento de Halloween.&amp;quot;,&lt;br /&gt;
                pl = &amp;quot;Dostępny podczas eventu Halloweenowego.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            name = &amp;quot;Rebecca - White Wolf&amp;quot;,&lt;br /&gt;
            tooltip = {&lt;br /&gt;
                pt = &amp;quot;Disponível durante o Evento de Halloween.&amp;quot;,&lt;br /&gt;
                en = &amp;quot;Available during the Halloween event.&amp;quot;,&lt;br /&gt;
                es = &amp;quot;Disponible durante el evento de Halloween.&amp;quot;,&lt;br /&gt;
                pl = &amp;quot;Dostępny podczas eventu Halloweenowego.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        },&lt;br /&gt;
        {&lt;br /&gt;
            name = &amp;quot;Rebecca - Post-Dressrosa&amp;quot;,&lt;br /&gt;
            tooltip = {&lt;br /&gt;
                pt = &amp;quot;Desbloqueia ao fazer upgrade para Diamante.&amp;quot;,&lt;br /&gt;
                en = &amp;quot;Unlocked by upgrading to the diamond tier.&amp;quot;,&lt;br /&gt;
                es = &amp;quot;Desbloqueado mediante la mejora al nivel de diamante.&amp;quot;,&lt;br /&gt;
                pl = &amp;quot;Odblokowane poprzez ulepszenie do diamentowego typu.&amp;quot;,&lt;br /&gt;
            },&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
return M&lt;/div&gt;</summary>
		<author><name>DiscordAPI</name></author>
	</entry>
</feed>