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<!DOCTYPE html>
<!-- WEAPON TOGGLE SYSTEM - Estado global + popup -->
<html lang="pt-BR">
<script>
<head>
    (() => {
  <meta charset="UTF-8">
        let modalListenersBound = false;
  <title>Teste GIF Hover</title>
 
  <style>
        const bindModalEvents = () => {
    body {
            if (modalListenersBound) return;
      margin: 0;
            modalListenersBound = true;
      font-family: sans-serif;
            document.addEventListener('click', (ev) => {
      color: white;
                if (ev.target.closest('.weapon-modal-close') || ev.target.closest('.weapon-modal-btn')) {
                    const checkbox = document.getElementById('weapon-dont-show');
                    if (checkbox && checkbox.checked) {
                        try { localStorage.setItem('glaWeaponPopupDismissed', '1'); } catch (x) { }
                    }
                    hidePopup();
                    return;
                }
                if (ev.target.classList.contains('weapon-modal-overlay')) {
                    hidePopup();
                }
            });
        };
 
const applyWeaponState = (enabled) => {
    const first = document.querySelector('.skill-icon');
    const selected = document.querySelector('.skill-icon.selected');
    if (first) {
        if (selected) selected.classList.remove('selected');
        first.classList.add('selected');
     }
     }


     .search-bar {
     if (typeof window.__setGlobalWeaponEnabled === 'function') {
      text-align: right;
        window.__setGlobalWeaponEnabled(enabled);
      padding: 20px;
     }
     }


     .search-bar input {
     try {
      padding: 8px;
        localStorage.setItem('glaWeaponEnabled', enabled ? '1' : '0');
      width: 250px;
    } catch (x) { }
      border-radius: 5px;
 
      border: 1px solid #ccc;
    document.querySelectorAll('.skill-icon[data-weapon]').forEach(el => {
     }
        if (enabled) {
            el.classList.add('has-weapon-available');
            let ind = el.querySelector('.weapon-indicator');
            if (!ind) {
                ind = document.createElement('div');
                ind.className = 'weapon-indicator';
                el.appendChild(ind);
            }
        } else {
            el.classList.remove('has-weapon-available');
            el.classList.remove('weapon-equipped');
            el.style.removeProperty('--weapon-badge-url');
            const ind = el.querySelector('.weapon-indicator');
            if (ind) ind.remove();
        }
     });


     .container {
     const sel = document.querySelector('.skill-icon.selected');
      display: flex;
    if (sel) {
      gap: 10px;
        sel.dispatchEvent(new Event('click', { bubbles: true }));
      flex-wrap: wrap;
      justify-content: center;
      padding-bottom: 40px;
     }
     }
};


    .personagem {
      width: 250px;
      height: 115px;
      border-radius: 10px;
      background-size: 150%;
      background-position: center -30px;
      transition: transform 0.3s;
      display: flex;
      align-items: flex-end;
      justify-content: flex-end;
      padding: 5px;
      font-weight: bold;
      color: white;
      text-shadow: 1px 1px 4px #000, 0 0 20px #000;
      position: relative;
      cursor: pointer;
      border: 2px solid #58aaff;
      overflow: hidden;
      text-decoration: none;
    }


    .personagem span {
        const ensureModal = () => {
      z-index: 2;
            let modal = document.getElementById('weapon-info-modal');
    }
            if (modal) return modal;
            modal = document.createElement('div');
            modal.id = 'weapon-info-modal';
            modal.className = 'weapon-modal';
            modal.innerHTML = `
            <div class="weapon-modal-overlay"></div>
            <div class="weapon-modal-content">
                <div class="weapon-modal-header">
                    <h3>Visualização com Arma Especial</h3>
                    <button class="weapon-modal-close">&times;</button>
                </div>
                <div class="weapon-modal-body">
                    <p>Este modo ativa a visualização do personagem equipado com sua <strong>arma especial</strong>.</p>
                    <p>As habilidades melhoradas ficam <strong>destacadas com borda e brilho azul</strong>, mesmo quando não selecionadas.</p>
                    <p class="weapon-info-link" style="margin-top:8px;display:none"></p>
                </div>
                <div class="weapon-modal-footer">
                    <label class="weapon-modal-checkbox">
                        <input type="checkbox" id="weapon-dont-show">
                        <span>Não mostrar novamente</span>
                    </label>
                    <button class="weapon-modal-btn">Entendi</button>
                </div>
            </div>
        `;
            document.body.appendChild(modal);
            try {
                const firstWithWeapon = document.querySelector('.skill-icon[data-weapon]');
                if (firstWithWeapon) {
                    const raw = firstWithWeapon.getAttribute('data-weapon');
                    const obj = JSON.parse(raw || '{}');
                    const nm = (obj && obj.name) ? String(obj.name).trim() : '';
                    if (nm) {
                        const linkHost = (window.mw && mw.util && typeof mw.util.getUrl === 'function') ? mw.util.getUrl(nm) : ('/index.php?title=' + encodeURIComponent(nm));
                        const holder = modal.querySelector('.weapon-info-link');
                        if (holder) {
                            holder.style.display = 'block';
                            holder.innerHTML = `<a href="${linkHost}" style="color:#6BB3FF;text-decoration:none;font-weight:600">Ver página da arma: ${nm}</a>`;
                        }
                    }
                }
            } catch (_) { }
            bindModalEvents();
            return modal;
        };


