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     category = "den_den_mushi",
     category = "den_den_mushi",
     names = { en = "Bellamy Snail" },
     names = { en = "Bellamy Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000107,
    category = "den_den_mushi",
    names = { en = "Enel Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000108,
    category = "den_den_mushi",
    names = { en = "Gedatsu Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000109,
    category = "den_den_mushi",
    names = { en = "Ohm Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000110,
    category = "den_den_mushi",
    names = { en = "Ryuma Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000111,
    category = "den_den_mushi",
    names = { en = "Sabo Snail" },
     desc = {
     desc = {
       en = "Unlocks a new Den Den Mushi camera visual."
       en = "Unlocks a new Den Den Mushi camera visual."

Edição das 12h09min de 21 de maio de 2026

A documentação para este módulo pode ser criada em Módulo:ItemDB/doc

local ItemDB = {}

local function normalize(str)
  if not str or str == "" then return "" end
  return mw.text.trim(str):lower():gsub("_", " ")
      :gsub("%.png$", ""):gsub("%.gif$", ""):gsub("%.jpg$", ""):gsub("%.webp$", "")
end

local _items = {
  -- ========== GENERAL ITEMS ==========
  {
    id = 8989,
    image = "berries.gif",
    category = "general_item",
    names = { pt = "nome" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 19769,
    image = "Raw Fish.png",
    category = "general_item",
    names = { pt = "Peixe Cru", en = "Raw Fish" },
    value = 50,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23391,
    image = "Bacon.png",
    category = "general_item",
    names = { pt = "Bacon", en = "Bacon" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 1 pontos de vida por segundo."
    },
    value = 10,
    level = 1,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23593,
    image = "Wood Planks.png",
    category = "general_item",
    names = { pt = "Prancha de Madeira", en = "Wooden Planks" },
    value = 20,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23596,
    image = "Rope.png",
    category = "general_item",
    names = { pt = "Corda", en = "Rope" },
    value = 480,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28018,
    image = "Oak Planks.png",
    category = "general_item",
    names = { pt = "Prancha de Carvalho", en = "Oak Planks" },
    value = 200,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28019,
    image = "Mahogany Planks.png",
    category = "general_item",
    names = { pt = "Pranchas de Mogno", en = "Mahogany Planks" },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28022,
    image = "Big cola.png",
    category = "general_item",
    names = { pt = "Grand Cola", en = "Big Cola" },
    desc = {
      pt = "Restaura uma grande quantidade de vida.",
      en = "Restores a large amount of health."
    },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28023,
    image = "Copper ore.png",
    category = "general_item",
    aliases = { "cobre" },
    names = { pt = "Minério de Cobre", en = "Copper Ore" },
    value = 15,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28024,
    image = "Copper Ingot.png",
    category = "general_item",
    names = { pt = "Lingote de Cobre", en = "Copper Ingot" },
    value = 24,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28027,
    image = "Iron ore.png",
    category = "general_item",
    names = { pt = "Minério de Ferro", en = "Iron Ore" },
    value = 150,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28028,
    image = "Steel Ingot.png",
    category = "general_item",
    names = { pt = "Lingote de Aço", en = "Steel Ingot" },
    value = 362,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28029,
    image = "Steel ore.png",
    category = "general_item",
    names = { pt = "Minério de Aço", en = "Steel Ore" },
    value = 225,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28038,
    image = "Wood log.png",
    category = "general_item",
    names = { pt = "Tora de Madeira", en = "Wood Log" },
    value = 10,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28039,
    image = "Oak log.png",
    category = "general_item",
    names = { pt = "Tora de Carvalho", en = "Oak Log" },
    value = 100,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28040,
    image = "Mahogany log.png",
    category = "general_item",
    names = { pt = "Tora de Mogno", en = "Mahogany Log" },
    value = 150,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28042,
    image = "Low-grade cotton.png",
    category = "general_item",
    names = { pt = "Algodão de Baixa Qualidade", en = "Low-Grade Cotton" },
    value = 5,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28043,
    image = "Cotton.png",
    category = "general_item",
    names = { pt = "Algodão", en = "Cotton" },
    value = 75,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28044,
    image = "Advanced cotton.png",
    category = "general_item",
    names = { pt = "Algodão Melhorado", en = "Advanced Cotton" },
    value = 22,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28046,
    image = "Low-Grade Cloth.png",
    category = "general_item",
    names = { pt = "Pano de Baixa Qualidade", en = "Low-Grade Cloth" },
    value = 16,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28047,
    image = "Cloth.png",
    category = "general_item",
    names = { pt = "Pano", en = "Cloth" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28048,
    image = "Advanced Cloth.png",
    category = "general_item",
    names = { pt = "Pano Melhorado", en = "Advanced Cloth" },
    value = 352,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28050,
    image = "Gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora", en = "Gun Powder" },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28051,
    image = "Expert gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora Melhorada", en = "Expert Gun Powder" },
    value = 300,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28052,
    image = "Superior gun powder.png",
    category = "general_item",
    names = { pt = "Pólvora Superior", en = "Superior Gun Powder" },
    value = 450,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28053,
    image = "Copper Nail.png",
    category = "general_item",
    names = { pt = "Prego de Cobre", en = "Copper Nail" },
    value = 22,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28054,
    image = "Iron Nail.png",
    category = "general_item",
    names = { pt = "Prego de Ferro", en = "Iron Nail" },
    value = 240,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28055,
    image = "Steel Nail.png",
    category = "general_item",
    names = { pt = "Prego de Aço", en = "Steel Nail" },
