Mudanças entre as edições de "Módulo:ItemDB"

De Wiki Gla
Ir para navegação Ir para pesquisar
(ItemDB atualizado via editor (220 itens))
(ItemDB atualizado via editor (220 itens))
 
(12 revisões intermediárias pelo mesmo usuário não estão sendo mostradas)
Linha 13: Linha 13:
     image = "berries.gif",
     image = "berries.gif",
     category = "general_item",
     category = "general_item",
     names = { pt = "nome", en = "" }
     names = { pt = "nome" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 28476,
     id = 19769,
     image = "Chest key.png",
     image = "Raw Fish.png",
     category = "general_item",
     category = "general_item",
    aliases = { "chave bau" },
     names = { pt = "Peixe Cru", en = "Raw Fish" },
     names = { pt = "Chave de Baú", en = "Chest Key" },
     value = 50,
     desc = {
      pt = "Use este item para ganhar uma chave de baú.",
      en = "Use this item to gain a Chest Key."
    },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 33761,
     id = 23391,
     image = "Twitch chest key.png",
     image = "Bacon.png",
     category = "general_item",
     category = "general_item",
     names = { pt = "Chave de Baú da Twitch", en = "Twitch Chest Key" },
     names = { pt = "Bacon", en = "Bacon" },
     desc = {
     desc = {
       en = "Use this item to gain a Chest Key. Only for Twitch promotions."
       pt = "Alimenta seu personagem por 10 minutos, curando 1 pontos de vida por segundo."
     },
     },
    value = 10,
    level = 1,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 57427,
     id = 23593,
     image = "Reward box.png",
     image = "Wood Planks.png",
     category = "general_item",
     category = "general_item",
     names = { pt = "Caixa de Recompensa", en = "Reward Box" },
     names = { pt = "Prancha de Madeira", en = "Wooden Planks" },
     desc = {
     value = 20,
      en = "Randomly generates a reward for level 110."
    },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 57428,
     id = 23596,
     image = "Rare reward box.png",
     image = "Rope.png",
     category = "general_item",
     category = "general_item",
     names = { pt = "Caixa de Recompensa Rara", en = "Rare Reward Box" },
     names = { pt = "Corda", en = "Rope" },
    value = 480,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 9999999999,
     id = 28018,
     image = "Kid's Emblem.png",
     image = "Oak Planks.png",
     category = "general_item",
     category = "general_item",
    aliases = { "61671 Kid's Glasses", "61672 Kid's Jacket", "61673 Kid's Pants", "61674 Kid's Emblem", "61675 Kid's Necklace", "61676 Killer's Mask", "61677 Killer's Shirt", "61678 Killer's Pants", "61679 Killer's Emblem", "61680 Killer's Necklace" },
     names = { pt = "Prancha de Carvalho", en = "Oak Planks" },
     names = { pt = "Teste", en = "Test" },
     value = 200,
    desc = {
      en = "- killer\n(2) Receives a 10 movement speed bonus.\n(5) Movement speed bonus increased to 20.\n- kid\n(2) Receives a 15% defense bonus when below 40% health. (5) Defense bonus increased to 30% when below 60% health.\n- Soul king\n- Marco"
    },
     level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== SPECIAL ITEMS ==========
   {
   {
     id = 2,
     id = 28019,
     image = "Pirate coin.png",
     image = "Mahogany Planks.png",
     category = "special_item",
     category = "general_item",
    aliases = { "pirate coin" },
     names = { pt = "Pranchas de Mogno", en = "Mahogany Planks" },
     names = { pt = "Moeda Pirata", en = "Pirate Coin" },
    value = 300,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 59666,
     id = 28022,
     image = "Eternal Pose.png",
     image = "Big cola.png",
     category = "special_item",
     category = "general_item",
     names = { pt = "Eternal Pose", en = "Eternal Pose" },
     names = { pt = "Grand Cola", en = "Big Cola" },
     desc = {
     desc = {
       en = "Eternal Pose Recharge\nRegains 2 charges of your Eternal Pose."
      pt = "Restaura uma grande quantidade de vida.",
       en = "Restores a large amount of health."
     },
     },
    value = 300,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== WEAPONS ==========
   {
   {
     id = 61492,
     id = 28023,
     image = "Hawkins' Warabide.png",
     image = "Copper ore.png",
     category = "weapon",
     category = "general_item",
     aliases = { "Arma do Basil", "arma do basil", "Arma do Hawkins", "arma do hawkins" },
     aliases = { "cobre" },
     names = { pt = "Warabide do Hawkins", en = "Hawkins' Warabide" },
     names = { pt = "Minério de Cobre", en = "Copper Ore" },
     desc = {
     value = 15,
      en = "Modifies Hawkins' Goma no So and Claw abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61493,
     id = 28024,
     image = "Urouge's Oversized Pencil.png",
     image = "Copper Ingot.png",
     category = "weapon",
     category = "general_item",
     names = { pt = "Lápis Gigante do Urouge", en = "Urouge's Oversized Pencil" },
     names = { pt = "Lingote de Cobre", en = "Copper Ingot" },
     desc = {
     value = 24,
      en = "Modifies Urouge's Karmic Jishin ability."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61494,
     id = 28027,
     image = "Bonney's Heavy Meat.png",
     image = "Iron ore.png",
     category = "weapon",
     category = "general_item",
    aliases = { "Arma da Bonney", "arma da bonney" },
     names = { pt = "Minério de Ferro", en = "Iron Ore" },
     names = { pt = "Carnona da Bonney", en = "Bonney's Heavy Meat" },
     value = 150,
     desc = {
      en = "Modifies Bonney's Aging Wave and Unbridled Power abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61495,
     id = 28028,
     image = "X-Drake's Weapons.png",
     image = "Steel Ingot.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma do drake" },
     names = { pt = "Lingote de Aço", en = "Steel Ingot" },
     names = { pt = "Armas do Drake", en = "X-Drake's Weapons" },
     value = 362,
    desc = {
      en = "Modifies X-Drake's Dinosaur Bite and Jurassic Roar abilities."
    },
     level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61496,
     id = 28029,
     image = "Capone's Flintlock Pistol.png",
     image = "Steel ore.png",
     category = "weapon",
     category = "general_item",
     aliases = { "arma do capone", "Arma do Capone" },
     names = { pt = "Minério de Aço", en = "Steel Ore" },
     names = { pt = "Pederneira do Capone", en = "Capone's Flintlock Pistol" },
     value = 225,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Capone's Call to Arms ability."
  },
    },
  {
     level = 140,
    id = 28038,
    image = "Wood log.png",
    category = "general_item",
     names = { pt = "Tora de Madeira", en = "Wood Log" },
     value = 10,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61497,
     id = 28039,
     image = "Killer's Punishers.png",
     image = "Oak log.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma do killer", "Arma do Killer" },
     names = { pt = "Tora de Carvalho", en = "Oak Log" },
     names = { pt = "Punishers do Killer", en = "Killer's Punishers" },
     value = 100,
     desc = {
      en = "Modifies Killer's Rupture ability."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61498,
     id = 28040,
     image = "Kid's Knife and Pistol.png",
     image = "Mahogany log.png",
     category = "weapon",
     category = "general_item",
     names = { pt = "Faca e Pistola do Kid", en = "Kid's Knife and Pistol" },
     names = { pt = "Tora de Mogno", en = "Mahogany Log" },
     desc = {
     value = 150,
      en = "Modifies Kid's Magnetic Pull ability."
    sprite = { frameWidth = 32, frameHeight = 32 }
     },
  },
     level = 140,
  {
    id = 28042,
    image = "Low-grade cotton.png",
    category = "general_item",
     names = { pt = "Algodão de Baixa Qualidade", en = "Low-Grade Cotton" },
     value = 5,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61499,
     id = 28043,
     image = "Law's Kikoku.png",
     image = "Cotton.png",
     category = "weapon",
     category = "general_item",
     names = { pt = "Kikoku do Law", en = "Law's Kikoku" },
     names = { pt = "Algodão", en = "Cotton" },
     desc = {
     value = 75,
      en = "Modifies Law's Counter Shock and Mes abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61501,
     id = 28044,
     image = "Apoo's Tonfas.png",
     image = "Advanced cotton.png",
     category = "weapon",
     category = "general_item",
     aliases = { "Arma do Apoo", "arma do apoo" },
     names = { pt = "Algodão Melhorado", en = "Advanced Cotton" },
     names = { pt = "Tonfas do Apoo", en = "Apoo's Tonfas" },
     value = 22,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Apoo's Don, Follow the Beat, Annoying Music and Healing Song abilities."
  },
    },
  {
     level = 140,
    id = 28046,
    image = "Low-Grade Cloth.png",
    category = "general_item",
     names = { pt = "Pano de Baixa Qualidade", en = "Low-Grade Cloth" },
     value = 16,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61502,
     id = 28047,
     image = "Aokiji's Ice Sword.png",
     image = "Cloth.png",
     category = "weapon",
     category = "general_item",
    aliases = { "espada do aokiji", "arma do aokiji" },
     names = { pt = "Pano", en = "Cloth" },
     names = { pt = "Espada de Gelo do Aokiji", en = "Aokiji's Ice Sword" },
    desc = {
      en = "Modifies Aokiji's Ice Star ability."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61503,
     id = 28048,
     image = "Smoker's Nanashaku Jitte.png",
     image = "Advanced Cloth.png",
     category = "weapon",
     category = "general_item",
     aliases = { "arma do smoker", "Arma do Smoker" },
     names = { pt = "Pano Melhorado", en = "Advanced Cloth" },
     names = { pt = "Nanashaku Jitte do Smoker", en = "Smoker's Nanashaku Jitte" },
     value = 352,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Smoker's White Strike ability."
  },
    },
  {
     level = 140,
    id = 28050,
    image = "Gun powder.png",
    category = "general_item",
     names = { pt = "Pólvora", en = "Gun Powder" },
     value = 30,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61504,
     id = 28051,
     image = "Dalmatian's Claws.png",
     image = "Expert gun powder.png",
     category = "weapon",
     category = "general_item",
     names = { pt = "Garras do Dalmatian", en = "Dalmatian's Claws" },
     names = { pt = "Pólvora Melhorada", en = "Expert Gun Powder" },
     desc = {
     value = 300,
      en = "Modifies Dalmatian's Geppo, Overpower and Aerial Claws abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61505,
     id = 28052,
     image = "Hina's Iron Bar.png",
     image = "Superior gun powder.png",
     category = "weapon",
     category = "general_item",
     aliases = { "Arma da Hina", "arma da hina" },
     names = { pt = "Pólvora Superior", en = "Superior Gun Powder" },
     names = { pt = "Barra de Ferro da Hina", en = "Hina's Iron Bar" },
     value = 450,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Hina's Kuroori Butai and Awase Baori abilities."
  },
    },
  {
     level = 140,
    id = 28053,
    image = "Copper Nail.png",
    category = "general_item",
     names = { pt = "Prego de Cobre", en = "Copper Nail" },
     value = 22,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61506,
     id = 28054,
     image = "Rebecca's Longsword.png",
     image = "Iron Nail.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma da rebecca", "Arma da Rebecca" },
     names = { pt = "Prego de Ferro", en = "Iron Nail" },
     names = { pt = "Espada Longa da Rebecca", en = "Rebecca's Longsword" },
     value = 240,
     desc = {
      en = "Modifies Rebecca's Battle Cry and Protect Rebecca abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61507,
     id = 28055,
     image = "Leo's Pair of Needles.png",
     image = "Steel Nail.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma do leo", "Arma do Leo" },
     names = { pt = "Prego de Aço", en = "Steel Nail" },
     names = { pt = "Par de Agulhas do Leo", en = "Leo's Pair of Needles" },
     value = 360,
     desc = {
      en = "Modifies Leo's Patch Work and Usoland Army abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61658,
     id = 28057,
     image = "Koala's Gloves.png",
     image = "Cannon ball.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma da koala", "Arma da Koala" },
     names = { pt = "Bala de Canhão", en = "Cannon Ball" },
     names = { pt = "Luvas da Koala", en = "Koala's Gloves" },
     value = 750,
     desc = {
      en = "Modifies Koala's Gyojin Combo, Buraikan, Samehada Soutei and Mura Same abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61681,
     id = 28059,
     image = "Reiju's Raid Suit.png",
     image = "Steel cannon ball.png",
     category = "weapon",
     category = "general_item",
     aliases = { "arma da reiju", "Arma da Reiju" },
     names = { pt = "Bala de Canhão de Aço", en = "Steel Cannon Ball" },
     names = { pt = "Raid Suit da Reiju", en = "Reiju's Raid Suit" },
     value = 1125,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Reiju's Pink Hornet and Healing Zone abilities."
  },
    },
  {
     level = 140,
    id = 28060,
    image = "Gun barrel.png",
    category = "general_item",
     names = { pt = "Cano de Arma", en = "Gun Barrel" },
     value = 350,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61682,
     id = 28062,
     image = "Ichiji's Raid Suit.png",
     image = "Oil can.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma do ichiji", "Arma do Ichiji" },
     names = { pt = "Lata de Óleo", en = "Oil Can" },
     names = { pt = "Raid Suit do Ichiji", en = "Ichiji's Raid Suit" },
     value = 500,
     desc = {
      en = "Modifies Ichiji's Raid Suit Protection and Double Sparking Figure abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61683,
     id = 28066,
     image = "Niji's Raid Suit.png",
     image = "Battery.png",
     category = "weapon",
     category = "general_item",
     aliases = { "arma do niji", "Arma do Niji" },
     names = { pt = "Bateria", en = "Battery" },
     names = { pt = "Raid Suit do Niji", en = "Niji's Raid Suit" },
     value = 500,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      en = "Modifies Niji's Electric Discharge and Henry Stripe abilities."
  },
    },
  {
     level = 140,
    id = 28072,
    image = "Flammable liquid.png",
    category = "general_item",
     names = { pt = "Líquido Inflamável", en = "Flammable Liquid" },
     value = 500,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61684,
     id = 28074,
     image = "Yonji's Raid Suit.png",
     image = "Air tank.png",
     category = "weapon",
     category = "general_item",
    aliases = { "arma do yonji", "Arma do Yonji" },
     names = { pt = "Tanque de Ar", en = "Air Tank" },
     names = { pt = "Raid Suit do Yonji", en = "Yonji's Raid Suit" },
     value = 500,
     desc = {
      en = "Modifies Yonji's Winch Wall and Black Bug abilities."
    },
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== CONSUMABLES ==========
   {
   {
     id = 13,
     id = 28077,
     image = "Repair kit1.0.png",
     image = "Low-Grade Rope.png",
     category = "consumable",
     category = "general_item",
    aliases = { "repair kit 1.0", "kit reparo 1" },
     names = { pt = "Corda de Baixa Qualidade", en = "Low-Grade Rope" },
     names = { pt = "Kit de Reparo 1.0", en = "Repair Kit 1.0" },
     value = 30,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      pt = "Repara 375 pontos de vida do navio.",
      en = "Repairs 375 ship health points."
    },
    value = 750
   },
   },
   {
   {
     id = 14,
     id = 28087,
     image = "Repair kit2.0.png",
     image = "Advanced Rope.png",
     category = "consumable",
     category = "general_item",
    aliases = { "repair kit 2.0", "kit reparo 2" },
     names = { pt = "Corda Melhorada", en = "Advanced Rope" },
     names = { pt = "Kit de Reparo 2.0", en = "Repair Kit 2.0" },
     value = 704,
     desc = {
    sprite = { frameWidth = 32, frameHeight = 32 }
      pt = "Repara 1.125 pontos de vida do navio.",
      en = "Repairs 1,125 ship health points."
    },
    value = 5000
   },
   },
   {
   {
     id = 15,
     id = 31916,
     image = "Repair kit3.0.png",
     image = "Pepper.png",
     category = "consumable",
     category = "general_item",
    aliases = { "repair kit 3.0", "kit reparo 3" },
     names = { pt = "Pimenta", en = "Pepper" },
     names = { pt = "Kit de Reparo 3.0", en = "Repair Kit 3.0" },
     sprite = { frameWidth = 32, frameHeight = 32 }
     desc = {
      pt = "Repara 3.750 pontos de vida do navio.",
      en = "Repairs 3,750 ship health points."
    },
    value = 15000
   },
   },
   {
   {
     id = 16,
     id = 31921,
     image = "Repair kit4.0.png",
     image = "Onion.png",
     category = "consumable",
     category = "general_item",
    aliases = { "repair kit 4.0", "kit reparo 4" },
     names = { pt = "Cebola", en = "Onion" },
     names = { pt = "Kit de Reparo 4.0", en = "Repair Kit 4.0" },
     sprite = { frameWidth = 32, frameHeight = 32 }
     desc = {
      pt = "Repara 11.250 pontos de vida do navio.",
      en = "Repairs 11,250 ship health points."
    },
    value = 50000
   },
   },
   {
   {
     id = 17,
     id = 31923,
     image = "Repair kit5.0.png",
     image = "Garlic.png",
     category = "consumable",
     category = "general_item",
    aliases = { "repair kit 5.0", "kit reparo 5" },
     names = { pt = "Alho", en = "Garlic" },
     names = { pt = "Kit de Reparo 5.0", en = "Repair Kit 5.0" },
     sprite = { frameWidth = 32, frameHeight = 32 }
     desc = {
      pt = "Repara 37.500 pontos de vida do navio.",
      en = "Repairs 37,500 ship health points."
    },
    value = 150000
   },
   },
   {
   {
     id = 54,
     id = 31929,
     image = "Cola.png",
     image = "Egg.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Cola", en = "Cola" },
     names = { pt = "Ovo", en = "Egg" },
     desc = {
     sprite = { frameWidth = 32, frameHeight = 32 }
      pt = "Restaura uma pequena quantidade de vida.",
      en = "Restores a small amount of health."
    },
    value = 200
   },
   },
   {
   {
     id = 55,
     id = 31930,
     image = "Big cola.png",
     image = "Olive Oil.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Grand Cola", en = "Big Cola" },
     names = { pt = "Azeite de Oliva", en = "Olive Oil" },
     desc = {
     sprite = { frameWidth = 32, frameHeight = 32 }
      pt = "Restaura uma grande quantidade de vida.",
      en = "Restores a large amount of health."
    },
    value = 800
   },
   },
   {
   {
     id = 137,
     id = 31935,
     image = "Healing Ointment.png",
     image = "Milk.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Pomada Curativa", en = "Healing Ointment" }
     names = { pt = "Leite", en = "Milk" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 138,
     id = 31938,
     image = "Soap.png",
     image = "Flour.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Sabonete", en = "Soap" }
     names = { pt = "Farinha", en = "Flour" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 139,
     id = 31939,
     image = "Gauze.png",
     image = "Raw Beef.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Gaze", en = "Gauze" }
     names = { pt = "Bife Cru", en = "Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 140,
     id = 31943,
     image = "Toothpaste.png",
     image = "Salt.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Creme Dental", en = "Toothpaste" }
     names = { pt = "Sal", en = "Salt" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 141,
     id = 31945,
     image = "Sun Cream.png",
     image = "Green Leaves.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Protetor Solar", en = "Sun Cream" }