    .gif-overlay {
        const showPopup = () => {
      position: absolute;
            const modal = ensureModal();
      inset: 0;
            if (modal) modal.classList.add('show');
      background-repeat: no-repeat;
        };
      background-size: 150%;
      background-position: center -30px;
      opacity: 0;
      transition: opacity 0.4s ease;
      z-index: 1;
      pointer-events: none;
    }


    .personagem:hover {
        const hidePopup = () => {
      transform: scale(1.05);
            const m = document.getElementById('weapon-info-modal');
    }
            if (m) m.classList.remove('show');
        };


    .personagem:hover .gif-overlay {
        window.__applyWeaponState = applyWeaponState;
      opacity: 1;
        window.__glaWeaponShowPopup = showPopup;
    }
        window.__glaWeaponHidePopup = hidePopup;
        try {
            window.dispatchEvent(new CustomEvent('weapon:ready', { detail: { applyWeaponState, showPopup, hidePopup } }));
        } catch (err) {
        }


    .personagem.luffy .gif-overlay {
        const boot = () => {
      background-position: center 0px;
            // Verificar se existe alguma skill com arma
    }
            const hasAnyWeapon = document.querySelectorAll('.skill-icon[data-weapon]').length > 0;
            if (!hasAnyWeapon) return;


    .personagem.hancock {
            ensureModal();
      background-size: 115%;
    }


    .personagem.kizaru {
            // Estado inicial do toggle
      background-position: center -20px;
            let init = false;
    }
            try {
                if (localStorage.getItem('glaWeaponEnabled') === '1') init = true;
            } catch (x) { }
            setTimeout(() => applyWeaponState(init), 150);
        };


     /* --------- Tiers ----------- */
        if (document.readyState === 'loading') {
    .tier-diamante .personagem {
            document.addEventListener('DOMContentLoaded', boot);
      background-color: #414c5c;
        } else {
            boot();
        }
     })();
</script>
<style>
    .weapon-modal {
        position: fixed;
        inset: 0;
        z-index: 9999;
        display: flex;
        align-items: center;
        justify-content: center;
        opacity: 0;
        pointer-events: none;
        transition: opacity .3s;
     }
     }


     .tier-gold .personagem {
     .weapon-modal.show {
      background-color: #d4af37;
        opacity: 1;
        pointer-events: all;
     }
     }


     .tier-prata .personagem {
     .weapon-modal-overlay {
      background-color: #c0c0c0;
        position: absolute;
        inset: 0;
        background: rgba(0, 0, 0, .75);
        -webkit-backdrop-filter: blur(4px);
        backdrop-filter: blur(4px);
     }
     }


     .tier-bronze .personagem {
     .weapon-modal-content {
      background-color: #cd7f32;
        position: relative;
        background: linear-gradient(135deg, #1f1f1f, #2a2a2a);
        border: 1px solid rgba(255, 255, 255, .12);
        border-radius: 12px;
        max-width: 420px;
        width: 90%;
        box-shadow: 0 20px 60px rgba(0, 0, 0, .6);
        animation: modalIn .3s;
     }
     }
  </style>
</head>
<body>


<!-- Barra de Pesquisa -->
    @keyframes modalIn {
<div class="search-bar">
        from {
  <input type="text" id="search" placeholder="Pesquisar personagem...">
            transform: translateY(-20px);
</div>
            opacity: 0;
        }