    value = 360,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28057,
    image = "Cannon ball.png",
    category = "general_item",
    names = { pt = "Bala de Canhão", en = "Cannon Ball" },
    value = 750,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28059,
    image = "Steel cannon ball.png",
    category = "general_item",
    names = { pt = "Bala de Canhão de Aço", en = "Steel Cannon Ball" },
    value = 1125,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28060,
    image = "Gun barrel.png",
    category = "general_item",
    names = { pt = "Cano de Arma", en = "Gun Barrel" },
    value = 350,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28062,
    image = "Oil can.png",
    category = "general_item",
    names = { pt = "Lata de Óleo", en = "Oil Can" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28066,
    image = "Battery.png",
    category = "general_item",
    names = { pt = "Bateria", en = "Battery" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28072,
    image = "Flammable liquid.png",
    category = "general_item",
    names = { pt = "Líquido Inflamável", en = "Flammable Liquid" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28074,
    image = "Air tank.png",
    category = "general_item",
    names = { pt = "Tanque de Ar", en = "Air Tank" },
    value = 500,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28077,
    image = "Low-Grade Rope.png",
    category = "general_item",
    names = { pt = "Corda de Baixa Qualidade", en = "Low-Grade Rope" },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28087,
    image = "Advanced Rope.png",
    category = "general_item",
    names = { pt = "Corda Melhorada", en = "Advanced Rope" },
    value = 704,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31916,
    image = "Pepper.png",
    category = "general_item",
    names = { pt = "Pimenta", en = "Pepper" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31921,
    image = "Onion.png",
    category = "general_item",
    names = { pt = "Cebola", en = "Onion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31923,
    image = "Garlic.png",
    category = "general_item",
    names = { pt = "Alho", en = "Garlic" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31929,
    image = "Egg.png",
    category = "general_item",
    names = { pt = "Ovo", en = "Egg" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31930,
    image = "Olive Oil.png",
    category = "general_item",
    names = { pt = "Azeite de Oliva", en = "Olive Oil" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31935,
    image = "Milk.png",
    category = "general_item",
    names = { pt = "Leite", en = "Milk" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31938,
    image = "Flour.png",
    category = "general_item",
    names = { pt = "Farinha", en = "Flour" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31939,
    image = "Raw Beef.png",
    category = "general_item",
    names = { pt = "Bife Cru", en = "Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31943,
    image = "Salt.png",
    category = "general_item",
    names = { pt = "Sal", en = "Salt" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31945,
    image = "Green Leaves.png",
    category = "general_item",
    names = { pt = "Folhas Verdes", en = "Green Leaves" },
    value = 15,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31946,
    image = "Potato.png",
    category = "general_item",
    names = { pt = "Batata", en = "Potato" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31966,
    image = "Shoyu.png",
    category = "general_item",
    names = { pt = "Shoyu", en = "Shoyu" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31967,
    image = "Lemon.png",
    category = "general_item",
    names = { pt = "Limão", en = "Lemon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31973,
    image = "Rice.png",
    category = "general_item",
    names = { pt = "Arroz", en = "10" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33761,
    image = "Twitch chest key.png",
    category = "general_item",
    names = { pt = "Chave de Baú da Twitch", en = "Twitch Chest Key" },
    desc = {
      en = "Use this item to gain a Chest Key. Only for Twitch promotions."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37420,
    image = "Cup.png",
    category = "general_item",
    names = { pt = "Copo", en = "Cup" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37421,
    image = "Chamomile.png",
    category = "general_item",
    names = { pt = "Camomila", en = "Chamomile" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37422,
    image = "Macela.png",
    category = "general_item",
    names = { pt = "Macela", en = "Macela" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37423,
    image = "Mint.png",
    category = "general_item",
    names = { pt = "Hortelã", en = "Mint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37424,
    image = "Honey.png",
    category = "general_item",
    names = { pt = "Mel", en = "Honey" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37425,
    image = "Boldo.png",
    category = "general_item",
    names = { pt = "Boldo", en = "Boldo" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37426,
    image = "Rosemary.png",
    category = "general_item",
    names = { pt = "Alecrim", en = "Rosemary" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37427,
    image = "Cinnamon.png",
    category = "general_item",
    names = { pt = "Canela", en = "Cinnamon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37428,
    image = "Ginger.png",
    category = "general_item",
    names = { pt = "Gengibre", en = "Ginger" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37429,
    image = "Thyme.png",
    category = "general_item",
    names = { pt = "Tomilho", en = "Thyme" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 37449,
    image = "Dandelion.png",
    category = "general_item",
    names = { pt = "Dente de Leão", en = "Dandelion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50569,
    image = "Lettuce.png",
    category = "general_item",
    names = { pt = "Alface", en = "Lettuce" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50573,
    image = "Butter.png",
    category = "general_item",
    names = { pt = "Manteiga", en = "Butter" },
    value = 40,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 50575,
    image = "Heavy Cream.png",
    category = "general_item",
    names = { pt = "Creme de Leite", en = "Heavy Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 52390,
    image = "Superior gun barrel.png",
    category = "general_item",
    names = { pt = "Cano de Arma Superior", en = "Superior Gun Barrel" },
    value = 525,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 57427,