     names = { pt = "Folhas Verdes", en = "Green Leaves" },
    value = 15,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 142,
     id = 31946,
     image = "Splint.png",
     image = "Potato.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Tala", en = "Splint" }
     names = { pt = "Batata", en = "Potato" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 143,
     id = 31966,
     image = "Alcohol.png",
     image = "Shoyu.png",
     category = "consumable",
     category = "general_item",
     names = { pt = "Álcool", en = "Alcohol" }
     names = { pt = "Shoyu", en = "Shoyu" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 144,
     id = 31967,
     image = "Alcohol Bottle.png",
     image = "Lemon.png",
     category = "consumable",
     category = "general_item",
     aliases = { "alcohol bottle", "garrafa de alcool" },
     names = { pt = "Limão", en = "Lemon" },
     names = { pt = "Garrafa de Álcool", en = "Alcohol Bottle" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== GEMS ==========
   {
   {
     id = 2145,
     id = 31973,
     image = "Gem.gif",
     image = "Rice.png",
     category = "gem",
     category = "general_item",
     aliases = { "gema", "gem" },
     names = { pt = "Arroz", en = "10" },
     names = { pt = "Gema", en = "Gem" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== CRYSTALS ==========
   {
   {
     id = 80,
     id = 33761,
     image = "sky Crystal.gif",
     image = "Twitch chest key.png",
     category = "crystal",
     category = "general_item",
     names = { pt = "Cristal do Céu", en = "Sky Crystal" }
     names = { pt = "Chave de Baú da Twitch", en = "Twitch Chest Key" },
    desc = {
      en = "Use this item to gain a Chest Key. Only for Twitch promotions."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 81,
     id = 37420,
     image = "sage Crystal.gif",
     image = "Cup.png",
     category = "crystal",
     category = "general_item",
     names = { pt = "Cristal do Sábio", en = "Sage Crystal" }
     names = { pt = "Copo", en = "Cup" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 82,
     id = 37421,
     image = "Crimson Crystal.gif",
     image = "Chamomile.png",
     category = "crystal",
     category = "general_item",
     names = { pt = "Cristal Carmesim", en = "Crimson Crystal" }
     names = { pt = "Camomila", en = "Chamomile" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 83,
     id = 37422,
     image = "Radiant Crystal.gif",
     image = "Macela.png",
     category = "crystal",
     category = "general_item",
     names = { pt = "Cristal Radiante", en = "Radiant Crystal" }
     names = { pt = "Macela", en = "Macela" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 84,
     id = 37423,
     image = "Divine Crystal.gif",
     image = "Mint.png",
     category = "crystal",
     category = "general_item",
     names = { pt = "Cristal Divino", en = "Divine Crystal" }
     names = { pt = "Hortelã", en = "Mint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COINS ==========
   {
   {
     id = 2148,
     id = 37424,
     image = "Berries.gif",
     image = "Honey.png",
     category = "coin",
     category = "general_item",
     aliases = { "berries", "berry", "moeda" },
     names = { pt = "Mel", en = "Honey" },
     names = { pt = "Berry", en = "Berry" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 34315,
     id = 37425,
     image = "Chest key piece.png",
     image = "Boldo.png",
     category = "coin",
     category = "general_item",
    aliases = { "fragmento chave" },
     names = { pt = "Boldo", en = "Boldo" },
     names = { pt = "Fragmento de Chave de Baú", en = "Chest Key Piece" },
    desc = {
      en = "Exchange this item into a Chest Key in the Black Market."
    },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== KEY ITEMS ==========
   {
   {
     id = 4,
     id = 37426,
     image = "Pose.png",
     image = "Rosemary.png",
     category = "key_item",
     category = "general_item",
     aliases = { "pose", "eternal pose -" },
     names = { pt = "Alecrim", en = "Rosemary" },
     names = { pt = "Eternal Pose -", en = "Eternal Pose -" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 11,
     id = 37427,
     image = "Awakening stone (random).png",
     image = "Cinnamon.png",
     category = "key_item",
     category = "general_item",
     aliases = { "pedra despertar aleatoria" },
     names = { pt = "Canela", en = "Cinnamon" },
     names = { pt = "Pedra de Despertar (Aleatória)", en = "Awakening Stone (Random)" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 12,
     id = 37428,
     image = "Awakening stone (character).png",
     image = "Ginger.png",
     category = "key_item",
     category = "general_item",
     aliases = { "pedra despertar personagem" },
     names = { pt = "Gengibre", en = "Ginger" },
     names = { pt = "Pedra de Despertar (Personagem)", en = "Awakening Stone (Character)" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COSMETICS ==========
   {
   {
     id = 10,
     id = 37429,
     image = "Profile icon box.png",
     image = "Thyme.png",
     category = "cosmetic",
     category = "general_item",
     names = { pt = "Caixa de Ícone de Perfil", en = "Profile Icon Box" }
     names = { pt = "Tomilho", en = "Thyme" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== MATERIALS ==========
   {
   {
     id = 18,
     id = 37449,
     image = "Copper ore.png",
     image = "Dandelion.png",
     category = "material",
     category = "general_item",
     aliases = { "cobre" },
     names = { pt = "Dente de Leão", en = "Dandelion" },
     names = { pt = "Minério de Cobre", en = "Copper Ore" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 19,
     id = 50569,
     image = "Iron ore.png",
     image = "Lettuce.png",
     category = "material",
     category = "general_item",
     names = { pt = "Minério de Ferro", en = "Iron Ore" }
     names = { pt = "Alface", en = "Lettuce" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 20,
     id = 50573,
     image = "Steel ore.png",
     image = "Butter.png",
     category = "material",
     category = "general_item",
     names = { pt = "Minério de Aço", en = "Steel Ore" }
     names = { pt = "Manteiga", en = "Butter" },
    value = 40,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 21,
     id = 50575,
     image = "Wood log.png",
     image = "Heavy Cream.png",
     category = "material",
     category = "general_item",
     names = { pt = "Tora de Madeira", en = "Wood Log" }
     names = { pt = "Creme de Leite", en = "Heavy Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 22,
     id = 52390,
     image = "Oak log.png",
     image = "Superior gun barrel.png",
     category = "material",
     category = "general_item",
     names = { pt = "Tora de Carvalho", en = "Oak Log" }
     names = { pt = "Cano de Arma Superior", en = "Superior Gun Barrel" },
    value = 525,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 23,
     id = 57427,
     image = "Mahogany log.png",
     image = "Reward box.png",
     category = "material",
     category = "general_item",
     names = { pt = "Tora de Mogno", en = "Mahogany Log" }
     names = { pt = "Caixa de Recompensa", en = "Reward Box" },
   },
    desc = {
      en = "Randomly generates a reward for level 110."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   {
   {
     id = 24,
     id = 57428,
     image = "Wood Planks.png",
     image = "Rare reward box.png",
     category = "material",
     category = "general_item",
     names = { pt = "Prancha de Madeira", en = "Wood Planks" }
     names = { pt = "Caixa de Recompensa Rara", en = "Rare Reward Box" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 25,
     id = 9999999999,
     image = "Oak Planks.png",
     image = "Kid's Emblem.png",
     category = "material",
     category = "general_item",
     names = { pt = "Prancha de Carvalho", en = "Oak Planks" }
    aliases = { "61671 Kid's Glasses", "61672 Kid's Jacket", "61673 Kid's Pants", "61674 Kid's Emblem", "61675 Kid's Necklace", "61676 Killer's Mask", "61677 Killer's Shirt", "61678 Killer's Pants", "61679 Killer's Emblem", "61680 Killer's Necklace" },
     names = { pt = "Teste", en = "Test" },
    desc = {
      en = "- killer\n(2) Receives a 10 movement speed bonus.\n(5) Movement speed bonus increased to 20.\n- kid\n(2) Receives a 15% defense bonus when below 40% health. (5) Defense bonus increased to 30% when below 60% health.\n- Soul king\n- Marco"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== SPECIAL ITEMS ==========
   {
   {
     id = 26,
     id = 2,
     image = "Mahogany Planks.png",
     image = "Pirate coin.png",
     category = "material",
     category = "special_item",
     names = { pt = "Pranchas de Mogno", en = "Mahogany Planks" }
    aliases = { "pirate coin" },
     names = { pt = "Moeda Pirata", en = "Pirate Coin" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 27,
     id = 11125,
     image = "Copper Ingot.png",
     image = "Marineford medal.png",
     category = "material",
     category = "special_item",
     names = { pt = "Lingote de Cobre", en = "Copper Ingot" }
     names = { pt = "Medalha de Marineford", en = "Marineford Medal" },
    desc = {
      en = "Exchange this item for prizes in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 28,
     id = 11370,
     image = "Iron Ingot.png",
     image = "Foxy memory chip.png",
     category = "material",
     category = "special_item",
     names = { pt = "Lingote de Ferro", en = "Iron Ingot" }
     names = { pt = "Chip do Foxy Memory", en = "Foxy Memory Chip" },
    desc = {
      en = "Exchange this item for an exclusive prize in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 29,
     id = 24794,
     image = "Steel Ingot.png",
     image = "Eternal Pose.png",
     category = "material",
     category = "special_item",
     names = { pt = "Lingote de Aço", en = "Steel Ingot" }
    aliases = { "pose", "Pose" },
     names = { pt = "Eternal Pose", en = "Eternal Pose" },
    desc = {
      en = "Find your way to the docks using this Eternal Pose. You will be teleported to the nearest dock. If you use it in the ocean, you can travel to any Island you have unlocked."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 30,
     id = 28457,
     image = "Copper Nail.png",
     image = "Dynamic bronze medal.gif",
     category = "material",
     category = "special_item",
     names = { pt = "Prego de Cobre", en = "Copper Nail" }
     names = { pt = "Medalha Dinâmica de Bronze", en = "Dynamic Bronze Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Bronze characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 31,
     id = 28458,
     image = "Iron Nail.png",
     image = "Dynamic silver medal.gif",
     category = "material",
     category = "special_item",
     names = { pt = "Prego de Ferro", en = "Iron Nail" }
     names = { pt = "Medalha Dinâmica de Prata", en = "Dynamic Silver Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Silver characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 32,
     id = 28459,
     image = "Steel Nail.png",
     image = "Dynamic golden medal.gif",
     category = "material",
     category = "special_item",
     names = { pt = "Prego de Aço", en = "Steel Nail" }
     names = { pt = "Medalha Dinâmica de Ouro", en = "Dynamic Golden Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Gold characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 33,
     id = 28460,
     image = "Cloth.png",
     image = "Dynamic diamond medal.gif",
     category = "material",
     category = "special_item",
     names = { pt = "Pano", en = "Cloth" }
     names = { pt = "Medalha Dinâmica de Diamante", en = "Dynamic Diamond Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Diamond characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 34,
     id = 28476,
     image = "Low-Grade Cloth.png",
     image = "Chest key.png",
     category = "material",
     category = "special_item",
     names = { pt = "Pano de Baixa Qualidade", en = "Low-Grade Cloth" }
    aliases = { "chave bau" },
     names = { pt = "Chave de Baú", en = "Chest Key" },
    desc = {
      pt = "Use este item para ganhar uma chave de baú.",
      en = "Use this item to gain a Chest Key."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 35,
     id = 30278,
     image = "Advanced Cloth.png",
     image = "Eb stamina potion.png",
     category = "material",
     category = "special_item",
     names = { pt = "Pano Melhorado", en = "Advanced Cloth" }
     names = { pt = "Poção de Stamina do EB", en = "EB Stamina Potion" },
  },
     desc = {
  {
      pt = "Recupera 1 ponto de stamina do East Blue na sua conta. Você pode guardar até 300 deste item.",
     id = 36,
      en = "Recovers 1 East Blue Stamina point on your account. You can store up to 300 of this item."
    image = "Cotton.png",
    },
    category = "material",
     sprite = { frameWidth = 32, frameHeight = 32 }
     names = { pt = "Algodão", en = "Cotton" }
   },
   },
   {
   {
     id = 37,
     id = 32774,
     image = "Low-grade cotton.png",
     image = "Deathmatch chip.png",
     category = "material",
     category = "special_item",
     names = { pt = "Algodão de Baixa Qualidade", en = "Low-Grade Cotton" }
     names = { pt = "Chip de Deathmatch", en = "Deathmatch Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 38,
     id = 32775,
     image = "Advanced cotton.png",
     image = "Foxy race chip.png",
     category = "material",
     category = "special_item",
     names = { pt = "Algodão Melhorado", en = "Advanced Cotton" }
     names = { pt = "Chip do Foxy Race", en = "Foxy Race Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 39,
     id = 32776,
     image = "Rope.png",
     image = "Foxy quiz chip.png",
     category = "material",
     category = "special_item",
     names = { pt = "Corda", en = "Rope" }
     names = { pt = "Chip do Foxy Quiz", en = "Foxy Quiz Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 40,
     id = 32777,
     image = "Low-Grade Rope.png",
     image = "Foxy count chip.png",
     category = "material",
     category = "special_item",
     names = { pt = "Corda de Baixa Qualidade", en = "Low-Grade Rope" }
     names = { pt = "Chip do Foxy Count", en = "Foxy Count Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 41,
     id = 33759,
     image = "Advanced Rope.png",
     image = "Honor medal.png",
     category = "material",
     category = "special_item",
     names = { pt = "Corda Melhorada", en = "Advanced Rope" }
     names = { pt = "Medalha de Honra", en = "Honor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 42,
     id = 33760,
     image = "Gun powder.png",
     image = "Champion medal.png",
     category = "material",
     category = "special_item",
     names = { pt = "Pólvora", en = "Gun Powder" }
     names = { pt = "Medalha de Campeão", en = "Champion Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 43,
     id = 52423,
     image = "Expert gun powder.png",
     image = "Awakening stone (character).png",
     category = "material",
     category = "special_item",
     names = { pt = "Pólvora Melhorada", en = "Expert Gun Powder" }
    aliases = { "pedra despertar personagem", "pedra do despertar marrom" },
     names = { pt = "Pedra de Despertar (Personagem)", en = "Awakening Stone (Character)" },
    desc = {
      pt = "Use este item para receber a Pedra do Despertar do personagem que você está usando no momento. Este material é essencial para aprimorar os personagens para o Diamante 5 Estrelas.",
      en = "A material necessary to upgrade any eligible character to Diamond 5 Stars. Upon using this item, it will convert into the exact amount needed to complete the 100 virtual awakening stones for the character you are currently using."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 44,
     id = 56673,
     image = "Superior gun powder.png",
     image = "Gl stamina potion.png",
     category = "material",
     category = "special_item",
     names = { pt = "Pólvora Superior", en = "Superior Gun Powder" }
     names = { pt = "Poção de Stamina da GL", en = "GL Stamina Potion" },
    desc = {
      pt = "Recupera 1 ponto de stamina da Grand Line na sua conta. Você pode guardar até 200 deste item.",
      en = "Recovers 1 Grand Line stamina point on your account. You can store up to 200 of this item."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 45,
     id = 59680,
     image = "Gun barrel.png",
     image = "Valor medal.png",
     category = "material",
     category = "special_item",
     names = { pt = "Cano de Arma", en = "Gun Barrel" }
    aliases = { "medalha valentia" },
     names = { pt = "Medalha de Valentia", en = "Valor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== WEAPONS ==========
   {
   {
     id = 46,
     id = 61492,
     image = "Superior gun barrel.png",
     image = "Hawkins' Warabide.png",
     category = "material",
     category = "weapon",
     names = { pt = "Cano de Arma Superior", en = "Superior Gun Barrel" }
    aliases = { "Arma do Basil", "arma do basil", "Arma do Hawkins", "arma do hawkins" },
     names = { pt = "Warabide do Hawkins", en = "Hawkins' Warabide" },
    desc = {
      en = "Modifies Hawkins' Goma no So and Claw abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 47,
     id = 61493,
     image = "Cannon ball.png",
     image = "Urouge's Oversized Pencil.png",
     category = "material",
     category = "weapon",
     names = { pt = "Bala de Canhão", en = "Cannon Ball" }
     names = { pt = "Lápis Gigante do Urouge", en = "Urouge's Oversized Pencil" },
  },
     desc = {
  {
      en = "Modifies Urouge's Karmic Jishin ability."
     id = 48,
    },
    image = "Steel cannon ball.png",
     level = 140,
     category = "material",
     sprite = { frameWidth = 32, frameHeight = 32 }
     names = { pt = "Bala de Canhão de Aço", en = "Steel Cannon Ball" }
   },
   },
   {
   {
     id = 49,
     id = 61494,
     image = "Blueprint.png",
     image = "Bonney's Heavy Meat.png",
     category = "material",
     category = "weapon",
     names = { pt = "Planta", en = "Blueprint" }
    aliases = { "Arma da Bonney", "arma da bonney" },
     names = { pt = "Carnona da Bonney", en = "Bonney's Heavy Meat" },
    desc = {
      en = "Modifies Bonney's Aging Wave and Unbridled Power abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 50,
     id = 61495,
     image = "Battery.png",
     image = "X-Drake's Weapons.png",
     category = "material",
     category = "weapon",
     names = { pt = "Bateria", en = "Battery" }
    aliases = { "arma do drake" },
  },
     names = { pt = "Armas do Drake", en = "X-Drake's Weapons" },
  {
     desc = {
     id = 51,
      en = "Modifies X-Drake's Dinosaur Bite and Jurassic Roar abilities."
    image = "Flammable liquid.png",
    },
     category = "material",
     level = 140,
     names = { pt = "Líquido Inflamável", en = "Flammable Liquid" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 52,
     id = 61496,
     image = "Oil can.png",
     image = "Capone's Flintlock Pistol.png",
     category = "material",
     category = "weapon",
     names = { pt = "Lata de Óleo", en = "Oil Can" }
    aliases = { "arma do capone", "Arma do Capone" },
     names = { pt = "Pederneira do Capone", en = "Capone's Flintlock Pistol" },
    desc = {
      en = "Modifies Capone's Call to Arms ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 53,
     id = 61497,
     image = "Air tank.png",
     image = "Killer's Punishers.png",
     category = "material",
     category = "weapon",
     names = { pt = "Tanque de Ar", en = "Air Tank" }
     aliases = { "arma do killer", "Arma do Killer" },
  },
     names = { pt = "Punishers do Killer", en = "Killer's Punishers" },
 