<!-- Personagens -->
        to {
<div class="container">
            transform: translateY(0);
            opacity: 1;
        }
    }


  <!-- aokiji -->
    .weapon-modal-header {
  <div class="tier-diamante">
        display: flex;
    <div class="personagem" data-static="https://i.postimg.cc/0NMJrvjJ/fundoaokiji.png" data-gif="https://i.postimg.cc/nzKrQhJM/aokijiemotecard2.gif">
        align-items: center;
      <span>Aokiji</span>
        justify-content: space-between;
      <div class="gif-overlay"></div>
        padding: 16px 20px;
     </div>
        border-bottom: 1px solid rgba(255, 255, 255, .08);
  </div>
     }


<!-- kuma -->
    .weapon-modal-header h3 {
  <div class="tier-diamante">
        margin: 0;
    <div class="personagem" data-static="https://i.postimg.cc/8chnZGsF/kuma2.png" data-gif="">
        font-size: 16px;
      <span>Bartholomew Kuma</span>
        font-weight: 600;
      <div class="gif-overlay"></div>
        color: #fff;
     </div>
     }
  </div>


  <!-- hancock -->
    .weapon-modal-close {
  <div class="tier-diamante">
        background: transparent;
    <div class="personagem hancock" data-static="https://i.postimg.cc/2j25Px4K/boahan.png" data-gif="">
        border: none;
      <span>Boa Hancock</span>
        color: rgba(255, 255, 255, .5);
      <div class="gif-overlay"></div>
        font-size: 24px;
     </div>
        cursor: pointer;
  </div>
        padding: 0;
        width: 28px;
        height: 28px;
        display: flex;
        align-items: center;
        justify-content: center;
        border-radius: 4px;
        transition: background .15s, color .15s;
     }


  <!-- kizaru -->
    .weapon-modal-close:hover {
  <div class="tier-diamante">
        background: rgba(255, 255, 255, .1);
    <div class="personagem kizaru" data-static="https://i.postimg.cc/PqjhLLWD/kizaru.webp" data-gif="">
        color: #fff;
      <span>Borsalino Kizaru</span>
     }
      <div class="gif-overlay"></div>
     </div>
  </div>


  <!-- brook -->
    .weapon-modal-body {
  <div class="tier-diamante">
        padding: 20px;
    <div class="personagem" data-static="https://i.postimg.cc/rmsHzcPW/brookts.png" data-gif="">
        color: rgba(255, 255, 255, .8);
      <span>Brook (TS)</span>
        line-height: 1.6;
      <div class="gif-overlay"></div>
        font-size: 14px;
     </div>
     }
  </div>


  <!-- chopper -->
    .weapon-modal-body p {
  <div class="tier-diamante">
        margin: 0 0 12px;
    <div class="personagem hancock" data-static="https://i.postimg.cc/QM26N5cL/chopperts.png" data-gif="">
     }
      <span>Chopper (TS)</span>
      <div class="gif-overlay"></div>
     </div>
  </div>


  <!-- doflamingo -->
    .weapon-modal-body p:last-child {
  <div class="tier-diamante">
        margin: 0;
    <div class="personagem hancock" data-static="https://i.postimg.cc/3JfFJmHL/doflamingo.png" data-gif="">
     }
      <span>Donquixote Doflamingo</span>
      <div class="gif-overlay"></div>
     </div>
  </div>


  <!-- mihawk -->
     .weapon-modal-body strong {
  <div class="tier-diamante">
        color: #6BB3FF;
     <div class="personagem" data-static="https://i.postimg.cc/6QWWj28X/Dracule-Mihawk.webp" data-gif="">
     }
      <span>Dracule Mihawk</span>
      <div class="gif-overlay"></div>
     </div>
  </div>


  <!-- ivankov -->
    .weapon-modal-footer {
  <div class="tier-diamante">
        display: flex;
    <div class="personagem" data-static="https://i.postimg.cc/C1pWP9Pf/Ivan-chan.webp" data-gif="">
        align-items: center;
      <span>Emporio Ivankov</span>
        justify-content: space-between;
      <div class="gif-overlay"></div>
        padding: 14px 20px;
     </div>
        border-top: 1px solid rgba(255, 255, 255, .08);
  </div>
        gap: 12px;
     }