    image = "Reward box.png",
    category = "general_item",
    names = { pt = "Caixa de Recompensa", en = "Reward Box" },
    desc = {
      en = "Randomly generates a reward for level 110."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 57428,
    image = "Rare reward box.png",
    category = "general_item",
    names = { pt = "Caixa de Recompensa Rara", en = "Rare Reward Box" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== SPECIAL ITEMS ==========
  {
    id = 2,
    image = "Pirate coin.png",
    category = "special_item",
    aliases = { "pirate coin" },
    names = { pt = "Moeda Pirata", en = "Pirate Coin" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 11125,
    image = "Marineford medal.png",
    category = "special_item",
    names = { pt = "Medalha de Marineford", en = "Marineford Medal" },
    desc = {
      en = "Exchange this item for prizes in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 11370,
    image = "Foxy memory chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Memory", en = "Foxy Memory Chip" },
    desc = {
      en = "Exchange this item for an exclusive prize in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 24794,
    image = "Eternal Pose.png",
    category = "special_item",
    aliases = { "pose", "Pose" },
    names = { pt = "Eternal Pose", en = "Eternal Pose" },
    desc = {
      en = "Find your way to the docks using this Eternal Pose. You will be teleported to the nearest dock. If you use it in the ocean, you can travel to any Island you have unlocked."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28457,
    image = "Dynamic bronze medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Bronze", en = "Dynamic Bronze Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Bronze characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28458,
    image = "Dynamic silver medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Prata", en = "Dynamic Silver Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Silver characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28459,
    image = "Dynamic golden medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Ouro", en = "Dynamic Golden Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Gold characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28460,
    image = "Dynamic diamond medal.gif",
    category = "special_item",
    names = { pt = "Medalha Dinâmica de Diamante", en = "Dynamic Diamond Medal" },
    desc = {
      en = "Use this item to gain a Medal for the current character. (Only works in Diamond characters)."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28476,
    image = "Chest key.png",
    category = "special_item",
    aliases = { "chave bau" },
    names = { pt = "Chave de Baú", en = "Chest Key" },
    desc = {
      pt = "Use este item para ganhar uma chave de baú.",
      en = "Use this item to gain a Chest Key."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 30278,
    image = "Eb stamina potion.png",
    category = "special_item",
    names = { pt = "Poção de Stamina do EB", en = "EB Stamina Potion" },
    desc = {
      pt = "Recupera 1 ponto de stamina do East Blue na sua conta. Você pode guardar até 300 deste item.",
      en = "Recovers 1 East Blue Stamina point on your account. You can store up to 300 of this item."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32774,
    image = "Deathmatch chip.png",
    category = "special_item",
    names = { pt = "Chip de Deathmatch", en = "Deathmatch Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32775,
    image = "Foxy race chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Race", en = "Foxy Race Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32776,
    image = "Foxy quiz chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Quiz", en = "Foxy Quiz Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 32777,
    image = "Foxy count chip.png",
    category = "special_item",
    names = { pt = "Chip do Foxy Count", en = "Foxy Count Chip" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33759,
    image = "Honor medal.png",
    category = "special_item",
    names = { pt = "Medalha de Honra", en = "Honor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 33760,
    image = "Champion medal.png",
    category = "special_item",
    names = { pt = "Medalha de Campeão", en = "Champion Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 52423,
    image = "Awakening stone (character).png",
    category = "special_item",
    aliases = { "pedra despertar personagem", "pedra do despertar marrom" },
    names = { pt = "Pedra de Despertar (Personagem)", en = "Awakening Stone (Character)" },
    desc = {
      pt = "Use este item para receber a Pedra do Despertar do personagem que você está usando no momento. Este material é essencial para aprimorar os personagens para o Diamante 5 Estrelas.",
      en = "A material necessary to upgrade any eligible character to Diamond 5 Stars. Upon using this item, it will convert into the exact amount needed to complete the 100 virtual awakening stones for the character you are currently using."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 56673,
    image = "Gl stamina potion.png",
    category = "special_item",
    names = { pt = "Poção de Stamina da GL", en = "GL Stamina Potion" },
    desc = {
      pt = "Recupera 1 ponto de stamina da Grand Line na sua conta. Você pode guardar até 200 deste item.",
      en = "Recovers 1 Grand Line stamina point on your account. You can store up to 200 of this item."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59680,
    image = "Valor medal.png",
    category = "special_item",
    aliases = { "medalha valentia" },
    names = { pt = "Medalha de Valentia", en = "Valor Medal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== WEAPONS ==========
  {
    id = 61492,
    image = "Hawkins' Warabide.png",
    category = "weapon",
    aliases = { "Arma do Basil", "arma do basil", "Arma do Hawkins", "arma do hawkins" },
    names = { pt = "Warabide do Hawkins", en = "Hawkins' Warabide" },
    desc = {
      en = "Modifies Hawkins' Goma no So and Claw abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61493,
    image = "Urouge's Oversized Pencil.png",
    category = "weapon",
    names = { pt = "Lápis Gigante do Urouge", en = "Urouge's Oversized Pencil" },
    desc = {
      en = "Modifies Urouge's Karmic Jishin ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61494,
    image = "Bonney's Heavy Meat.png",
    category = "weapon",
    aliases = { "Arma da Bonney", "arma da bonney" },
    names = { pt = "Carnona da Bonney", en = "Bonney's Heavy Meat" },
    desc = {
      en = "Modifies Bonney's Aging Wave and Unbridled Power abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61495,