  -- ========== POTIONS ==========
  {
    id = 56,
    image = "Gl stamina potion.png",
    category = "potion",
     names = { pt = "Poção de Stamina da GL", en = "GL Stamina Potion" },
     desc = {
     desc = {
       pt = "Restaura stamina gradualmente.",
       en = "Modifies Killer's Rupture ability."
      en = "Gradually restores stamina."
    },
     }
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 57,
     id = 61498,
     image = "Eb stamina potion.png",
     image = "Kid's Knife and Pistol.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Poção de Stamina do EB", en = "EB Stamina Potion" },
     names = { pt = "Faca e Pistola do Kid", en = "Kid's Knife and Pistol" },
     desc = {
     desc = {
       pt = "Restaura stamina gradualmente.",
       en = "Modifies Kid's Magnetic Pull ability."
      en = "Gradually restores stamina."
    },
     }
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 58,
     id = 61499,
     image = "Small xp potion.png",
     image = "Law's Kikoku.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Poção Pequena de EXP", en = "Small XP Potion" }
     names = { pt = "Kikoku do Law", en = "Law's Kikoku" },
    desc = {
      en = "Modifies Law's Counter Shock and Mes abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 59,
     id = 61501,
     image = "Average xp potion.png",
     image = "Apoo's Tonfas.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Poção Média de EXP", en = "Average XP Potion" }
    aliases = { "Arma do Apoo", "arma do apoo" },
     names = { pt = "Tonfas do Apoo", en = "Apoo's Tonfas" },
    desc = {
      en = "Modifies Apoo's Don, Follow the Beat, Annoying Music and Healing Song abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 60,
     id = 61502,
     image = "Big xp potion.png",
     image = "Aokiji's Ice Sword.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Poção Grande de EXP", en = "Big XP Potion" }
    aliases = { "espada do aokiji", "arma do aokiji" },
     names = { pt = "Espada de Gelo do Aokiji", en = "Aokiji's Ice Sword" },
    desc = {
      en = "Modifies Aokiji's Ice Star ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61,
     id = 61503,
     image = "Small xp elixir.png",
     image = "Smoker's Nanashaku Jitte.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de EXP Pequeno", en = "Small XP Elixir" }
    aliases = { "arma do smoker", "Arma do Smoker" },
     names = { pt = "Nanashaku Jitte do Smoker", en = "Smoker's Nanashaku Jitte" },
    desc = {
      en = "Modifies Smoker's White Strike ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 62,
     id = 61504,
     image = "Average xp elixir.png",
     image = "Dalmatian's Claws.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de EXP Médio", en = "Average XP Elixir" }
     names = { pt = "Garras do Dalmatian", en = "Dalmatian's Claws" },
    desc = {
      en = "Modifies Dalmatian's Geppo, Overpower and Aerial Claws abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 63,
     id = 61505,
     image = "Big xp elixir.png",
     image = "Hina's Iron Bar.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de EXP Grande", en = "Big XP Elixir" }
    aliases = { "Arma da Hina", "arma da hina" },
     names = { pt = "Barra de Ferro da Hina", en = "Hina's Iron Bar" },
    desc = {
      en = "Modifies Hina's Kuroori Butai and Awase Baori abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 64,
     id = 61506,
     image = "Small berry elixir.png",
     image = "Rebecca's Longsword.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de Berrie Pequeno", en = "Small Berry Elixir" }
    aliases = { "arma da rebecca", "Arma da Rebecca" },
     names = { pt = "Espada Longa da Rebecca", en = "Rebecca's Longsword" },
    desc = {
      en = "Modifies Rebecca's Battle Cry and Protect Rebecca abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 65,
     id = 61507,
     image = "Average berry elixir.png",
     image = "Leo's Pair of Needles.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de Berrie Médio", en = "Average Berry Elixir" }
    aliases = { "arma do leo", "Arma do Leo" },
     names = { pt = "Par de Agulhas do Leo", en = "Leo's Pair of Needles" },
    desc = {
      en = "Modifies Leo's Patch Work and Usoland Army abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 66,
     id = 61658,
     image = "Big berry elixir.png",
     image = "Koala's Gloves.png",
     category = "potion",
     category = "weapon",
     names = { pt = "Elixir de Berrie Grande", en = "Big Berry Elixir" }
    aliases = { "arma da koala", "Arma da Koala" },
     names = { pt = "Luvas da Koala", en = "Koala's Gloves" },
    desc = {
      en = "Modifies Koala's Gyojin Combo, Buraikan, Samehada Soutei and Mura Same abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== MEDALS ==========
   {
   {
     id = 67,
     id = 61681,
     image = "Valor medal.png",
     image = "Reiju's Raid Suit.png",
     category = "medal",
     category = "weapon",
     aliases = { "medalha valentia" },
     aliases = { "arma da reiju", "Arma da Reiju" },
     names = { pt = "Medalha de Valentia", en = "Valor Medal" }
     names = { pt = "Raid Suit da Reiju", en = "Reiju's Raid Suit" },
    desc = {
      en = "Modifies Reiju's Pink Hornet and Healing Zone abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 68,
     id = 61682,
     image = "Honor medal.png",
     image = "Ichiji's Raid Suit.png",
     category = "medal",
     category = "weapon",
     names = { pt = "Medalha de Honra", en = "Honor Medal" }
    aliases = { "arma do ichiji", "Arma do Ichiji" },
  },
     names = { pt = "Raid Suit do Ichiji", en = "Ichiji's Raid Suit" },
  {
     desc = {
     id = 69,
      en = "Modifies Ichiji's Raid Suit Protection and Double Sparking Figure abilities."
    image = "Champion medal.png",
    },
     category = "medal",
     level = 140,
     names = { pt = "Medalha de Campeão", en = "Champion Medal" }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 70,
     id = 61683,
     image = "Marineford medal.png",
     image = "Niji's Raid Suit.png",
     category = "medal",
     category = "weapon",
     names = { pt = "Medalha de Marineford", en = "Marineford Medal" }
    aliases = { "arma do niji", "Arma do Niji" },
     names = { pt = "Raid Suit do Niji", en = "Niji's Raid Suit" },
    desc = {
      en = "Modifies Niji's Electric Discharge and Henry Stripe abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 71,
     id = 61684,
     image = "Dynamic diamond medal.gif",
     image = "Yonji's Raid Suit.png",
     category = "medal",
     category = "weapon",
     names = { pt = "Medalha Dinâmica de Diamante", en = "Dynamic Diamond Medal" }
    aliases = { "arma do yonji", "Arma do Yonji" },
   },
     names = { pt = "Raid Suit do Yonji", en = "Yonji's Raid Suit" },
    desc = {
      en = "Modifies Yonji's Winch Wall and Black Bug abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
 