  <!-- enel -->
    .weapon-modal-checkbox {
  <div class="tier-diamante">
        display: flex;
    <div class="personagem" data-static="https://i.postimg.cc/DzLNXBvf/enel2.png" data-gif="">
        align-items: center;
      <span>Enel</span>
        gap: 8px;
      <div class="gif-overlay"></div>
        font-size: 12px;
     </div>
        color: rgba(255, 255, 255, .6);
  </div>
        cursor: pointer;
     }


     <!-- franky ts -->
     .weapon-modal-checkbox input[type="checkbox"] {
  <div class="tier-diamante">
        accent-color: #4A9EFF;
    <div class="personagem" data-static="https://i.postimg.cc/mgDHryfP/frankyts.png" data-gif="">
     }
      <span>Franky (TS)</span>
      <div class="gif-overlay"></div>
     </div>
  </div>


      <!-- jinbe -->
    .weapon-modal-btn {
  <div class="tier-diamante">
        background: #4A9EFF;
    <div class="personagem" data-static="https://i.postimg.cc/s2mqJzH6/jinbe.png" data-gif="">
        border: none;
      <span>Jinbe</span>
        color: #fff;
      <div class="gif-overlay"></div>
        padding: 10px 24px;
     </div>
        border-radius: 6px;
  </div>
        font-weight: 600;
        font-size: 13px;
        cursor: pointer;
        transition: background .15s;
     }


        <!-- teach -->
     .weapon-modal-btn:hover {
  <div class="tier-diamante">
        background: #3A8EEF;
     <div class="personagem" data-static="https://i.postimg.cc/vm5fRHwh/barba-Negra.png" data-gif="">
     }
      <span>Marshall D. Teach</span>
      <div class="gif-overlay"></div>
     </div>
  </div>


          <!-- marco -->
     @media (max-width: 600px) {
  <div class="tier-diamante">
        .weapon-modal-content {
     <div class="personagem" data-static="https://i.postimg.cc/d11ChRTH/marco.png" data-gif="">
            width: 95%;
      <span>Marco</span>
        }
      <div class="gif-overlay"></div>
    </div>
  </div>


  <!-- luffy -->
        .weapon-modal-header,
  <div class="tier-diamante">
        .weapon-modal-body,
    <div class="personagem luffy" data-static="https://i.postimg.cc/L8hJ0Sz0/luffycard.png" data-gif="https://i.postimg.cc/G2n92s6Z/luffytsemotecard.gif">
        .weapon-modal-footer {
      <span>Monkey D. Luffy (TS)</span>
            padding: 12px 16px;
      <div class="gif-overlay"></div>
        }
    </div>
  </div>


    <!-- nami ts -->
        .weapon-modal-footer {
  <div class="tier-diamante">
            flex-direction: column;
    <div class="personagem" data-static="https://i.postimg.cc/bvRMyPQ0/namits.png" data-gif="">
        }
      <span>Nami (TS)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
      <!-- ace -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/52md08JF/ace.png" data-gif="">
      <span>Portgas D. Ace</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
        <!-- robin ts -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/9QL8KbV1/robints.png" data-gif="">
      <span>Nico Robin (TS)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
 
      <!-- zoro ts -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/N01yLJMk/zorots.png" data-gif="">
      <span>Roronoa Zoro (TS)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
      <!-- sabo -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/rmsL7svR/sabo.png" data-gif="">
      <span>Sabo</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
 
    <!-- akainu -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/j2TBtj1h/akainu.png" data-gif="">
      <span>Sakazuki (Akainu)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
    <!-- shanks -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/HnTvFhJZ/shanks.png" data-gif="">
      <span>Shanks</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
    <!-- usopp ts -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/Hx9B09SQ/usoppts.png" data-gif="">
      <span>Usopp (TS)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
    <!-- uta -->
  <div class="tier-diamante">
    <div class="personagem hancock" data-static="https://i.postimg.cc/2y5FQRLD/uta.png" data-gif="">
      <span>Uta</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
    <!-- sanji ts -->
  <div class="tier-diamante">
    <div class="personagem" data-static="https://i.postimg.cc/Vv5nSq2s/sanjits.png" data-gif="">
      <span>Sanji (TS)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
 