    image = "X-Drake's Weapons.png",
    category = "weapon",
    aliases = { "arma do drake" },
    names = { pt = "Armas do Drake", en = "X-Drake's Weapons" },
    desc = {
      en = "Modifies X-Drake's Dinosaur Bite and Jurassic Roar abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61496,
    image = "Capone's Flintlock Pistol.png",
    category = "weapon",
    aliases = { "arma do capone", "Arma do Capone" },
    names = { pt = "Pederneira do Capone", en = "Capone's Flintlock Pistol" },
    desc = {
      en = "Modifies Capone's Call to Arms ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61497,
    image = "Killer's Punishers.png",
    category = "weapon",
    aliases = { "arma do killer", "Arma do Killer" },
    names = { pt = "Punishers do Killer", en = "Killer's Punishers" },
    desc = {
      en = "Modifies Killer's Rupture ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61498,
    image = "Kid's Knife and Pistol.png",
    category = "weapon",
    names = { pt = "Faca e Pistola do Kid", en = "Kid's Knife and Pistol" },
    desc = {
      en = "Modifies Kid's Magnetic Pull ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61499,
    image = "Law's Kikoku.png",
    category = "weapon",
    names = { pt = "Kikoku do Law", en = "Law's Kikoku" },
    desc = {
      en = "Modifies Law's Counter Shock and Mes abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61501,
    image = "Apoo's Tonfas.png",
    category = "weapon",
    aliases = { "Arma do Apoo", "arma do apoo" },
    names = { pt = "Tonfas do Apoo", en = "Apoo's Tonfas" },
    desc = {
      en = "Modifies Apoo's Don, Follow the Beat, Annoying Music and Healing Song abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61502,
    image = "Aokiji's Ice Sword.png",
    category = "weapon",
    aliases = { "espada do aokiji", "arma do aokiji" },
    names = { pt = "Espada de Gelo do Aokiji", en = "Aokiji's Ice Sword" },
    desc = {
      en = "Modifies Aokiji's Ice Star ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61503,
    image = "Smoker's Nanashaku Jitte.png",
    category = "weapon",
    aliases = { "arma do smoker", "Arma do Smoker" },
    names = { pt = "Nanashaku Jitte do Smoker", en = "Smoker's Nanashaku Jitte" },
    desc = {
      en = "Modifies Smoker's White Strike ability."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61504,
    image = "Dalmatian's Claws.png",
    category = "weapon",
    names = { pt = "Garras do Dalmatian", en = "Dalmatian's Claws" },
    desc = {
      en = "Modifies Dalmatian's Geppo, Overpower and Aerial Claws abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61505,
    image = "Hina's Iron Bar.png",
    category = "weapon",
    aliases = { "Arma da Hina", "arma da hina" },
    names = { pt = "Barra de Ferro da Hina", en = "Hina's Iron Bar" },
    desc = {
      en = "Modifies Hina's Kuroori Butai and Awase Baori abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61506,
    image = "Rebecca's Longsword.png",
    category = "weapon",
    aliases = { "arma da rebecca", "Arma da Rebecca" },
    names = { pt = "Espada Longa da Rebecca", en = "Rebecca's Longsword" },
    desc = {
      en = "Modifies Rebecca's Battle Cry and Protect Rebecca abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61507,
    image = "Leo's Pair of Needles.png",
    category = "weapon",
    aliases = { "arma do leo", "Arma do Leo" },
    names = { pt = "Par de Agulhas do Leo", en = "Leo's Pair of Needles" },
    desc = {
      en = "Modifies Leo's Patch Work and Usoland Army abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61658,
    image = "Koala's Gloves.png",
    category = "weapon",
    aliases = { "arma da koala", "Arma da Koala" },
    names = { pt = "Luvas da Koala", en = "Koala's Gloves" },
    desc = {
      en = "Modifies Koala's Gyojin Combo, Buraikan, Samehada Soutei and Mura Same abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61681,
    image = "Reiju's Raid Suit.png",
    category = "weapon",
    aliases = { "arma da reiju", "Arma da Reiju" },
    names = { pt = "Raid Suit da Reiju", en = "Reiju's Raid Suit" },
    desc = {
      en = "Modifies Reiju's Pink Hornet and Healing Zone abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61682,
    image = "Ichiji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do ichiji", "Arma do Ichiji" },
    names = { pt = "Raid Suit do Ichiji", en = "Ichiji's Raid Suit" },
    desc = {
      en = "Modifies Ichiji's Raid Suit Protection and Double Sparking Figure abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61683,
    image = "Niji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do niji", "Arma do Niji" },
    names = { pt = "Raid Suit do Niji", en = "Niji's Raid Suit" },
    desc = {
      en = "Modifies Niji's Electric Discharge and Henry Stripe abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61684,
    image = "Yonji's Raid Suit.png",
    category = "weapon",
    aliases = { "arma do yonji", "Arma do Yonji" },
    names = { pt = "Raid Suit do Yonji", en = "Yonji's Raid Suit" },
    desc = {
      en = "Modifies Yonji's Winch Wall and Black Bug abilities."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== CONSUMABLES ==========
  {
    id = 137,
    image = "Healing Ointment.png",
    category = "consumable",
    names = { pt = "Pomada Curativa", en = "Healing Ointment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 138,
    image = "Soap.png",
    category = "consumable",
    names = { pt = "Sabonete", en = "Soap" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 139,
    image = "Gauze.png",
    category = "consumable",
    names = { pt = "Gaze", en = "Gauze" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 140,
    image = "Toothpaste.png",
    category = "consumable",
    names = { pt = "Creme Dental", en = "Toothpaste" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 141,
    image = "Sun Cream.png",
    category = "consumable",
    names = { pt = "Protetor Solar", en = "Sun Cream" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 142,
    image = "Splint.png",
    category = "consumable",
    names = { pt = "Tala", en = "Splint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 143,
    image = "Alcohol.png",
    category = "consumable",
    names = { pt = "Álcool", en = "Alcohol" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 144,
    image = "Alcohol Bottle.png",
    category = "consumable",
    aliases = { "alcohol bottle", "garrafa de alcool" },
    names = { pt = "Garrafa de Álcool", en = "Alcohol Bottle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23768,
    image = "Mushroom.png",
    category = "consumable",
    names = { pt = "Cogumelo", en = "Mushroom" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 1 ponto de vida por segundo."