  -- ========== CONSUMABLES ==========
   {
   {
     id = 72,
     id = 137,
     image = "Dynamic golden medal.gif",
     image = "Healing Ointment.png",
     category = "medal",
     category = "consumable",
     names = { pt = "Medalha Dinâmica de Ouro", en = "Dynamic Golden Medal" }
     names = { pt = "Pomada Curativa", en = "Healing Ointment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 73,
     id = 138,
     image = "Dynamic silver medal.gif",
     image = "Soap.png",
     category = "medal",
     category = "consumable",
     names = { pt = "Medalha Dinâmica de Prata", en = "Dynamic Silver Medal" }
     names = { pt = "Sabonete", en = "Soap" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 74,
     id = 139,
     image = "Dynamic bronze medal.gif",
     image = "Gauze.png",
     category = "medal",
     category = "consumable",
     names = { pt = "Medalha Dinâmica de Bronze", en = "Dynamic Bronze Medal" }
     names = { pt = "Gaze", en = "Gauze" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== CHIPS ==========
   {
   {
     id = 75,
     id = 140,
     image = "Foxy count chip.png",
     image = "Toothpaste.png",
     category = "chip",
     category = "consumable",
     names = { pt = "Chip do Foxy Count", en = "Foxy Count Chip" }
     names = { pt = "Creme Dental", en = "Toothpaste" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 76,
     id = 141,
     image = "Foxy memory chip.png",
     image = "Sun Cream.png",
     category = "chip",
     category = "consumable",
     names = { pt = "Chip do Foxy Memory", en = "Foxy Memory Chip" }
     names = { pt = "Protetor Solar", en = "Sun Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 77,
     id = 142,
     image = "Foxy race chip.png",
     image = "Splint.png",
     category = "chip",
     category = "consumable",
     names = { pt = "Chip do Foxy Race", en = "Foxy Race Chip" }
     names = { pt = "Tala", en = "Splint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 78,
     id = 143,
     image = "Foxy quiz chip.png",
     image = "Alcohol.png",
     category = "chip",
     category = "consumable",
     names = { pt = "Chip do Foxy Quiz", en = "Foxy Quiz Chip" }
     names = { pt = "Álcool", en = "Alcohol" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 79,
     id = 144,
     image = "Deathmatch chip.png",
     image = "Alcohol Bottle.png",
     category = "chip",
     category = "consumable",
     names = { pt = "Chip de Deathmatch", en = "Deathmatch Chip" }
    aliases = { "alcohol bottle", "garrafa de alcool" },
     names = { pt = "Garrafa de Álcool", en = "Alcohol Bottle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== FOOD ==========
   {
   {
     id = 85,
     id = 23768,
     image = "Honey.png",
     image = "Mushroom.png",
     category = "food",
     category = "consumable",
     names = { pt = "Mel", en = "Honey" }
     names = { pt = "Cogumelo", en = "Mushroom" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 1 ponto de vida por segundo."
    },
    value = 20,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 86,
     id = 23769,
     image = "Chamomile.png",
     image = "Cola.png",
     category = "food",
     category = "consumable",
     names = { pt = "Camomila", en = "Chamomile" }
     names = { pt = "Cola", en = "Cola" },
    desc = {
      pt = "Restaura uma pequena quantidade de vida.",
      en = "Restores a small amount of health."
    },
    value = 200,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 87,
     id = 28096,
     image = "Water.png",
     image = "Repair kit1.0.png",
     category = "food",
     category = "consumable",
     names = { pt = "Água", en = "Water" }
    aliases = { "repair kit 1.0", "kit reparo 1" },
   },
     names = { pt = "Kit de Reparo 1.0", en = "Repair Kit 1.0" },
    desc = {
      pt = "Repara 600 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 375 ship health points."
    },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   {
   {
     id = 88,
     id = 28097,
     image = "Sedative.png",
     image = "Repair kit2.0.png",
     category = "food",
     category = "consumable",
     names = { pt = "Sedativo", en = "Sedative" }
    aliases = { "repair kit 2.0", "kit reparo 2" },
     names = { pt = "Kit de Reparo 2.0", en = "Repair Kit 2.0" },
    desc = {
      pt = "Repara 1.125 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 1,125 ship health points."
    },
    value = 90,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 89,
     id = 28098,
     image = "Rosemary.png",
     image = "Repair kit3.0.png",
     category = "food",
     category = "consumable",
     names = { pt = "Alecrim", en = "Rosemary" }
    aliases = { "repair kit 3.0", "kit reparo 3" },
     names = { pt = "Kit de Reparo 3.0", en = "Repair Kit 3.0" },
    desc = {
      pt = "Repara 1800 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 3,750 ship health points."
    },
    value = 170,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 90,
     id = 28099,
     image = "Macela.png",
     image = "Repair kit4.0.png",
     category = "food",
     category = "consumable",
     names = { pt = "Macela", en = "Macela" }
    aliases = { "repair kit 4.0", "kit reparo 4" },
     names = { pt = "Kit de Reparo 4.0", en = "Repair Kit 4.0" },
    desc = {
      pt = "Repara 2700 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 11,250 ship health points."
    },
    value = 270,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 91,
     id = 28100,
     image = "Mint.png",
     image = "Repair kit5.0.png",
     category = "food",
     category = "consumable",
     names = { pt = "Hortelã", en = "Mint" }
    aliases = { "repair kit 5.0", "kit reparo 5" },
     names = { pt = "Kit de Reparo 5.0", en = "Repair Kit 5.0" },
    desc = {
      pt = "Repara 4050 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 37,500 ship health points."
    },
    value = 180,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 92,
     id = 31919,
     image = "Boldo.png",
     image = "Tomatoes.png",
     category = "food",
     category = "consumable",
     names = { pt = "Boldo", en = "Boldo" }
     names = { pt = "Tomates", en = "Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 93,
     id = 31927,
     image = "Cinnamon.png",
     image = "Cheese.png",
     category = "food",
     category = "consumable",
     names = { pt = "Canela", en = "Cinnamon" }
     names = { pt = "Queijo", en = "Cheese" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 2 pontos de vip por segundo."
    },
    value = 15,
    level = 10,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 94,
     id = 31934,
     image = "Ginger.png",
     image = "Water.png",
     category = "food",
     category = "consumable",
     names = { pt = "Gengibre", en = "Ginger" }
     names = { pt = "Água", en = "Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== GEMS ==========
   {
   {
     id = 95,
     id = 2145,
     image = "Thyme.png",
     image = "Gem.gif",
     category = "food",
     category = "gem",
     names = { pt = "Tomilho", en = "Thyme" }
    aliases = { "gema", "gem" },
     names = { pt = "Gema", en = "Gem" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== CRYSTALS ==========
   {
   {
     id = 96,
     id = 49011,
     image = "Dandelion.png",
     image = "sky Crystal.gif",
     category = "food",
     category = "crystal",
     names = { pt = "Dente de Leão", en = "Dandelion" }
     names = { pt = "Cristal do Céu", en = "Sky Crystal" },
    desc = {
      en = "Used to enhance equipments at the Armory."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 97,
     id = 49012,
     image = "Lemon.png",
     image = "sage Crystal.gif",
     category = "food",
     category = "crystal",
     names = { pt = "Limão", en = "Lemon" }
     names = { pt = "Cristal do Sábio", en = "Sage Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 98,
     id = 49013,
     image = "Garlic.png",
     image = "Crimson Crystal.gif",
     category = "food",
     category = "crystal",
     names = { pt = "Alho", en = "Garlic" }
     names = { pt = "Cristal Carmesim", en = "Crimson Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 99,
     id = 59954,
     image = "Tomatoes.png",
     image = "Divine Crystal.gif",
     category = "food",
     category = "crystal",
     names = { pt = "Tomates", en = "Tomatoes" }
     names = { pt = "Cristal Divino", en = "Divine Crystal" },
    desc = {
      pt = "Um cristal raro e poderoso abençoado pelos deuses. Pode ser obido somente pelos aventureiros mais corajosos e habilidosos. Ele pode ser utilizado para aperfeiçoar os atributos base de um equipamento.",
      en = "A rare, powerful crystal blessed by the gods themselves. Obtained only by the bravest and skilled adventurers. It can be used to enhance the base attributes of your equipment."
    },
    value = 10000,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 100,
     id = 61004,
     image = "Mushroom.png",
     image = "Radiant Crystal.gif",
     category = "food",
     category = "crystal",
     names = { pt = "Cogumelo", en = "Mushroom" }
     names = { pt = "Cristal Radiante", en = "Radiant Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== AWAKENING STONES ==========
   {
   {
     id = 101,
     id = 57467,
     image = "Egg.png",
     image = "Awakening stone (random).png",
     category = "food",
     category = "awakening_stone",
     names = { pt = "Ovo", en = "Egg" }
    aliases = { "pedra despertar aleatoria" },
     names = { pt = "Pedra de Despertar (Aleatória)", en = "Awakening Stone (Random)" },
    desc = {
      en = "Use it to reveal the character of this Awakening Stone. This material is required to upgrade characters to Diamond 5 Stars."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COSMETICS ==========
   {
   {
     id = 102,
     id = 35908,
     image = "Bacon.png",
     image = "Profile icon box.png",
     category = "food",
     category = "cosmetic",
     names = { pt = "Bacon", en = "Bacon" }
     names = { pt = "Caixa de Ícone de Perfil", en = "Profile Icon Box" },
    desc = {
      pt = "Gera um ícone de Perfil aleatório."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== HEAD ==========
   {
   {
     id = 103,
     id = 61698,
     image = "Green Leaves.png",
     image = "Law's Hat.png",
     category = "food",
     category = "head",
     names = { pt = "Folhas Verdes", en = "Green Leaves" }
     names = { pt = "Chapéu do Law", en = "Law's Hat" },
  },
     equipment_special = true,
  {
     passive1 = {
     id = 104,
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
     image = "Milk.png",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    category = "food",
    },
     names = { pt = "Leite", en = "Milk" }
     passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 105,
     id = 61717,
     image = "Cheese.png",
     image = "Bonney's Hat.png",
     category = "food",
     category = "head",
     names = { pt = "Queijo", en = "Cheese" }
     names = { pt = "Chapéu da Bonney", en = "Bonney's Hat" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 106,
     id = 10000000003,
     image = "Raw Fish.png",
     image = "Oculos_Marco.png",
     category = "food",
     category = "head",
     names = { pt = "Peixe Cru", en = "Raw Fish" }
    aliases = { "Oculos", "Marco", "Glasses" },
  },
     names = { pt = "Óculos do Marco", en = "Marco's glasses" },
  {
     equipment_special = true,
     id = 107,
     passive1 = {
     image = "Raw Beef.png",
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
    category = "food",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
     names = { pt = "Bife Cru", en = "Raw Beef" }
    },
     passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== BODY ==========
   {
   {
     id = 108,
     id = 61699,
     image = "Butter.png",
     image = "Law's Coat.png",
     category = "food",
     category = "body",
     names = { pt = "Manteiga", en = "Butter" }
     names = { pt = "Casaco do Law", en = "Law's Coat" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 109,
     id = 61718,
     image = "Cheap Wine.png",
     image = "Bonney's Jacket.png",
     category = "food",
     category = "body",
     names = { pt = "Vinho Barato", en = "Cheap Wine" }
     names = { pt = "Jaqueta da Bonney", en = "Bonney's Jacket" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 110,
     id = 10000000004,
     image = "Raw Christmas Turkey.png",
     image = "Camisa_Marco.png",
     category = "food",
     category = "body",
     names = { pt = "Peru de Natal Cru", en = "Raw Christmas Turkey" }
    aliases = { "Camisa Marco", "Marco's Shirt" },
     names = { pt = "Camisa do Marco", en = "Marco's shirt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== LEGS ==========
   {
   {
     id = 111,
     id = 61700,
     image = "Cup.png",
     image = "Law's Pants.png",
     category = "food",
     category = "legs",
     names = { pt = "Copo", en = "Cup" }
     names = { pt = "Calça do Law", en = "Law's Pants" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 112,
     id = 61719,
     image = "Onion.png",
     image = "Bonney's Shorts.png",
     category = "food",
     category = "legs",
     names = { pt = "Cebola", en = "Onion" }
    aliases = { "Bonney's Shorts", "Bonney Shorts", "Bonney's Shorts" },
     names = { pt = "Shorts da Bonney", en = "Bonney's Shorts" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 113,
     id = 10000000005,
     image = "Potato.png",
     image = "Calca_Marco.png",
     category = "food",
     category = "legs",
     names = { pt = "Batata", en = "Potato" }
    aliases = { "Calça do Marco", "Pants", "Marco's Pants" },
     names = { pt = "Calça do Marco", en = "Marco's pants" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== ACCESSORIES ==========
   {
   {
     id = 114,
     id = 61702,
     image = "Lettuce.png",
     image = "Law's Necklace.png",
     category = "food",
     category = "accessory",
     names = { pt = "Alface", en = "Lettuce" }
     names = { pt = "Colar do Law", en = "Law's Necklace" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 115,
     id = 61721,
     image = "Pepper.png",
     image = "Bonney's Necklace.png",
     category = "food",
     category = "accessory",
     names = { pt = "Pimenta", en = "Pepper" }
     names = { pt = "Colar da Bonney", en = "Bonney's Necklace" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 116,
     id = 10000000007,
     image = "Rice.png",
     image = "Cinto_Marco.png",
     category = "food",
     category = "accessory",
     names = { pt = "Arroz", en = "Rice" }
    aliases = { "Marco's Belt", "Cinto do Marco", "Acessorio do Marco" },
     names = { pt = "Cinto do Marco", en = "Marco's Belt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== EMBLEMS ==========
   {
   {
     id = 117,
     id = 61701,
     image = "Salt.png",
     image = "Law's Emblem.png",
     category = "food",
     category = "emblem",
     names = { pt = "Sal", en = "Salt" }
     names = { pt = "Emblema do Law", en = "Law's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 118,
     id = 61720,
     image = "Shoyu.png",
     image = "Bonney's Emblem.png",
     category = "food",
     category = "emblem",
     names = { pt = "Shoyu", en = "Shoyu" }
     names = { pt = "Emblema da Bonney", en = "Bonney's Emblem" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 119,
     id = 10000000006,
     image = "Flour.png",
     image = "Emblema_Marco.png",
     category = "food",
     category = "emblem",
     names = { pt = "Farinha", en = "Flour" }
    aliases = { "Marco's Emblem", "Emblem", "Emblema do Marco", "Marco" },
     names = { pt = "Emblema do Marco", en = "Marco's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COSTUMES ==========
   {
   {
     id = 120,
     id = 10000000000,
     image = "Heavy Cream.png",
     image = "Jewelry_Bonney_Stampede.png",
     category = "food",
     category = "costume",
     names = { pt = "Creme de Leite", en = "Heavy Cream" }
    aliases = { "Bonney_Stampede", "Skin bonney", "bonney" },
     names = { pt = "Jewelry Bonney - Stampede", en = "Jewelry Bonney - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 121,
     id = 10000000001,
     image = "Olive Oil.png",
     image = "Eustass_Kid_Stampede.png",
     category = "food",
     category = "costume",
     names = { pt = "Azeite de Oliva", en = "Olive Oil" }
    aliases = { "Eustass Kid Skin", "Skin Kid", "Kid", "Stampede" },
     names = { pt = "Eustass Kid - Stampede", en = "Eustass Kid - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 122,
     id = 10000000002,
     image = "Oyster.png",
     image = "Caponebege_Stampede.png",
     category = "food",
     category = "costume",
     names = { pt = "Ostra", en = "Oyster" }
    aliases = { "Stampede", "Capone stampede", "Capone bege", "Skin capone" },
     names = { pt = "Capone Bege - Stampede", en = "Capone Bege - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== KEY_ITEM ==========
   {
   {
     id = 123,
     id = 4,
     image = "Raw Lobster.png",
     image = "Pose.png",
     category = "food",
     category = "key_item",
     names = { pt = "Lagosta Crua", en = "Raw Lobster" }
    aliases = { "pose", "eternal pose -" },
     names = { pt = "Eternal Pose -", en = "Eternal Pose -" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== MATERIAL ==========
   {
   {
     id = 124,
     id = 28,
     image = "Raw Rabbit Meat.png",
     image = "Iron Ingot.png",
     category = "food",
     category = "material",
     names = { pt = "Carne Crua de Coelho", en = "Raw Rabbit Meat" }
     names = { pt = "Lingote de Ferro", en = "Iron Ingot" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 125,
     id = 49,
     image = "Raw Shrimp.png",
     image = "Blueprint.png",
     category = "food",
     category = "material",
     names = { pt = "Camarão Cru", en = "Raw Shrimp" }
     names = { pt = "Planta", en = "Blueprint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== POTION ==========
   {
   {
     id = 126,
     id = 58,
     image = "Premium Raw Beef.png",
     image = "Small xp potion.png",
     category = "food",
     category = "potion",
     names = { pt = "Bife Cru Premium", en = "Premium Raw Beef" }
     names = { pt = "Poção Pequena de EXP", en = "Small XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 127,
     id = 59,
     image = "Tuna Can.png",
     image = "Average xp potion.png",
     category = "food",
     category = "potion",
     names = { pt = "Lata de Atum", en = "Tuna Can" }
     names = { pt = "Poção Média de EXP", en = "Average XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 128,
     id = 60,
     image = "Tuna.png",
     image = "Big xp potion.png",
     category = "food",
     category = "potion",
     names = { pt = "Atum", en = "Tuna" }
     names = { pt = "Poção Grande de EXP", en = "Big XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 129,
     id = 61,
     image = "White Truffle.png",
     image = "Small xp elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Trufa Branca", en = "White Truffle" }
     names = { pt = "Elixir de EXP Pequeno", en = "Small XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 130,
     id = 62,
     image = "White Wine.png",
     image = "Average xp elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Vinho Branco", en = "White Wine" }
     names = { pt = "Elixir de EXP Médio", en = "Average XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 131,
     id = 63,
     image = "Bowl.png",
     image = "Big xp elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Tigela", en = "Bowl" }
     names = { pt = "Elixir de EXP Grande", en = "Big XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 132,
     id = 64,
     image = "Sliced Fish.png",
     image = "Small berry elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Peixe Fatiado", en = "Sliced Fish" }
     names = { pt = "Elixir de Berrie Pequeno", en = "Small Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 133,
     id = 65,
     image = "Chopped Tomatoes.png",
     image = "Average berry elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Tomates Picados", en = "Chopped Tomatoes" }
     names = { pt = "Elixir de Berrie Médio", en = "Average Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 134,
     id = 66,
     image = "Peeled Garlic.png",
     image = "Big berry elixir.png",
     category = "food",
     category = "potion",
     names = { pt = "Alho Descascado", en = "Peeled Garlic" }
     names = { pt = "Elixir de Berrie Grande", en = "Big Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== FOOD ==========
   {
   {
     id = 135,
     id = 88,
     image = "Chopped Lemon.png",
     image = "Sedative.png",
     category = "food",
     category = "food",
     names = { pt = "Limão Picado", en = "Chopped Lemon" }
     names = { pt = "Sedativo", en = "Sedative" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 136,
     id = 109,
     image = "Chopped Onion.png",
     image = "Cheap Wine.png",
     category = "food",
     category = "food",
     names = { pt = "Cebola Picada", en = "Chopped Onion" }
     names = { pt = "Vinho Barato", en = "Cheap Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== QUEST ITEMS ==========
   {
   {
     id = 145,
     id = 110,
     image = "Oil quest.png",
     image = "Raw Christmas Turkey.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Óleo de Missão", en = "Oil Quest" }
     names = { pt = "Peru de Natal Cru", en = "Raw Christmas Turkey" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 146,
     id = 122,
     image = "Mysterious Water.png",
     image = "Oyster.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Água Misteriosa", en = "Mysterious Water" }
     names = { pt = "Ostra", en = "Oyster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 147,
     id = 123,
     image = "Mysterious Petals.png",
     image = "Raw Lobster.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Pétalas Misteriosas", en = "Mysterious Petals" }
     names = { pt = "Lagosta Crua", en = "Raw Lobster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 148,
     id = 124,
     image = "Mysterious Juice.png",
     image = "Raw Rabbit Meat.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Suco Misterioso", en = "Mysterious Juice" }
     names = { pt = "Carne Crua de Coelho", en = "Raw Rabbit Meat" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 149,
     id = 125,
     image = "Mix Mysterious.png",
     image = "Raw Shrimp.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Mistura Misteriosa", en = "Mix Mysterious" }
     names = { pt = "Camarão Cru", en = "Raw Shrimp" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 150,
     id = 126,
     image = "Purple Mysterious Flower.png",
     image = "Premium Raw Beef.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Flor Misteriosa Roxa", en = "Purple Mysterious Flower" }
     names = { pt = "Bife Cru Premium", en = "Premium Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 151,
     id = 127,
     image = "Piece of Mysterious Fruit.png",
     image = "Tuna Can.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Parte de Fruta Misteriosa", en = "Piece of Mysterious Fruit" }
     names = { pt = "Lata de Atum", en = "Tuna Can" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 152,
     id = 128,
     image = "Yellow Mysterious Fruit.png",
     image = "Tuna.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Fruta Misteriosa Amarela", en = "Yellow Mysterious Fruit" }
     names = { pt = "Atum", en = "Tuna" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 153,
     id = 129,
     image = "Shipment.png",
     image = "White Truffle.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Remessa", en = "Shipment" }
     names = { pt = "Trufa Branca", en = "White Truffle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 154,
     id = 130,
     image = "Poison mushroom.png",
     image = "White Wine.png",
     category = "quest_item",
     category = "food",
     names = { pt = "Cogumelo Venenoso", en = "Poison Mushroom" }
     names = { pt = "Vinho Branco", en = "White Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== BOOKS ==========
   {
   {
     id = 155,
     id = 131,
     image = "The art of Gambling vol.1.png",
     image = "Bowl.png",
     category = "book",
     category = "food",
     names = { pt = "A Arte de Apostar vol.1", en = "The Art of Gambling vol.1" }
     names = { pt = "Tigela", en = "Bowl" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 156,
     id = 132,
     image = "How to be Vegan vol.1.png",
     image = "Sliced Fish.png",
     category = "book",
     category = "food",
     names = { pt = "Como ser Vegano vol.1", en = "How to be Vegan vol.1" }
     names = { pt = "Peixe Fatiado", en = "Sliced Fish" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 157,
     id = 133,
     image = "Bible.png",
     image = "Chopped Tomatoes.png",
     category = "book",
     category = "food",
     names = { pt = "Bíblia", en = "Bible" }
     names = { pt = "Tomates Picados", en = "Chopped Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 158,
     id = 134,
     image = "The Art of War.png",
     image = "Peeled Garlic.png",
     category = "book",
     category = "food",
     names = { pt = "A Arte da Guerra", en = "The Art of War" }
     names = { pt = "Alho Descascado", en = "Peeled Garlic" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 159,
     id = 135,
     image = "How to sing like an Angel vol.1.png",
     image = "Chopped Lemon.png",
     category = "book",
     category = "food",
     names = { pt = "Como Cantar como um Anjo vol.1", en = "How to Sing Like an Angel vol.1" }
     names = { pt = "Limão Picado", en = "Chopped Lemon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== TOOLS ==========
   {
   {
     id = 160,
     id = 136,
     image = "Saw.png",
     image = "Chopped Onion.png",
     category = "tool",
     category = "food",
     names = { pt = "Serra", en = "Saw" }
     names = { pt = "Cebola Picada", en = "Chopped Onion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },


   -- ========== MISC ==========
   -- ========== QUEST_ITEM ==========
   {
   {
     id = 161,
     id = 145,
     image = "Mysterious Puzzle.png",
     image = "Oil quest.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Quebra-cabeça Misterioso", en = "Mysterious Puzzle" }
     names = { pt = "Óleo de Missão", en = "Oil Quest" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 162,
     id = 146,
     image = "Soccer Ball.png",
     image = "Mysterious Water.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Bola de Futebol", en = "Soccer Ball" }
     names = { pt = "Água Misteriosa", en = "Mysterious Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 163,
     id = 147,
     image = "Nude Paint Bucket.png",
     image = "Mysterious Petals.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Balde de Tinta Nude", en = "Nude Paint Bucket" }
     names = { pt = "Pétalas Misteriosas", en = "Mysterious Petals" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 164,
     id = 148,
     image = "Blue Paint Bucket.png",
     image = "Mysterious Juice.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Balde de Tinta Azul", en = "Blue Paint Bucket" }
     names = { pt = "Suco Misterioso", en = "Mysterious Juice" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 165,
     id = 149,
     image = "Pink Paint Bucket.png",
     image = "Mix Mysterious.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Balde de Tinta Rosa", en = "Pink Paint Bucket" }
     names = { pt = "Mistura Misteriosa", en = "Mix Mysterious" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 166,
     id = 150,
     image = "Teddy Bear.png",
     image = "Purple Mysterious Flower.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Urso de Pelúcia", en = "Teddy Bear" }
     names = { pt = "Flor Misteriosa Roxa", en = "Purple Mysterious Flower" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 167,
     id = 151,
     image = "Bib.png",
     image = "Piece of Mysterious Fruit.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Babador", en = "Bib" }
     names = { pt = "Parte de Fruta Misteriosa", en = "Piece of Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 168,
     id = 152,
     image = "Wig.png",
     image = "Yellow Mysterious Fruit.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Peruca", en = "Wig" }
     names = { pt = "Fruta Misteriosa Amarela", en = "Yellow Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 169,
     id = 153,
     image = "Denture.png",
     image = "Shipment.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Dentadura", en = "Denture" }
     names = { pt = "Remessa", en = "Shipment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 170,
     id = 154,
     image = "Aimbot Program.png",
     image = "Poison mushroom.png",
     category = "misc",
     category = "quest_item",
     names = { pt = "Programa de Aimbot", en = "Aimbot Program" }
     names = { pt = "Cogumelo Venenoso", en = "Poison Mushroom" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== BOOK ==========
   {
   {
     id = 171,
     id = 155,
     image = "Mechanical Hand.png",
     image = "The art of Gambling vol.1.png",
     category = "misc",
     category = "book",
     names = { pt = "Mão Mecânica", en = "Mechanical Hand" }
     names = { pt = "A Arte de Apostar vol.1", en = "The Art of Gambling vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 172,
     id = 156,
     image = "Ice Mold.png",
     image = "How to be Vegan vol.1.png",
     category = "misc",
     category = "book",
     names = { pt = "Molde de Gelo", en = "Ice Mold" }
     names = { pt = "Como ser Vegano vol.1", en = "How to be Vegan vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 173,
     id = 157,
     image = "Ice Cubes.png",
     image = "Bible.png",
     category = "misc",
     category = "book",
     names = { pt = "Cubos de Gelo", en = "Ice Cubes" }
     names = { pt = "Bíblia", en = "Bible" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 174,
     id = 158,
     image = "Ice Bag.png",
     image = "The Art of War.png",
     category = "misc",
     category = "book",
     names = { pt = "Saco de Gelo", en = "Ice Bag" }
     names = { pt = "A Arte da Guerra", en = "The Art of War" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== SET PIECES ==========
   {
   {
     id = 205,
     id = 159,
     image = "Kid's Glasses.png",
     image = "How to sing like an Angel vol.1.png",
     category = "set_piece",
     category = "book",
     names = { pt = "Óculos do Kid", en = "Kid's Glasses" }
     names = { pt = "Como Cantar como um Anjo vol.1", en = "How to Sing Like an Angel vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== TOOL ==========
   {
   {
     id = 206,
     id = 160,
     image = "Kid's Jacket.png",
     image = "Saw.png",
     category = "set_piece",
     category = "tool",
     names = { pt = "Jaqueta do Kid", en = "Kid's Jacket" }
     names = { pt = "Serra", en = "Saw" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== MISC ==========
   {
   {
     id = 207,
     id = 161,
     image = "Kid's Pants.png",
     image = "Mysterious Puzzle.png",
     category = "set_piece",
     category = "misc",
     names = { pt = "Calça do Kid", en = "Kid's Pants" }
     names = { pt = "Quebra-cabeça Misterioso", en = "Mysterious Puzzle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 208,
     id = 162,
     image = "Kid's Emblem.png",
     image = "Soccer Ball.png",
     category = "set_piece",
     category = "misc",
     names = { pt = "Emblema do Kid", en = "Kid's Emblem" }
     names = { pt = "Bola de Futebol", en = "Soccer Ball" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 209,
     id = 163,
     image = "Kid's Necklace.png",
     image = "Nude Paint Bucket.png",
     category = "set_piece",
     category = "misc",
     names = { pt = "Colar do Kid", en = "Kid's Necklace" }
     names = { pt = "Balde de Tinta Nude", en = "Nude Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== HEAD ==========
   {
   {
     id = 61698,
     id = 164,
     image = "Law's Hat.png",
     image = "Blue Paint Bucket.png",
     category = "head",
     category = "misc",
     names = { pt = "Chapéu do Law", en = "Law's Hat" },
     names = { pt = "Balde de Tinta Azul", en = "Blue Paint Bucket" },
    desc = {
      pt = "(2) Recebe um bônus de ataque de 5% quando acima de 80% de vida.\n(5) Bônus de ataque aumentado para 10% quando acima de 70% de vida.",
      en = "(2) Receives a 5% attack bonus when above 80% health.\n(5) Attack bonus increased to 10% when above 70% health."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61717,
     id = 165,
     image = "Bonney's Hat.png",
     image = "Pink Paint Bucket.png",
     category = "head",
     category = "misc",
     names = { pt = "Chapéu da Bonney", en = "Bonney's Hat" },
     names = { pt = "Balde de Tinta Rosa", en = "Pink Paint Bucket" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 10000000003,
     id = 166,
     image = "Oculos_Marco.png",
     image = "Teddy Bear.png",
     category = "head",
     category = "misc",
    aliases = { "Oculos", "Marco", "Glasses" },
     names = { pt = "Urso de Pelúcia", en = "Teddy Bear" },
     names = { pt = "Óculos do Marco", en = "Marco's glasses" },
    desc = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.\n5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== BODY ==========
   {
   {
     id = 61699,
     id = 167,
     image = "Law's Coat.png",
     image = "Bib.png",
     category = "body",
     category = "misc",
     names = { pt = "Casaco do Law", en = "Law's Coat" },
     names = { pt = "Babador", en = "Bib" },
    desc = {
      pt = "(2) Recebe um bônus de ataque de 5% quando acima de 80% de vida.\n(5) Bônus de ataque aumentado para 10% quando acima de 70% de vida.",
      en = "(2) Receives a 5% attack bonus when above 80% health.\n(5) Attack bonus increased to 10% when above 70% health."
    },
    value = 5935,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61718,
     id = 168,
     image = "Bonney's Jacket.png",
     image = "Wig.png",
     category = "body",
     category = "misc",
     names = { pt = "Jaqueta da Bonney", en = "Bonney's Jacket" },
     names = { pt = "Peruca", en = "Wig" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 5935,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 10000000004,
     id = 169,
     image = "Camisa_Marco.png",
     image = "Denture.png",
     category = "body",
     category = "misc",
    aliases = { "Camisa Marco", "Marco's Shirt" },
     names = { pt = "Dentadura", en = "Denture" },
     names = { pt = "Camisa do Marco", en = "Marco's shirt" },
    desc = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.\n5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos."
    },
    value = 5935,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== LEGS ==========
   {
   {
     id = 61700,
     id = 170,
     image = "Law's Pants.png",
     image = "Aimbot Program.png",
     category = "legs",
     category = "misc",
     names = { pt = "Calça do Law", en = "Law's Pants" },
     names = { pt = "Programa de Aimbot", en = "Aimbot Program" },
    desc = {
      pt = "(2) Recebe um bônus de ataque de 5% quando acima de 80% de vida.\n(5) Bônus de ataque aumentado para 10% quando acima de 70% de vida.",
      en = "(2) Receives a 5% attack bonus when above 80% health.\n(5) Attack bonus increased to 10% when above 70% health."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61719,
     id = 171,
     image = "Bonney's Shorts.png",
     image = "Mechanical Hand.png",
     category = "legs",
     category = "misc",
    aliases = { "Bonney's Shorts", "Bonney Shorts", "Bonney's Shorts" },
     names = { pt = "Mão Mecânica", en = "Mechanical Hand" },
     names = { pt = "Shorts da Bonney", en = "Bonney's Shorts" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 10000000005,
     id = 172,
     image = "Calca_Marco.png",
     image = "Ice Mold.png",
     category = "legs",
     category = "misc",
    aliases = { "Calça do Marco", "Pants", "Marco's Pants" },
     names = { pt = "Molde de Gelo", en = "Ice Mold" },
     names = { pt = "Calça do Marco", en = "Marco's pants" },
    desc = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.\n5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== ACCESSORIES ==========
   {
   {
     id = 61702,
     id = 173,
     image = "Law's Necklace.png",
     image = "Ice Cubes.png",
     category = "accessory",
     category = "misc",
     names = { pt = "Colar do Law", en = "Law's Necklace" },
     names = { pt = "Cubos de Gelo", en = "Ice Cubes" },
    desc = {
      pt = "(2) Recebe um bônus de ataque de 5% quando acima de 80% de vida.\n(5) Bônus de ataque aumentado para 10% quando acima de 70% de vida.",
      en = "(2) Receives a 5% attack bonus when above 80% health.\n(5) Attack bonus increased to 10% when above 70% health."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61721,
     id = 174,
     image = "Bonney's Necklace.png",
     image = "Ice Bag.png",
     category = "accessory",
     category = "misc",
     names = { pt = "Colar da Bonney", en = "Bonney's Necklace" },
     names = { pt = "Saco de Gelo", en = "Ice Bag" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== SET_PIECE ==========
   {
   {
     id = 10000000007,
     id = 205,
     image = "Cinto_Marco.png",
     image = "Kid's Glasses.png",
     category = "accessory",
     category = "set_piece",
    aliases = { "Marco's Belt", "Cinto do Marco", "Acessorio do Marco" },
     names = { pt = "Óculos do Kid", en = "Kid's Glasses" },
     names = { pt = "Cinto do Marco", en = "Marco's Belt" },
    desc = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.\n5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== EMBLEMS ==========
   {
   {
     id = 61701,
     id = 206,
     image = "Law's Emblem.png",
     image = "Kid's Jacket.png",
     category = "emblem",
     category = "set_piece",
     names = { pt = "Emblema do Law", en = "Law's Emblem" },
     names = { pt = "Jaqueta do Kid", en = "Kid's Jacket" },
    desc = {
      pt = "(2) Recebe um bônus de ataque de 5% quando acima de 80% de vida.\n(5) Bônus de ataque aumentado para 10% quando acima de 70% de vida.",
      en = "(2) Receives a 5% attack bonus when above 80% health.\n(5) Attack bonus increased to 10% when above 70% health."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 61720,
     id = 207,
     image = "Bonney's Emblem.png",
     image = "Kid's Pants.png",
     category = "emblem",
     category = "set_piece",
     names = { pt = "Emblema da Bonney", en = "Bonney's Emblem" },
     names = { pt = "Calça do Kid", en = "Kid's Pants" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 10000000006,
     id = 208,
     image = "Emblema_Marco.png",
     image = "Kid's Emblem.png",
     category = "emblem",
     category = "set_piece",
    aliases = { "Marco's Emblem", "Emblem", "Emblema do Marco", "Marco" },
     names = { pt = "Emblema do Kid", en = "Kid's Emblem" },
     names = { pt = "Emblema do Marco", en = "Marco's Emblem" },
    desc = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.\n5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos."
    },
    value = 3270,
    level = 140,
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COSTUMES ==========
   {
   {
     id = 10000000000,
     id = 209,
     image = "Jewelry_Bonney_Stampede.png",
     image = "Kid's Necklace.png",
     category = "costume",
     category = "set_piece",
    aliases = { "Bonney_Stampede", "Skin bonney", "bonney" },
     names = { pt = "Colar do Kid", en = "Kid's Necklace" },
     names = { pt = "Jewelry Bonney - Stampede", en = "Jewelry Bonney - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
  -- ========== COIN ==========
   {
   {
     id = 10000000001,
     id = 2148,
     image = "Eustass_Kid_Stampede.png",
     image = "Berries.gif",
     category = "costume",
     category = "coin",
     aliases = { "Eustass Kid Skin", "Skin Kid", "Kid", "Stampede" },
     aliases = { "berries", "berry", "moeda" },
     names = { pt = "Eustass Kid - Stampede", en = "Eustass Kid - Stampede" },
     names = { pt = "Berry", en = "Berry" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }
   },
   },
   {
   {
     id = 10000000002,
     id = 34315,
     image = "Caponebege_Stampede.png",
     image = "Chest key piece.png",
     category = "costume",
     category = "coin",
     aliases = { "Stampede", "Capone stampede", "Capone bege", "Skin capone" },
     aliases = { "fragmento chave" },
     names = { pt = "Capone Bege - Stampede", en = "Capone Bege - Stampede" },
     names = { pt = "Fragmento de Chave de Baú", en = "Chest Key Piece" },
     desc = {
     desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
       en = "Exchange this item into a Chest Key in the Black Market."
       en = "Unlocks a new Outfit for your character."
     },
     },
     sprite = { frameWidth = 32, frameHeight = 32 }
     sprite = { frameWidth = 32, frameHeight = 32 }