  <!-- bege -->
  <div class="tier-gold">
    <div class="personagem" data-static="https://i.postimg.cc/TwvptHqy/bege.webp" data-gif="">
      <span>Capone Gang Bege</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
  <!-- bon clay -->
  <div class="tier-prata">
    <div class="personagem" data-static="https://i.postimg.cc/bJ3jBpZF/BonClay.webp" data-gif="">
      <span>Bon Clay</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
  <!-- alvida -->
  <div class="tier-bronze">
    <div class="personagem" data-static="https://i.postimg.cc/yxGC7jXm/Alvida-Slime.webp" data-gif="">
      <span>Alvida (Slime)</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
  <!-- baby 5 -->
  <div class="tier-gold">
    <div class="personagem" data-static="https://i.postimg.cc/DZf9sHxQ/bb5.webp" data-gif="">
      <span>Baby 5</span>
      <div class="gif-overlay"></div>
    </div>
  </div>
 
</div>
 
<!-- Scripts -->
<script>
  const cards = document.querySelectorAll('.personagem');
 
  cards.forEach(card => {
    const staticImg = card.getAttribute('data-static');
    const gifImg = card.getAttribute('data-gif');
    const overlay = card.querySelector('.gif-overlay');
    card.style.backgroundImage = `url('${staticImg}')`;
 
    card.addEventListener('mouseenter', () => {
      const uniqueGifUrl = `${gifImg}?t=${new Date().getTime()}`;
      overlay.style.backgroundImage = `url('${uniqueGifUrl}')`;
    });
 
    card.addEventListener('mouseleave', () => {
      overlay.style.backgroundImage = '';
    });
  });
 
  document.getElementById('search').addEventListener('input', function () {
    const term = this.value.toLowerCase();
    cards.forEach(card => {
      const name = card.querySelector('span').textContent.toLowerCase();
      card.parentElement.style.display = name.includes(term) ? 'block' : 'none';
    });
  });
 
  //  Links dos personagens
  const personagemLinks = {
    "Aokiji": "https://wiki.gla.com.br/index.php/Aokiji",
    "Bartholomew Kuma": "https://wiki.gla.com.br/index.php/Kuma",
    "Boa Hancock": "https://wiki.gla.com.br/index.php/Boa_Hancock",
    "Borsalino Kizaru": "https://wiki.gla.com.br/index.php/Kizaru",
    "Brook (TS)": "https://wiki.gla.com.br/index.php/Brook_(Timeskip)",
    "Chopper (TS)": "https://wiki.gla.com.br/index.php/Chopper_(Timeskip)",
    "Donquixote Doflamingo": "https://wiki.gla.com.br/index.php/Doflamingo",
    "Dracule Mihawk": "https://wiki.gla.com.br/index.php/Mihawk",
    "Emporio Ivankov": "https://wiki.gla.com.br/index.php/Ivankov",
    "Enel": "https://wiki.gla.com.br/index.php/Enel",
    "Franky (TS)": "https://wiki.gla.com.br/index.php/Franky_(Timeskip)",
    "Jinbe": "https://wiki.gla.com.br/index.php/Jinbe",
    "Marshall D. Teach": "https://wiki.gla.com.br/index.php/Marshall_D._Teach",
    "Marco": "https://wiki.gla.com.br/index.php/Marco",
    "Monkey D. Luffy (TS)": "https://wiki.gla.com.br/index.php/Luffy_(Timeskip)",
    "Nami (TS)": "https://wiki.gla.com.br/index.php/Nami_(Timeskip)",
    "Portgas D. Ace": "https://wiki.gla.com.br/index.php/Ace",
    "Nico Robin (TS)": "https://wiki.gla.com.br/index.php/Robin_(Timeskip)",
    "Roronoa Zoro (TS)": "https://wiki.gla.com.br/index.php/Zoro_(Timeskip)",
    "Sabo": "https://wiki.gla.com.br/index.php/Sabo",
    "Sakazuki (Akainu)": "https://wiki.gla.com.br/index.php/Akainu",
    "Shanks": "https://wiki.gla.com.br/index.php/Shanks",
    "Usopp (TS)": "https://wiki.gla.com.br/index.php/Usopp_(Timeskip)",
    "Uta": "https://wiki.gla.com.br/index.php/Uta",
    "Sanji (TS)": "https://wiki.gla.com.br/index.php/Sanji_(Timeskip)",
    "Capone Gang Bege": "https://wiki.gla.com.br/index.php/Capone_Bege",
    "Bon Clay": "https://wiki.gla.com.br/index.php/Mr.2",
    "Alvida (Slime)": "https://wiki.gla.com.br/index.php/Alvida",
    "Baby 5": "https://wiki.gla.com.br/index.php/Baby_5"
  };
 