    },
    value = 20,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 23769,
    image = "Cola.png",
    category = "consumable",
    names = { pt = "Cola", en = "Cola" },
    desc = {
      pt = "Restaura uma pequena quantidade de vida.",
      en = "Restores a small amount of health."
    },
    value = 200,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28096,
    image = "Repair kit1.0.png",
    category = "consumable",
    aliases = { "repair kit 1.0", "kit reparo 1" },
    names = { pt = "Kit de Reparo 1.0", en = "Repair Kit 1.0" },
    desc = {
      pt = "Repara 600 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 375 ship health points."
    },
    value = 30,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28097,
    image = "Repair kit2.0.png",
    category = "consumable",
    aliases = { "repair kit 2.0", "kit reparo 2" },
    names = { pt = "Kit de Reparo 2.0", en = "Repair Kit 2.0" },
    desc = {
      pt = "Repara 1.125 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 1,125 ship health points."
    },
    value = 90,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28098,
    image = "Repair kit3.0.png",
    category = "consumable",
    aliases = { "repair kit 3.0", "kit reparo 3" },
    names = { pt = "Kit de Reparo 3.0", en = "Repair Kit 3.0" },
    desc = {
      pt = "Repara 1800 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 3,750 ship health points."
    },
    value = 170,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28099,
    image = "Repair kit4.0.png",
    category = "consumable",
    aliases = { "repair kit 4.0", "kit reparo 4" },
    names = { pt = "Kit de Reparo 4.0", en = "Repair Kit 4.0" },
    desc = {
      pt = "Repara 2700 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 11,250 ship health points."
    },
    value = 270,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 28100,
    image = "Repair kit5.0.png",
    category = "consumable",
    aliases = { "repair kit 5.0", "kit reparo 5" },
    names = { pt = "Kit de Reparo 5.0", en = "Repair Kit 5.0" },
    desc = {
      pt = "Repara 4050 pontos de vida do navio por segundo, durante 20 segundos.",
      en = "Repairs 37,500 ship health points."
    },
    value = 180,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31919,
    image = "Tomatoes.png",
    category = "consumable",
    names = { pt = "Tomates", en = "Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31927,
    image = "Cheese.png",
    category = "consumable",
    names = { pt = "Queijo", en = "Cheese" },
    desc = {
      pt = "Alimenta seu personagem por 10 minutos, curando 2 pontos de vip por segundo."
    },
    value = 15,
    level = 10,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 31934,
    image = "Water.png",
    category = "consumable",
    names = { pt = "Água", en = "Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== GEMS ==========
  {
    id = 2145,
    image = "Gem.gif",
    category = "gem",
    aliases = { "gema", "gem" },
    names = { pt = "Gema", en = "Gem" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== CRYSTALS ==========
  {
    id = 49011,
    image = "sky Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal do Céu", en = "Sky Crystal" },
    desc = {
      en = "Used to enhance equipments at the Armory."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49012,
    image = "sage Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal do Sábio", en = "Sage Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49013,
    image = "Crimson Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Carmesim", en = "Crimson Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59954,
    image = "Divine Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Divino", en = "Divine Crystal" },
    desc = {
      pt = "Um cristal raro e poderoso abençoado pelos deuses. Pode ser obido somente pelos aventureiros mais corajosos e habilidosos. Ele pode ser utilizado para aperfeiçoar os atributos base de um equipamento.",
      en = "A rare, powerful crystal blessed by the gods themselves. Obtained only by the bravest and skilled adventurers. It can be used to enhance the base attributes of your equipment."