Edição atual tal como às 23h02min de 13 de abril de 2026

A documentação para este módulo pode ser criada em Módulo:ItemDB/doc

local ItemDB = {}

local function normalize(str)
  if not str or str == "" then return "" end
  return mw.text.trim(str):lower():gsub("_", " ")
      :gsub("%.png$", ""):gsub("%.gif$", ""):gsub("%.jpg$", ""):gsub("%.webp$", "")
end

local _items = {
  -- ========== GENERAL ITEMS ==========
  {
    id = 8989,
    image = "berries.gif",
    category = "general_item",
    names = { pt = "nome" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 19769,
    image = "Raw Fish.png",
    category = "general_item",
    names = { pt = "Peixe Cru", en = "Raw Fish" },
    value = 50,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23391,
    image = "Bacon.png",
    category = "general_item",
    names = { pt = "Bacon", en = "Bacon" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 1 pontos de vida por segundo."
    },
    value = 10,
    level = 1,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23593,
    image = "Wood Planks.png",
    category = "general_item",
    names = { pt = "Prancha de Madeira", en = "Wooden Planks" },
    value = 20,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23596,
    image = "Rope.png",
    category = "general_item",
    names = { pt = "Corda", en = "Rope" },
    value = 480,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28018,
    image = "Oak Planks.png",
    category = "general_item",
    names = { pt = "Prancha de Carvalho", en = "Oak Planks" },
    value = 200,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28019,
    image = "Mahogany Planks.png",
    category = "general_item",
    names = { pt = "Pranchas de Mogno", en = "Mahogany Planks" },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28022,
    image = "Big cola.png",
    category = "general_item",
    names = { pt = "Grand Cola", en = "Big Cola" },
    desc = {
      pt = "Restaura uma grande quantidade de vida.",
      en = "Restores a large amount of health."
    },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28023,
    image = "Copper ore.png",
    category = "general_item",
    aliases = { "cobre" },
    names = { pt = "Minério de Cobre", en = "Copper Ore" },
    value = 15,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28024,
    image = "Copper Ingot.png",
    category = "general_item",
    names = { pt = "Lingote de Cobre", en = "Copper Ingot" },
    value = 24,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28027,
    image = "Iron ore.png",
    category = "general_item",
    names = { pt = "Minério de Ferro", en = "Iron Ore" },
    value = 150,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28028,
    image = "Steel Ingot.png",
    category = "general_item",
    names = { pt = "Lingote de Aço", en = "Steel Ingot" },
    value = 362,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28029,
    image = "Steel ore.png",
    category = "general_item",
    names = { pt = "Minério de Aço", en = "Steel Ore" },
    value = 225,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28038,
    image = "Wood log.png",
    category = "general_item",
    names = { pt = "Tora de Madeira", en = "Wood Log" },
    value = 10,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28039,
    image = "Oak log.png",
    category = "general_item",
    names = { pt = "Tora de Carvalho", en = "Oak Log" },
    value = 100,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28040,
    image = "Mahogany log.png",
    category = "general_item",
    names = { pt = "Tora de Mogno", en = "Mahogany Log" },
    value = 150,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28042,
    image = "Low-grade cotton.png",
    category = "general_item",
    names = { pt = "Algodão de Baixa Qualidade", en = "Low-Grade Cotton" },
    value = 5,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28043,
    image = "Cotton.png",
    category = "general_item",
    names = { pt = "Algodão", en = "Cotton" },
    value = 75,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28044,
    image = "Advanced cotton.png",
    category = "general_item",
    names = { pt = "Algodão Melhorado", en = "Advanced Cotton" },
    value = 22,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28046,
    image = "Low-Grade Cloth.png",
    category = "general_item",
    names = { pt = "Pano de Baixa Qualidade", en = "Low-Grade Cloth" },
    value = 16,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28047,
    image = "Cloth.png",
    category = "general_item",
    names = { pt = "Pano", en = "Cloth" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28048,
    image = "Advanced Cloth.png",
    category = "general_item",
    names = { pt = "Pano Melhorado", en = "Advanced Cloth" },
    value = 352,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28050,
    image = "Gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora", en = "Gun Powder" },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28051,
    image = "Expert gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora Melhorada", en = "Expert Gun Powder" },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28052,
    image = "Superior gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora Superior", en = "Superior Gun Powder" },
    value = 450,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28053,
    image = "Copper Nail.png",
    category = "general_item",
    names = { pt = "Prego de Cobre", en = "Copper Nail" },
    value = 22,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28054,
    image = "Iron Nail.png",
    category = "general_item",
    names = { pt = "Prego de Ferro", en = "Iron Nail" },
    value = 240,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28055,
    image = "Steel Nail.png",
    category = "general_item",
    names = { pt = "Prego de Aço", en = "Steel Nail" },
    value = 360,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28057,
    image = "Cannon ball.png",
    category = "general_item",
    names = { pt = "Bala de Canhão", en = "Cannon Ball" },
    value = 750,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28059,
    image = "Steel cannon ball.png",
    category = "general_item",
    names = { pt = "Bala de Canhão de Aço", en = "Steel Cannon Ball" },
    value = 1125,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28060,
    image = "Gun barrel.png",
    category = "general_item",
    names = { pt = "Cano de Arma", en = "Gun Barrel" },
    value = 350,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28062,
    image = "Oil can.png",
    category = "general_item",
    names = { pt = "Lata de Óleo", en = "Oil Can" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28066,
    image = "Battery.png",
    category = "general_item",
    names = { pt = "Bateria", en = "Battery" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28072,
    image = "Flammable liquid.png",
    category = "general_item",
    names = { pt = "Líquido Inflamável", en = "Flammable Liquid" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28074,
    image = "Air tank.png",
    category = "general_item",
    names = { pt = "Tanque de Ar", en = "Air Tank" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28077,
    image = "Low-Grade Rope.png",
    category = "general_item",
    names = { pt = "Corda de Baixa Qualidade", en = "Low-Grade Rope" },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28087,
    image = "Advanced Rope.png",
    category = "general_item",
    names = { pt = "Corda Melhorada", en = "Advanced Rope" },
    value = 704,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31916,
    image = "Pepper.png",
    category = "general_item",
    names = { pt = "Pimenta", en = "Pepper" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31921,
    image = "Onion.png",
    category = "general_item",
    names = { pt = "Cebola", en = "Onion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31923,
    image = "Garlic.png",
    category = "general_item",
    names = { pt = "Alho", en = "Garlic" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31929,
    image = "Egg.png",
    category = "general_item",
    names = { pt = "Ovo", en = "Egg" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31930,
    image = "Olive Oil.png",
    category = "general_item",
    names = { pt = "Azeite de Oliva", en = "Olive Oil" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31935,
    image = "Milk.png",
    category = "general_item",
    names = { pt = "Leite", en = "Milk" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31938,
    image = "Flour.png",
    category = "general_item",
    names = { pt = "Farinha", en = "Flour" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31939,
    image = "Raw Beef.png",
    category = "general_item",
    names = { pt = "Bife Cru", en = "Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31943,
    image = "Salt.png",
    category = "general_item",
    names = { pt = "Sal", en = "Salt" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31945,
    image = "Green Leaves.png",
    category = "general_item",
    names = { pt = "Folhas Verdes", en = "Green Leaves" },
    value = 15,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31946,
    image = "Potato.png",
    category = "general_item",
    names = { pt = "Batata", en = "Potato" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31966,
    image = "Shoyu.png",
    category = "general_item",
    names = { pt = "Shoyu", en = "Shoyu" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31967,
    image = "Lemon.png",
    category = "general_item",
    names = { pt = "Limão", en = "Lemon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31973,
    image = "Rice.png",
    category = "general_item",
    names = { pt = "Arroz", en = "10" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33761,
    image = "Twitch chest key.png",
    category = "general_item",
    names = { pt = "Chave de Baú da Twitch", en = "Twitch Chest Key" },
    desc = {
      en = "Use this item to gain a Chest Key. Only for Twitch promotions."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37420,
    image = "Cup.png",
    category = "general_item",
    names = { pt = "Copo", en = "Cup" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37421,
    image = "Chamomile.png",
    category = "general_item",
    names = { pt = "Camomila", en = "Chamomile" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37422,
    image = "Macela.png",
    category = "general_item",
    names = { pt = "Macela", en = "Macela" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37423,
    image = "Mint.png",
    category = "general_item",
    names = { pt = "Hortelã", en = "Mint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37424,
    image = "Honey.png",
    category = "general_item",
    names = { pt = "Mel", en = "Honey" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37425,
    image = "Boldo.png",
    category = "general_item",
    names = { pt = "Boldo", en = "Boldo" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37426,
    image = "Rosemary.png",
    category = "general_item",
    names = { pt = "Alecrim", en = "Rosemary" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37427,
    image = "Cinnamon.png",
    category = "general_item",
    names = { pt = "Canela", en = "Cinnamon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37428,
    image = "Ginger.png",
    category = "general_item",
    names = { pt = "Gengibre", en = "Ginger" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37429,
    image = "Thyme.png",
    category = "general_item",
    names = { pt = "Tomilho", en = "Thyme" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37449,
    image = "Dandelion.png",
    category = "general_item",
    names = { pt = "Dente de Leão", en = "Dandelion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50569,
    image = "Lettuce.png",
    category = "general_item",
    names = { pt = "Alface", en = "Lettuce" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50573,
    image = "Butter.png",
    category = "general_item",
    names = { pt = "Manteiga", en = "Butter" },
    value = 40,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50575,
    image = "Heavy Cream.png",
    category = "general_item",
    names = { pt = "Creme de Leite", en = "Heavy Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 52390,
    image = "Superior gun barrel.png",
    category = "general_item",
    names = { pt = "Cano de Arma Superior", en = "Superior Gun Barrel" },
    value = 525,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 57427,
    image = "Reward box.png",
    category = "general_item",
    names = { pt = "Caixa de Recompensa", en = "Reward Box" },
    desc = {
      en = "Randomly generates a reward for level 110."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 57428,
    image = "Rare reward box.png",
    category = "general_item",
    names = { pt = "Caixa de Recompensa Rara", en = "Rare Reward Box" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 9999999999,
    image = "Kid's Emblem.png",
    category = "general_item",
    aliases = { "61671 Kid's Glasses", "61672 Kid's Jacket", "61673 Kid's Pants", "61674 Kid's Emblem", "61675 Kid's Necklace", "61676 Killer's Mask", "61677 Killer's Shirt", "61678 Killer's Pants", "61679 Killer's Emblem", "61680 Killer's Necklace" },
    names = { pt = "Teste", en = "Test" },
    desc = {
      en = "- killer\n(2) Receives a 10 movement speed bonus.\n(5) Movement speed bonus increased to 20.\n- kid\n(2) Receives a 15% defense bonus when below 40% health. (5) Defense bonus increased to 30% when below 60% health.\n- Soul king\n- Marco"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== SPECIAL ITEMS ==========
  {
    id = 2,
    image = "Pirate coin.png",
    category = "special_item",
    aliases = { "pirate coin" },
    names = { pt = "Moeda Pirata", en = "Pirate Coin" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 11125,
    image = "Marineford medal.png",
    category = "special_item",
    names = { pt = "Medalha de Marineford", en = "Marineford Medal" },
    desc = {
      en = "Exchange this item for prizes in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 11370,
    image = "Foxy memory chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Memory", en = "Foxy Memory Chip" },
    desc = {
      en = "Exchange this item for an exclusive prize in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 24794,
    image = "Eternal Pose.png",
    category = "special_item",
    aliases = { "pose", "Pose" },
    names = { pt = "Eternal Pose", en = "Eternal Pose" },
    desc = {
      en = "Find your way to the docks using this Eternal Pose. You will be teleported to the nearest dock. If you use it in the ocean, you can travel to any Island you have unlocked."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28457,
    image = "Dynamic bronze medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Bronze", en = "Dynamic Bronze Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Bronze characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28458,
    image = "Dynamic silver medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Prata", en = "Dynamic Silver Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Silver characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28459,
    image = "Dynamic golden medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Ouro", en = "Dynamic Golden Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Gold characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28460,
    image = "Dynamic diamond medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Diamante", en = "Dynamic Diamond Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Diamond characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28476,
    image = "Chest key.png",
    category = "special_item",
    aliases = { "chave bau" },
    names = { pt = "Chave de Baú", en = "Chest Key" },
    desc = {
      pt = "Use este item para ganhar uma chave de baú.",
      en = "Use this item to gain a Chest Key."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 30278,
    image = "Eb stamina potion.png",