  //  Envolve as boxes com <a>
  cards.forEach(card => {
    const span = card.querySelector('span');
    const nomePersonagem = span?.textContent.trim();
    const link = personagemLinks[nomePersonagem];
    if (link) {
      const wrapper = document.createElement('a');
      wrapper.href = link;
      wrapper.target = "_blank";
      wrapper.style.display = "block";
      wrapper.style.textDecoration = "none";
      card.parentElement.replaceChild(wrapper, card);
      wrapper.appendChild(card);
     }
     }
  });
</style>
</script>
 
</body>
</html>

Edição atual tal como às 16h34min de 2 de dezembro de 2025

<script>

   (() => {
       let modalListenersBound = false;
       const bindModalEvents = () => {
           if (modalListenersBound) return;
           modalListenersBound = true;
           document.addEventListener('click', (ev) => {
               if (ev.target.closest('.weapon-modal-close') || ev.target.closest('.weapon-modal-btn')) {
                   const checkbox = document.getElementById('weapon-dont-show');
                   if (checkbox && checkbox.checked) {
                       try { localStorage.setItem('glaWeaponPopupDismissed', '1'); } catch (x) { }
                   }
                   hidePopup();
                   return;
               }
               if (ev.target.classList.contains('weapon-modal-overlay')) {
                   hidePopup();
               }
           });
       };

const applyWeaponState = (enabled) => {

   const first = document.querySelector('.skill-icon');
   const selected = document.querySelector('.skill-icon.selected');
   if (first) {
       if (selected) selected.classList.remove('selected');
       first.classList.add('selected');
   }
   if (typeof window.__setGlobalWeaponEnabled === 'function') {
       window.__setGlobalWeaponEnabled(enabled);
   }
   try {
       localStorage.setItem('glaWeaponEnabled', enabled ? '1' : '0');
   } catch (x) { }
   document.querySelectorAll('.skill-icon[data-weapon]').forEach(el => {
       if (enabled) {
           el.classList.add('has-weapon-available');
           let ind = el.querySelector('.weapon-indicator');
           if (!ind) {
               ind = document.createElement('div');
               ind.className = 'weapon-indicator';
               el.appendChild(ind);
           }
       } else {
           el.classList.remove('has-weapon-available');
           el.classList.remove('weapon-equipped');
           el.style.removeProperty('--weapon-badge-url');
           const ind = el.querySelector('.weapon-indicator');
           if (ind) ind.remove();
       }
   });
   const sel = document.querySelector('.skill-icon.selected');
   if (sel) {
       sel.dispatchEvent(new Event('click', { bubbles: true }));
   }

};


       const ensureModal = () => {
           let modal = document.getElementById('weapon-info-modal');
           if (modal) return modal;
           modal = document.createElement('div');
           modal.id = 'weapon-info-modal';
           modal.className = 'weapon-modal';
           modal.innerHTML = `

Visualização com Arma Especial

                   <button class="weapon-modal-close">×</button>

Este modo ativa a visualização do personagem equipado com sua arma especial.

As habilidades melhoradas ficam destacadas com borda e brilho azul, mesmo quando não selecionadas.

       `;
           document.body.appendChild(modal);
           try {
               const firstWithWeapon = document.querySelector('.skill-icon[data-weapon]');
               if (firstWithWeapon) {
                   const raw = firstWithWeapon.getAttribute('data-weapon');
                   const obj = JSON.parse(raw || '{}');
                   const nm = (obj && obj.name) ? String(obj.name).trim() : ;
                   if (nm) {
                       const linkHost = (window.mw && mw.util && typeof mw.util.getUrl === 'function') ? mw.util.getUrl(nm) : ('/index.php?title=' + encodeURIComponent(nm));
                       const holder = modal.querySelector('.weapon-info-link');
                       if (holder) {
                           holder.style.display = 'block';
                           holder.innerHTML = `<a href="${linkHost}" style="color:#6BB3FF;text-decoration:none;font-weight:600">Ver página da arma: ${nm}</a>`;
                       }
                   }
               }
           } catch (_) { }
           bindModalEvents();
           return modal;
       };
       const showPopup = () => {
           const modal = ensureModal();
           if (modal) modal.classList.add('show');
       };
       const hidePopup = () => {
           const m = document.getElementById('weapon-info-modal');
           if (m) m.classList.remove('show');
       };
       window.__applyWeaponState = applyWeaponState;
       window.__glaWeaponShowPopup = showPopup;
       window.__glaWeaponHidePopup = hidePopup;
       try {
           window.dispatchEvent(new CustomEvent('weapon:ready', { detail: { applyWeaponState, showPopup, hidePopup } }));
       } catch (err) {
       }
       const boot = () => {
           // Verificar se existe alguma skill com arma
           const hasAnyWeapon = document.querySelectorAll('.skill-icon[data-weapon]').length > 0;
           if (!hasAnyWeapon) return;
           ensureModal();
           // Estado inicial do toggle
           let init = false;
           try {
               if (localStorage.getItem('glaWeaponEnabled') === '1') init = true;
           } catch (x) { }
           setTimeout(() => applyWeaponState(init), 150);
       };
       if (document.readyState === 'loading') {
           document.addEventListener('DOMContentLoaded', boot);
       } else {
           boot();
       }
   })();