    },
    value = 10000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61004,
    image = "Radiant Crystal.gif",
    category = "crystal",
    names = { pt = "Cristal Radiante", en = "Radiant Crystal" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== AWAKENING STONES ==========
  {
    id = 57467,
    image = "Awakening stone (random).png",
    category = "awakening_stone",
    aliases = { "pedra despertar aleatoria" },
    names = { pt = "Pedra de Despertar (Aleatória)", en = "Awakening Stone (Random)" },
    desc = {
      en = "Use it to reveal the character of this Awakening Stone. This material is required to upgrade characters to Diamond 5 Stars."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COSMETICS ==========
  {
    id = 35908,
    image = "Profile icon box.png",
    category = "cosmetic",
    names = { pt = "Caixa de Ícone de Perfil", en = "Profile Icon Box" },
    desc = {
      pt = "Gera um ícone de Perfil aleatório."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== HEAD ==========
  {
    id = 61698,
    image = "Law's Hat.png",
    category = "head",
    names = { pt = "Chapéu do Law", en = "Law's Hat" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61717,
    image = "Bonney's Hat.png",
    category = "head",
    names = { pt = "Chapéu da Bonney", en = "Bonney's Hat" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000003,
    image = "Oculos_Marco.png",
    category = "head",
    aliases = { "Oculos", "Marco", "Glasses" },
    names = { pt = "Óculos do Marco", en = "Marco's glasses" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000011,
    image = "Killer's Mask.png",
    category = "head",
    aliases = { "Mascara do Killer", "mascara do killer" },
    names = { en = "Killer's Mask" },
    equipment_special = true,
    passive1 = {
      en = "a"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000012,
    category = "head",
    names = { en = "Hawkins' Mask" },
    equipment_special = true,
    passive1 = {
      en = "Every 30 seconds, a card is drawn, granting a special effect."
    },
    passive2 = {
      en = "Your cards grant enhanced effects and reduce cooldown by 10 seconds."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== BODY ==========
  {
    id = 61699,
    image = "Law's Coat.png",
    category = "body",
    names = { pt = "Casaco do Law", en = "Law's Coat" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61718,
    image = "Bonney's Jacket.png",
    category = "body",
    names = { pt = "Jaqueta da Bonney", en = "Bonney's Jacket" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000004,
    image = "Camisa_Marco.png",
    category = "body",
    aliases = { "Camisa Marco", "Marco's Shirt" },
    names = { pt = "Camisa do Marco", en = "Marco's shirt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 5935,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000010,
    image = "Killer's Shirt.png",
    category = "body",
    aliases = { "Camisa do Killer", "camisa do killer" },
    names = { en = "Killer's Shirt" },
    equipment_special = true,
    passive1 = {
      en = "a"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000013,
    category = "body",
    names = { en = "Hawkins' Shirt" },
    equipment_special = true,
    passive1 = {
      en = "Every 30 seconds, a card is drawn, granting a special effect."
    },
    passive2 = {
      en = "Your cards grant enhanced effects and reduce cooldown by 10 seconds."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== LEGS ==========
  {
    id = 61700,
    image = "Law's Pants.png",
    category = "legs",
    names = { pt = "Calça do Law", en = "Law's Pants" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.\nBônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61719,
    image = "Bonney's Shorts.png",
    category = "legs",
    aliases = { "Bonney's Shorts", "Bonney Shorts", "Bonney's Shorts" },
    names = { pt = "Shorts da Bonney", en = "Bonney's Shorts" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000005,
    image = "Calca_Marco.png",
    category = "legs",
    aliases = { "Calça do Marco", "Pants", "Marco's Pants" },
    names = { pt = "Calça do Marco", en = "Marco's pants" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000009,
    image = "Killer's Pants.png",
    category = "legs",
    aliases = { "Calça do Killer", "calça do killer" },
    names = { en = "Killer's Pants" },
    equipment_special = true,
    passive1 = {
      en = "a"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000014,
    category = "legs",
    names = { en = "Hawkins' Pants" },
    equipment_special = true,
    passive1 = {
      en = "Every 30 seconds, a card is drawn, granting a special effect."
    },
    passive2 = {
      en = "Your cards grant enhanced effects and reduce cooldown by 10 seconds."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== ACCESSORIES ==========
  {
    id = 61702,
    image = "Law's Necklace.png",
    category = "accessory",
    names = { pt = "Colar do Law", en = "Law's Necklace" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61721,
    image = "Bonney's Necklace.png",
    category = "accessory",
    names = { pt = "Colar da Bonney", en = "Bonney's Necklace" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000007,
    image = "Cinto_Marco.png",
    category = "accessory",
    aliases = { "Marco's Belt", "Cinto do Marco", "Acessorio do Marco" },
    names = { pt = "Cinto do Marco", en = "Marco's Belt" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000016,
    category = "accessory",
    names = { en = "Hawkins' Necklace" },
    equipment_special = true,
    passive1 = {
      en = "Every 30 seconds, a card is drawn, granting a special effect."
    },
    passive2 = {
      en = "Your cards grant enhanced effects and reduce cooldown by 10 seconds."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== EMBLEMS ==========
  {
    id = 61701,
    image = "Law's Emblem.png",
    category = "emblem",
    names = { pt = "Emblema do Law", en = "Law's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "Recebe um bônus de ataque de 5% quando acima de 80% de vida.",
      en = "Recebe um bônus de ataque de 5% quando acima de 80% de vida."