    category = "special_item",
    names = { pt = "Poção de Stamina do EB", en = "EB Stamina Potion" },
    desc = {
      pt = "Recupera 1 ponto de stamina do East Blue na sua conta. Você pode guardar até 300 deste item.",
      en = "Recovers 1 East Blue Stamina point on your account. You can store up to 300 of this item."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32774,
    image = "Deathmatch chip.png",
    category = "special_item",
    names = { pt = "Chip de Deathmatch", en = "Deathmatch Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32775,
    image = "Foxy race chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Race", en = "Foxy Race Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32776,
    image = "Foxy quiz chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Quiz", en = "Foxy Quiz Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32777,
    image = "Foxy count chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Count", en = "Foxy Count Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33759,
    image = "Honor medal.png",
    category = "special_item",
    names = { pt = "Medalha de Honra", en = "Honor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33760,
    image = "Champion medal.png",
    category = "special_item",
    names = { pt = "Medalha de Campeão", en = "Champion Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 52423,
    image = "Awakening stone (character).png",
    category = "special_item",
    aliases = { "pedra despertar personagem", "pedra do despertar marrom" },
    names = { pt = "Pedra de Despertar (Personagem)", en = "Awakening Stone (Character)" },
    desc = {
      pt = "Use este item para receber a Pedra do Despertar do personagem que você está usando no momento. Este material é essencial para aprimorar os personagens para o Diamante 5 Estrelas.",
      en = "A material necessary to upgrade any eligible character to Diamond 5 Stars. Upon using this item, it will convert into the exact amount needed to complete the 100 virtual awakening stones for the character you are currently using."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 56673,
    image = "Gl stamina potion.png",
    category = "special_item",
    names = { pt = "Poção de Stamina da GL", en = "GL Stamina Potion" },
    desc = {
      pt = "Recupera 1 ponto de stamina da Grand Line na sua conta. Você pode guardar até 200 deste item.",
      en = "Recovers 1 Grand Line stamina point on your account. You can store up to 200 of this item."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59680,
    image = "Valor medal.png",
    category = "special_item",
    aliases = { "medalha valentia" },
    names = { pt = "Medalha de Valentia", en = "Valor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== WEAPONS ==========
  {
    id = 61492,
    image = "Hawkins' Warabide.png",
    category = "weapon",
    aliases = { "Arma do Basil", "arma do basil", "Arma do Hawkins", "arma do hawkins" },
    names = { pt = "Warabide do Hawkins", en = "Hawkins' Warabide" },
    desc = {
      en = "Modifies Hawkins' Goma no So and Claw abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61493,
    image = "Urouge's Oversized Pencil.png",
    category = "weapon",
    names = { pt = "Lápis Gigante do Urouge", en = "Urouge's Oversized Pencil" },
    desc = {
      en = "Modifies Urouge's Karmic Jishin ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61494,
    image = "Bonney's Heavy Meat.png",
    category = "weapon",
    aliases = { "Arma da Bonney", "arma da bonney" },
    names = { pt = "Carnona da Bonney", en = "Bonney's Heavy Meat" },
    desc = {
      en = "Modifies Bonney's Aging Wave and Unbridled Power abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61495,
    image = "X-Drake's Weapons.png",
    category = "weapon",
    aliases = { "arma do drake" },
    names = { pt = "Armas do Drake", en = "X-Drake's Weapons" },
    desc = {
      en = "Modifies X-Drake's Dinosaur Bite and Jurassic Roar abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61496,
    image = "Capone's Flintlock Pistol.png",
    category = "weapon",
    aliases = { "arma do capone", "Arma do Capone" },
    names = { pt = "Pederneira do Capone", en = "Capone's Flintlock Pistol" },
    desc = {
      en = "Modifies Capone's Call to Arms ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61497,
    image = "Killer's Punishers.png",
    category = "weapon",
    aliases = { "arma do killer", "Arma do Killer" },
    names = { pt = "Punishers do Killer", en = "Killer's Punishers" },
    desc = {
      en = "Modifies Killer's Rupture ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61498,
    image = "Kid's Knife and Pistol.png",
    category = "weapon",
    names = { pt = "Faca e Pistola do Kid", en = "Kid's Knife and Pistol" },
    desc = {
      en = "Modifies Kid's Magnetic Pull ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61499,
    image = "Law's Kikoku.png",
    category = "weapon",
    names = { pt = "Kikoku do Law", en = "Law's Kikoku" },
    desc = {
      en = "Modifies Law's Counter Shock and Mes abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61501,
    image = "Apoo's Tonfas.png",
    category = "weapon",
    aliases = { "Arma do Apoo", "arma do apoo" },
    names = { pt = "Tonfas do Apoo", en = "Apoo's Tonfas" },
    desc = {
      en = "Modifies Apoo's Don, Follow the Beat, Annoying Music and Healing Song abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61502,
    image = "Aokiji's Ice Sword.png",
    category = "weapon",
    aliases = { "espada do aokiji", "arma do aokiji" },
    names = { pt = "Espada de Gelo do Aokiji", en = "Aokiji's Ice Sword" },
    desc = {
      en = "Modifies Aokiji's Ice Star ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61503,
    image = "Smoker's Nanashaku Jitte.png",
    category = "weapon",
    aliases = { "arma do smoker", "Arma do Smoker" },
    names = { pt = "Nanashaku Jitte do Smoker", en = "Smoker's Nanashaku Jitte" },
    desc = {
      en = "Modifies Smoker's White Strike ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61504,
    image = "Dalmatian's Claws.png",
    category = "weapon",
    names = { pt = "Garras do Dalmatian", en = "Dalmatian's Claws" },
    desc = {
      en = "Modifies Dalmatian's Geppo, Overpower and Aerial Claws abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61505,
    image = "Hina's Iron Bar.png",
    category = "weapon",
    aliases = { "Arma da Hina", "arma da hina" },
    names = { pt = "Barra de Ferro da Hina", en = "Hina's Iron Bar" },
    desc = {
      en = "Modifies Hina's Kuroori Butai and Awase Baori abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61506,
    image = "Rebecca's Longsword.png",
    category = "weapon",
    aliases = { "arma da rebecca", "Arma da Rebecca" },
    names = { pt = "Espada Longa da Rebecca", en = "Rebecca's Longsword" },
    desc = {
      en = "Modifies Rebecca's Battle Cry and Protect Rebecca abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61507,
    image = "Leo's Pair of Needles.png",
    category = "weapon",
    aliases = { "arma do leo", "Arma do Leo" },
    names = { pt = "Par de Agulhas do Leo", en = "Leo's Pair of Needles" },
    desc = {
      en = "Modifies Leo's Patch Work and Usoland Army abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61658,
    image = "Koala's Gloves.png",
    category = "weapon",
    aliases = { "arma da koala", "Arma da Koala" },
    names = { pt = "Luvas da Koala", en = "Koala's Gloves" },
    desc = {
      en = "Modifies Koala's Gyojin Combo, Buraikan, Samehada Soutei and Mura Same abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61681,
    image = "Reiju's Raid Suit.png",
    category = "weapon",
    aliases = { "arma da reiju", "Arma da Reiju" },
    names = { pt = "Raid Suit da Reiju", en = "Reiju's Raid Suit" },
    desc = {
      en = "Modifies Reiju's Pink Hornet and Healing Zone abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61682,
    image = "Ichiji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do ichiji", "Arma do Ichiji" },
    names = { pt = "Raid Suit do Ichiji", en = "Ichiji's Raid Suit" },
    desc = {
      en = "Modifies Ichiji's Raid Suit Protection and Double Sparking Figure abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61683,
    image = "Niji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do niji", "Arma do Niji" },
    names = { pt = "Raid Suit do Niji", en = "Niji's Raid Suit" },
    desc = {
      en = "Modifies Niji's Electric Discharge and Henry Stripe abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61684,
    image = "Yonji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do yonji", "Arma do Yonji" },
    names = { pt = "Raid Suit do Yonji", en = "Yonji's Raid Suit" },
    desc = {
      en = "Modifies Yonji's Winch Wall and Black Bug abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== CONSUMABLES ==========
  {
    id = 137,
    image = "Healing Ointment.png",
    category = "consumable",
    names = { pt = "Pomada Curativa", en = "Healing Ointment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 138,
    image = "Soap.png",
    category = "consumable",
    names = { pt = "Sabonete", en = "Soap" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 139,
    image = "Gauze.png",
    category = "consumable",
    names = { pt = "Gaze", en = "Gauze" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 140,
    image = "Toothpaste.png",
    category = "consumable",
    names = { pt = "Creme Dental", en = "Toothpaste" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 141,
    image = "Sun Cream.png",
    category = "consumable",
    names = { pt = "Protetor Solar", en = "Sun Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 142,
    image = "Splint.png",
    category = "consumable",
    names = { pt = "Tala", en = "Splint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 143,
    image = "Alcohol.png",
    category = "consumable",
    names = { pt = "Álcool", en = "Alcohol" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 144,
    image = "Alcohol Bottle.png",
    category = "consumable",
    aliases = { "alcohol bottle", "garrafa de alcool" },
    names = { pt = "Garrafa de Álcool", en = "Alcohol Bottle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23768,
    image = "Mushroom.png",
    category = "consumable",
    names = { pt = "Cogumelo", en = "Mushroom" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 1 ponto de vida por segundo."
    },
    value = 20,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23769,
    image = "Cola.png",
    category = "consumable",
    names = { pt = "Cola", en = "Cola" },
    desc = {
      pt = "Restaura uma pequena quantidade de vida.",
      en = "Restores a small amount of health."
    },
    value = 200,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28096,
    image = "Repair kit1.0.png",
    category = "consumable",
    aliases = { "repair kit 1.0", "kit reparo 1" },
    names = { pt = "Kit de Reparo 1.0", en = "Repair Kit 1.0" },
    desc = {
      pt = "Repara 600 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 375 ship health points."
    },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28097,
    image = "Repair kit2.0.png",
    category = "consumable",
    aliases = { "repair kit 2.0", "kit reparo 2" },
    names = { pt = "Kit de Reparo 2.0", en = "Repair Kit 2.0" },
    desc = {
      pt = "Repara 1.125 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 1,125 ship health points."
    },
    value = 90,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28098,
    image = "Repair kit3.0.png",
    category = "consumable",
    aliases = { "repair kit 3.0", "kit reparo 3" },
    names = { pt = "Kit de Reparo 3.0", en = "Repair Kit 3.0" },
    desc = {
      pt = "Repara 1800 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 3,750 ship health points."
    },
    value = 170,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28099,
    image = "Repair kit4.0.png",
    category = "consumable",
    aliases = { "repair kit 4.0", "kit reparo 4" },
    names = { pt = "Kit de Reparo 4.0", en = "Repair Kit 4.0" },
    desc = {
      pt = "Repara 2700 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 11,250 ship health points."
    },
    value = 270,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28100,
    image = "Repair kit5.0.png",
    category = "consumable",
    aliases = { "repair kit 5.0", "kit reparo 5" },
    names = { pt = "Kit de Reparo 5.0", en = "Repair Kit 5.0" },
    desc = {
      pt = "Repara 4050 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 37,500 ship health points."
    },
    value = 180,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31919,
    image = "Tomatoes.png",
    category = "consumable",
    names = { pt = "Tomates", en = "Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31927,
    image = "Cheese.png",
    category = "consumable",
    names = { pt = "Queijo", en = "Cheese" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 2 pontos de vip por segundo."
    },
    value = 15,
    level = 10,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31934,
    image = "Water.png",
    category = "consumable",
    names = { pt = "Água", en = "Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== GEMS ==========
  {
    id = 2145,
    image = "Gem.gif",
    category = "gem",
    aliases = { "gema", "gem" },
    names = { pt = "Gema", en = "Gem" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== CRYSTALS ==========
  {
    id = 49011,
    image = "sky Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal do Céu", en = "Sky Crystal" },
    desc = {
      en = "Used to enhance equipments at the Armory."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49012,
    image = "sage Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal do Sábio", en = "Sage Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49013,
    image = "Crimson Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Carmesim", en = "Crimson Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59954,
    image = "Divine Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Divino", en = "Divine Crystal" },
    desc = {
      pt = "Um cristal raro e poderoso abençoado pelos deuses. Pode ser obido somente pelos aventureiros mais corajosos e habilidosos. Ele pode ser utilizado para aperfeiçoar os atributos base de um equipamento.",
      en = "A rare, powerful crystal blessed by the gods themselves. Obtained only by the bravest and skilled adventurers. It can be used to enhance the base attributes of your equipment."
    },
    value = 10000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61004,
    image = "Radiant Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Radiante", en = "Radiant Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== AWAKENING STONES ==========
  {
    id = 57467,
    image = "Awakening stone (random).png",
    category = "awakening_stone",
    aliases = { "pedra despertar aleatoria" },
    names = { pt = "Pedra de Despertar (Aleatória)", en = "Awakening Stone (Random)" },
    desc = {
      en = "Use it to reveal the character of this Awakening Stone. This material is required to upgrade characters to Diamond 5 Stars."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COSMETICS ==========
  {
    id = 35908,
    image = "Profile icon box.png",
    category = "cosmetic",
    names = { pt = "Caixa de Ícone de Perfil", en = "Profile Icon Box" },
    desc = {
      pt = "Gera um ícone de Perfil aleatório."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== HEAD ==========
  {
    id = 61698,
    image = "Law's Hat.png",
    category = "head",
    names = { pt = "Chapéu do Law", en = "Law's Hat" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61717,
    image = "Bonney's Hat.png",
    category = "head",
    names = { pt = "Chapéu da Bonney", en = "Bonney's Hat" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000003,
    image = "Oculos_Marco.png",
    category = "head",
    aliases = { "Oculos", "Marco", "Glasses" },
    names = { pt = "Óculos do Marco", en = "Marco's glasses" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== BODY ==========