</script> <style>

   .weapon-modal {
       position: fixed;
       inset: 0;
       z-index: 9999;
       display: flex;
       align-items: center;
       justify-content: center;
       opacity: 0;
       pointer-events: none;
       transition: opacity .3s;
   }
   .weapon-modal.show {
       opacity: 1;
       pointer-events: all;
   }
   .weapon-modal-overlay {
       position: absolute;
       inset: 0;
       background: rgba(0, 0, 0, .75);
       -webkit-backdrop-filter: blur(4px);
       backdrop-filter: blur(4px);
   }
   .weapon-modal-content {
       position: relative;
       background: linear-gradient(135deg, #1f1f1f, #2a2a2a);
       border: 1px solid rgba(255, 255, 255, .12);
       border-radius: 12px;
       max-width: 420px;
       width: 90%;
       box-shadow: 0 20px 60px rgba(0, 0, 0, .6);
       animation: modalIn .3s;
   }
   @keyframes modalIn {
       from {
           transform: translateY(-20px);
           opacity: 0;
       }
       to {
           transform: translateY(0);
           opacity: 1;
       }
   }
   .weapon-modal-header {
       display: flex;
       align-items: center;
       justify-content: space-between;
       padding: 16px 20px;
       border-bottom: 1px solid rgba(255, 255, 255, .08);
   }
   .weapon-modal-header h3 {
       margin: 0;
       font-size: 16px;
       font-weight: 600;
       color: #fff;
   }
   .weapon-modal-close {
       background: transparent;
       border: none;
       color: rgba(255, 255, 255, .5);
       font-size: 24px;
       cursor: pointer;
       padding: 0;
       width: 28px;
       height: 28px;
       display: flex;
       align-items: center;
       justify-content: center;
       border-radius: 4px;
       transition: background .15s, color .15s;
   }
   .weapon-modal-close:hover {
       background: rgba(255, 255, 255, .1);
       color: #fff;
   }
   .weapon-modal-body {
       padding: 20px;
       color: rgba(255, 255, 255, .8);
       line-height: 1.6;
       font-size: 14px;
   }
   .weapon-modal-body p {
       margin: 0 0 12px;
   }
   .weapon-modal-body p:last-child {
       margin: 0;
   }
   .weapon-modal-body strong {
       color: #6BB3FF;
   }
   .weapon-modal-footer {
       display: flex;
       align-items: center;
       justify-content: space-between;
       padding: 14px 20px;
       border-top: 1px solid rgba(255, 255, 255, .08);
       gap: 12px;
   }
   .weapon-modal-checkbox {
       display: flex;
       align-items: center;
       gap: 8px;
       font-size: 12px;
       color: rgba(255, 255, 255, .6);
       cursor: pointer;
   }
   .weapon-modal-checkbox input[type="checkbox"] {
       accent-color: #4A9EFF;
   }
   .weapon-modal-btn {
       background: #4A9EFF;
       border: none;
       color: #fff;
       padding: 10px 24px;
       border-radius: 6px;
       font-weight: 600;
       font-size: 13px;
       cursor: pointer;
       transition: background .15s;
   }
   .weapon-modal-btn:hover {
       background: #3A8EEF;
   }
   @media (max-width: 600px) {
       .weapon-modal-content {
           width: 95%;
       }
       .weapon-modal-header,
       .weapon-modal-body,
       .weapon-modal-footer {
           padding: 12px 16px;
       }
       .weapon-modal-footer {
           flex-direction: column;
       }
   }

</style>