    },
    passive2 = {
      pt = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida.",
      en = "Bônus de ataque aumentado dpara 10% quando acima de 70% de vida."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61720,
    image = "Bonney's Emblem.png",
    category = "emblem",
    names = { pt = "Emblema da Bonney", en = "Bonney's Emblem" },
    desc = {
      pt = "(2) Aplica um bônus de cura de 5% ao usuário e aos aliados.\n(5) Bônus de cura aumentado em 10% para o usuário e aliados.",
      en = "(2) Applies a 5% healing bonus to the user and allies.\n(5) Bonus healing increased to 10% for the user and allies."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000006,
    image = "Emblema_Marco.png",
    category = "emblem",
    aliases = { "Marco's Emblem", "Emblem", "Emblema do Marco", "Marco" },
    names = { pt = "Emblema do Marco", en = "Marco's Emblem" },
    equipment_special = true,
    passive1 = {
      pt = "2 - Restaura 10% da vida máxima ao receber um dano maior que 25% da vida máxima. Recarga: 10 minutos.",
      en = "2 - Restores 10% of maximum health when receiving damage greater than 25% of maximum health. Cooldown: 10 minutes."
    },
    passive2 = {
      pt = "5 - Evita a morte uma vez, restaurando 25% da vida máxima. Recarga: 30 minutos.",
      en = "5 - Prevents death once, restoring 25% of maximum health. Cooldown: 30 minutes."
    },
    value = 3270,
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000008,
    image = "Killer's Emblem.png",
    category = "emblem",
    aliases = { "Emblema do Killer", "emblema do killer" },
    names = { en = "Killer's Emblem" },
    equipment_special = true,
    passive1 = {
      en = "a"
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000015,
    category = "emblem",
    names = { en = "Hawkins' Emblem" },
    equipment_special = true,
    passive1 = {
      en = "Every 30 seconds, a card is drawn, granting a special effect."
    },
    passive2 = {
      en = "Your cards grant enhanced effects and reduce cooldown by 10 seconds."
    },
    level = 140,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COSTUMES ==========
  {
    id = 10000000000,
    image = "Jewelry_Bonney_Stampede.png",
    category = "costume",
    aliases = { "Bonney_Stampede", "Skin bonney", "bonney" },
    names = { pt = "Jewelry Bonney - Stampede", en = "Jewelry Bonney - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000001,
    image = "Eustass_Kid_Stampede.png",
    category = "costume",
    aliases = { "Eustass Kid Skin", "Skin Kid", "Kid", "Stampede" },
    names = { pt = "Eustass Kid - Stampede", en = "Eustass Kid - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000002,
    image = "Caponebege_Stampede.png",
    category = "costume",
    aliases = { "Stampede", "Capone stampede", "Capone bege", "Skin capone" },
    names = { pt = "Capone Bege - Stampede", en = "Capone Bege - Stampede" },
    desc = {
      pt = "Desbloqueia um novo Traje para seu personagem.",
      en = "Unlocks a new Outfit for your character."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== DEN DEN MUSHI ==========
  {
    id = 10000000017,
    category = "den_den_mushi",
    names = { en = "Hawkins Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000018,
    category = "den_den_mushi",
    names = { en = "Gecko Moria Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000019,
    category = "den_den_mushi",
    names = { en = "Marco Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000020,
    category = "den_den_mushi",
    names = { en = "Uta Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000021,
    category = "den_den_mushi",
    names = { en = "Aokiji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000022,
    category = "den_den_mushi",
    names = { en = "Akainu Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000023,
    category = "den_den_mushi",
    names = { en = "Transponder Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000024,
    category = "den_den_mushi",
    names = { en = "Luffy Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000025,
    category = "den_den_mushi",
    names = { en = "Zoro Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000026,
    category = "den_den_mushi",
    names = { en = "Usopp Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000027,
    category = "den_den_mushi",
    names = { en = "Nami Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000028,
    category = "den_den_mushi",
    names = { en = "Brook Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000029,
    category = "den_den_mushi",
    names = { en = "Chopper Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000030,
    category = "den_den_mushi",
    names = { en = "Franky Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000031,
    category = "den_den_mushi",
    names = { en = "Robin Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000032,
    category = "den_den_mushi",
    names = { en = "Sanji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000033,
    category = "den_den_mushi",
    names = { en = "Hatchan Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000034,
    category = "den_den_mushi",
    names = { en = "Chew Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000035,
    category = "den_den_mushi",
    names = { en = "Kuroobi Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000036,
    category = "den_den_mushi",
    names = { en = "Arlong Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000037,
    category = "den_den_mushi",
    names = { en = "Morgan Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000038,
    category = "den_den_mushi",
    names = { en = "Mr. 5 Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000039,
    category = "den_den_mushi",
    names = { en = "Jango Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000040,
    category = "den_den_mushi",
    names = { en = "Mohji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000041,
    category = "den_den_mushi",
    names = { en = "Cabaji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000042,
    category = "den_den_mushi",
    names = { en = "Buchi Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000043,
    category = "den_den_mushi",
    names = { en = "Pearl Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000044,
    category = "den_den_mushi",
    names = { en = "Gin Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000045,
    category = "den_den_mushi",
    names = { en = "Mr. 2 Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000046,
    category = "den_den_mushi",
    names = { en = "Vivi Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000047,
    category = "den_den_mushi",
    names = { en = "Kuro Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000048,
    category = "den_den_mushi",
    names = { en = "Mr. 1 Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000049,
    category = "den_den_mushi",
    names = { en = "Mr. 3 Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000050,
    category = "den_den_mushi",
    names = { en = "Wapol Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000051,
    category = "den_den_mushi",
    names = { en = "Tashigi Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000052,
    category = "den_den_mushi",
    names = { en = "Don Krieg Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000053,
    category = "den_den_mushi",