  {
    id = 61699,
    image = "Law's Coat.png",
    category = "body",
    names = { pt = "Casaco do Law", en = "Law's Coat" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61718,
    image = "Bonney's Jacket.png",
    category = "body",
    names = { pt = "Jaqueta da Bonney", en = "Bonney's Jacket" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000004,
    image = "Camisa_Marco.png",
    category = "body",
    aliases = { "Camisa Marco", "Marco's Shirt" },
    names = { pt = "Camisa do Marco", en = "Marco's shirt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== LEGS ==========
  {
    id = 61700,
    image = "Law's Pants.png",
    category = "legs",
    names = { pt = "Calça do Law", en = "Law's Pants" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61719,
    image = "Bonney's Shorts.png",
    category = "legs",
    aliases = { "Bonney's Shorts", "Bonney Shorts", "Bonney's Shorts" },
    names = { pt = "Shorts da Bonney", en = "Bonney's Shorts" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000005,
    image = "Calca_Marco.png",
    category = "legs",
    aliases = { "Calça do Marco", "Pants", "Marco's Pants" },
    names = { pt = "Calça do Marco", en = "Marco's pants" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== ACCESSORIES ==========
  {
    id = 61702,
    image = "Law's Necklace.png",
    category = "accessory",
    names = { pt = "Colar do Law", en = "Law's Necklace" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61721,
    image = "Bonney's Necklace.png",
    category = "accessory",
    names = { pt = "Colar da Bonney", en = "Bonney's Necklace" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000007,
    image = "Cinto_Marco.png",
    category = "accessory",
    aliases = { "Marco's Belt", "Cinto do Marco", "Acessorio do Marco" },
    names = { pt = "Cinto do Marco", en = "Marco's Belt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== EMBLEMS ==========
  {
    id = 61701,
    image = "Law's Emblem.png",
    category = "emblem",
    names = { pt = "Emblema do Law", en = "Law's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61720,
    image = "Bonney's Emblem.png",
    category = "emblem",
    names = { pt = "Emblema da Bonney", en = "Bonney's Emblem" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000006,
    image = "Emblema_Marco.png",
    category = "emblem",
    aliases = { "Marco's Emblem", "Emblem", "Emblema do Marco", "Marco" },
    names = { pt = "Emblema do Marco", en = "Marco's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COSTUMES ==========
  {
    id = 10000000000,
    image = "Jewelry_Bonney_Stampede.png",
    category = "costume",
    aliases = { "Bonney_Stampede", "Skin bonney", "bonney" },
    names = { pt = "Jewelry Bonney - Stampede", en = "Jewelry Bonney - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000001,
    image = "Eustass_Kid_Stampede.png",
    category = "costume",
    aliases = { "Eustass Kid Skin", "Skin Kid", "Kid", "Stampede" },
    names = { pt = "Eustass Kid - Stampede", en = "Eustass Kid - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000002,
    image = "Caponebege_Stampede.png",
    category = "costume",
    aliases = { "Stampede", "Capone stampede", "Capone bege", "Skin capone" },
    names = { pt = "Capone Bege - Stampede", en = "Capone Bege - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== KEY_ITEM ==========
  {
    id = 4,
    image = "Pose.png",
    category = "key_item",
    aliases = { "pose", "eternal pose -" },
    names = { pt = "Eternal Pose -", en = "Eternal Pose -" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== MATERIAL ==========
  {
    id = 28,
    image = "Iron Ingot.png",
    category = "material",
    names = { pt = "Lingote de Ferro", en = "Iron Ingot" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49,
    image = "Blueprint.png",
    category = "material",
    names = { pt = "Planta", en = "Blueprint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== POTION ==========
  {
    id = 58,
    image = "Small xp potion.png",
    category = "potion",
    names = { pt = "Poção Pequena de EXP", en = "Small XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59,
    image = "Average xp potion.png",
    category = "potion",
    names = { pt = "Poção Média de EXP", en = "Average XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 60,
    image = "Big xp potion.png",
    category = "potion",
    names = { pt = "Poção Grande de EXP", en = "Big XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61,
    image = "Small xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Pequeno", en = "Small XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 62,
    image = "Average xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Médio", en = "Average XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 63,
    image = "Big xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Grande", en = "Big XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 64,
    image = "Small berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Pequeno", en = "Small Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 65,
    image = "Average berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Médio", en = "Average Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 66,
    image = "Big berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Grande", en = "Big Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== FOOD ==========
  {
    id = 88,
    image = "Sedative.png",
    category = "food",
    names = { pt = "Sedativo", en = "Sedative" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 109,
    image = "Cheap Wine.png",
    category = "food",
    names = { pt = "Vinho Barato", en = "Cheap Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 110,
    image = "Raw Christmas Turkey.png",
    category = "food",
    names = { pt = "Peru de Natal Cru", en = "Raw Christmas Turkey" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 122,
    image = "Oyster.png",
    category = "food",
    names = { pt = "Ostra", en = "Oyster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 123,
    image = "Raw Lobster.png",
    category = "food",
    names = { pt = "Lagosta Crua", en = "Raw Lobster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 124,
    image = "Raw Rabbit Meat.png",
    category = "food",
    names = { pt = "Carne Crua de Coelho", en = "Raw Rabbit Meat" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 125,
    image = "Raw Shrimp.png",
    category = "food",
    names = { pt = "Camarão Cru", en = "Raw Shrimp" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 126,
    image = "Premium Raw Beef.png",
    category = "food",
    names = { pt = "Bife Cru Premium", en = "Premium Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 127,
    image = "Tuna Can.png",
    category = "food",
    names = { pt = "Lata de Atum", en = "Tuna Can" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 128,
    image = "Tuna.png",
    category = "food",
    names = { pt = "Atum", en = "Tuna" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 129,
    image = "White Truffle.png",
    category = "food",
    names = { pt = "Trufa Branca", en = "White Truffle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 130,
    image = "White Wine.png",
    category = "food",
    names = { pt = "Vinho Branco", en = "White Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 131,
    image = "Bowl.png",
    category = "food",
    names = { pt = "Tigela", en = "Bowl" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 132,
    image = "Sliced Fish.png",
    category = "food",
    names = { pt = "Peixe Fatiado", en = "Sliced Fish" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 133,
    image = "Chopped Tomatoes.png",
    category = "food",
    names = { pt = "Tomates Picados", en = "Chopped Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 134,
    image = "Peeled Garlic.png",
    category = "food",
    names = { pt = "Alho Descascado", en = "Peeled Garlic" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 135,
    image = "Chopped Lemon.png",
    category = "food",
    names = { pt = "Limão Picado", en = "Chopped Lemon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 136,
    image = "Chopped Onion.png",
    category = "food",
    names = { pt = "Cebola Picada", en = "Chopped Onion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== QUEST_ITEM ==========
  {
    id = 145,
    image = "Oil quest.png",
    category = "quest_item",
    names = { pt = "Óleo de Missão", en = "Oil Quest" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 146,
    image = "Mysterious Water.png",
    category = "quest_item",
    names = { pt = "Água Misteriosa", en = "Mysterious Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 147,
    image = "Mysterious Petals.png",
    category = "quest_item",
    names = { pt = "Pétalas Misteriosas", en = "Mysterious Petals" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 148,
    image = "Mysterious Juice.png",
    category = "quest_item",
    names = { pt = "Suco Misterioso", en = "Mysterious Juice" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 149,
    image = "Mix Mysterious.png",
    category = "quest_item",
    names = { pt = "Mistura Misteriosa", en = "Mix Mysterious" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 150,
    image = "Purple Mysterious Flower.png",
    category = "quest_item",
    names = { pt = "Flor Misteriosa Roxa", en = "Purple Mysterious Flower" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 151,
    image = "Piece of Mysterious Fruit.png",
    category = "quest_item",
    names = { pt = "Parte de Fruta Misteriosa", en = "Piece of Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 152,
    image = "Yellow Mysterious Fruit.png",
    category = "quest_item",
    names = { pt = "Fruta Misteriosa Amarela", en = "Yellow Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 153,
    image = "Shipment.png",
    category = "quest_item",
    names = { pt = "Remessa", en = "Shipment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 154,
    image = "Poison mushroom.png",
    category = "quest_item",
    names = { pt = "Cogumelo Venenoso", en = "Poison Mushroom" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== BOOK ==========
  {
    id = 155,
    image = "The art of Gambling vol.1.png",
    category = "book",
    names = { pt = "A Arte de Apostar vol.1", en = "The Art of Gambling vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 156,
    image = "How to be Vegan vol.1.png",
    category = "book",
    names = { pt = "Como ser Vegano vol.1", en = "How to be Vegan vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 157,
    image = "Bible.png",
    category = "book",
    names = { pt = "Bíblia", en = "Bible" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 158,
    image = "The Art of War.png",
    category = "book",
    names = { pt = "A Arte da Guerra", en = "The Art of War" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 159,
    image = "How to sing like an Angel vol.1.png",
    category = "book",
    names = { pt = "Como Cantar como um Anjo vol.1", en = "How to Sing Like an Angel vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== TOOL ==========
  {
    id = 160,
    image = "Saw.png",
    category = "tool",
    names = { pt = "Serra", en = "Saw" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== MISC ==========
  {
    id = 161,
    image = "Mysterious Puzzle.png",
    category = "misc",
    names = { pt = "Quebra-cabeça Misterioso", en = "Mysterious Puzzle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 162,
    image = "Soccer Ball.png",
    category = "misc",
    names = { pt = "Bola de Futebol", en = "Soccer Ball" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 163,
    image = "Nude Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Nude", en = "Nude Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 164,
    image = "Blue Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Azul", en = "Blue Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 165,
    image = "Pink Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Rosa", en = "Pink Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 166,
    image = "Teddy Bear.png",
    category = "misc",
    names = { pt = "Urso de Pelúcia", en = "Teddy Bear" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 167,
    image = "Bib.png",
    category = "misc",
    names = { pt = "Babador", en = "Bib" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 168,
    image = "Wig.png",
    category = "misc",
    names = { pt = "Peruca", en = "Wig" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 169,
    image = "Denture.png",
    category = "misc",
    names = { pt = "Dentadura", en = "Denture" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 170,
    image = "Aimbot Program.png",
    category = "misc",
    names = { pt = "Programa de Aimbot", en = "Aimbot Program" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 171,
    image = "Mechanical Hand.png",
    category = "misc",
    names = { pt = "Mão Mecânica", en = "Mechanical Hand" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 172,
    image = "Ice Mold.png",
    category = "misc",
    names = { pt = "Molde de Gelo", en = "Ice Mold" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 173,
    image = "Ice Cubes.png",
    category = "misc",
    names = { pt = "Cubos de Gelo", en = "Ice Cubes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 174,
    image = "Ice Bag.png",
    category = "misc",
    names = { pt = "Saco de Gelo", en = "Ice Bag" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== SET_PIECE ==========
  {
    id = 205,
    image = "Kid's Glasses.png",
    category = "set_piece",
    names = { pt = "Óculos do Kid", en = "Kid's Glasses" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 206,
    image = "Kid's Jacket.png",
    category = "set_piece",
    names = { pt = "Jaqueta do Kid", en = "Kid's Jacket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 207,
    image = "Kid's Pants.png",
    category = "set_piece",
    names = { pt = "Calça do Kid", en = "Kid's Pants" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 208,
    image = "Kid's Emblem.png",
    category = "set_piece",
    names = { pt = "Emblema do Kid", en = "Kid's Emblem" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 209,
    image = "Kid's Necklace.png",
    category = "set_piece",
    names = { pt = "Colar do Kid", en = "Kid's Necklace" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COIN ==========
  {
    id = 2148,
    image = "Berries.gif",
    category = "coin",
    aliases = { "berries", "berry", "moeda" },
    names = { pt = "Berry", en = "Berry" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 34315,
    image = "Chest key piece.png",
    category = "coin",
    aliases = { "fragmento chave" },
    names = { pt = "Fragmento de Chave de Baú", en = "Chest Key Piece" },
    desc = {
      en = "Exchange this item into a Chest Key in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
}

-- ========== CONSTRUÇÃO DOS ÍNDICES ==========
local _byId = {}
local _byAlias = {}
local _byName = {}
local _byImage = {}

for _, item in ipairs(_items) do
  _byId[item.id] = item

  local imgNorm = normalize(item.image)
  if imgNorm ~= "" then
    _byImage[imgNorm] = item
  end

  if item.aliases then
    for _, alias in ipairs(item.aliases) do
      local n = normalize(alias)
      if n ~= "" then _byAlias[n] = item end
    end
  end

  if item.names then
    for _, name in pairs(item.names) do
      local n = normalize(name)
      if n ~= "" then _byName[n] = item end
    end
  end
end

function ItemDB.get(query)
  if not query then return nil end

  local numId = tonumber(query)
  if numId and _byId[numId] then
    return _byId[numId]
  end

  local norm = normalize(tostring(query))
  if norm == "" then return nil end

  return _byId[tonumber(norm)]
      or _byAlias[norm]
      or _byName[norm]
      or _byImage[norm]
      or nil
end

function ItemDB.getById(id)
  return _byId[tonumber(id)]
end

function ItemDB.normalize(str)
  return normalize(str)
end

function ItemDB.all()
  return _items
end

return ItemDB