    names = { en = "Buggy Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000054,
    category = "den_den_mushi",
    names = { en = "Bartolomeo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000055,
    category = "den_den_mushi",
    names = { en = "Bonney Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000056,
    category = "den_den_mushi",
    names = { en = "Hina Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000057,
    category = "den_den_mushi",
    names = { en = "Killer Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000058,
    category = "den_den_mushi",
    names = { en = "Bastille Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000059,
    category = "den_den_mushi",
    names = { en = "Kid Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000060,
    category = "den_den_mushi",
    names = { en = "X-Drake Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000061,
    category = "den_den_mushi",
    names = { en = "Smoker Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000062,
    category = "den_den_mushi",
    names = { en = "Kizaru Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000063,
    category = "den_den_mushi",
    names = { en = "Boa Hancock Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000064,
    category = "den_den_mushi",
    names = { en = "Ace Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000065,
    category = "den_den_mushi",
    names = { en = "Crocodile Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000066,
    category = "den_den_mushi",
    names = { en = "Mihawk Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000067,
    category = "den_den_mushi",
    names = { en = "Law Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000068,
    category = "den_den_mushi",
    names = { en = "Christmas Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000069,
    category = "den_den_mushi",
    names = { en = "Reiju Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000070,
    category = "den_den_mushi",
    names = { en = "Ichiji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000071,
    category = "den_den_mushi",
    names = { en = "Niji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000072,
    category = "den_den_mushi",
    names = { en = "Yonji Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000073,
    category = "den_den_mushi",
    names = { en = "Alvida Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000074,
    category = "den_den_mushi",
    names = { en = "Bege Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000075,
    category = "den_den_mushi",
    names = { en = "Summer Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000076,
    category = "den_den_mushi",
    names = { en = "Bunny Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000077,
    category = "den_den_mushi",
    names = { en = "Valentine Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000078,
    category = "den_den_mushi",
    names = { en = "Anniversary Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000079,
    category = "den_den_mushi",
    names = { en = "Halloween Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000080,
    category = "den_den_mushi",
    names = { en = "Mansherry Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000081,
    category = "den_den_mushi",
    names = { en = "Koala Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000082,
    category = "den_den_mushi",
    names = { en = "Leo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000083,
    category = "den_den_mushi",
    names = { en = "Rebecca Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000084,
    category = "den_den_mushi",
    names = { en = "Jinbe Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000085,
    category = "den_den_mushi",
    names = { en = "Kuma Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000086,
    category = "den_den_mushi",
    names = { en = "Doflamingo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000087,
    category = "den_den_mushi",
    names = { en = "Burgess Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000088,
    category = "den_den_mushi",
    names = { en = "Dalmatian Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000089,
    category = "den_den_mushi",
    names = { en = "Ivankov Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000090,
    category = "den_den_mushi",
    names = { en = "Eric Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000091,
    category = "den_den_mushi",
    names = { en = "Miss Valentine Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000092,
    category = "den_den_mushi",
    names = { en = "Miss Merry Christmas Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000093,
    category = "den_den_mushi",
    names = { en = "Miss Doublefinger Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000094,
    category = "den_den_mushi",
    names = { en = "Sham Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000095,
    category = "den_den_mushi",
    names = { en = "Shanks Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000096,
    category = "den_den_mushi",
    names = { en = "Blackbeard Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000097,
    category = "den_den_mushi",
    names = { en = "Miss Goldenweek Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000098,
    category = "den_den_mushi",
    names = { en = "Mr. 4 Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000099,
    category = "den_den_mushi",
    names = { en = "Daddy Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000100,
    category = "den_den_mushi",
    names = { en = "Apoo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000101,
    category = "den_den_mushi",
    names = { en = "Urouge Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000102,
    category = "den_den_mushi",
    names = { en = "Carnival Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000103,
    category = "den_den_mushi",
    names = { en = "Easter Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000104,
    category = "den_den_mushi",
    names = { en = "Bepo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000105,
    category = "den_den_mushi",
    names = { en = "Perona Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000106,
    category = "den_den_mushi",
    names = { en = "Bellamy Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000107,
    category = "den_den_mushi",
    names = { en = "Enel Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000108,
    category = "den_den_mushi",
    names = { en = "Gedatsu Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000109,
    category = "den_den_mushi",
    names = { en = "Ohm Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000110,
    category = "den_den_mushi",
    names = { en = "Ryuma Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 10000000111,
    category = "den_den_mushi",
    names = { en = "Sabo Snail" },
    desc = {
      en = "Unlocks a new Den Den Mushi camera visual."
    },
    value = 1000,
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== KEY_ITEM ==========
  {
    id = 4,
    image = "Pose.png",
    category = "key_item",
    aliases = { "pose", "eternal pose -" },
    names = { pt = "Eternal Pose -", en = "Eternal Pose -" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== MATERIAL ==========
  {
    id = 28,
    image = "Iron Ingot.png",
    category = "material",
    names = { pt = "Lingote de Ferro", en = "Iron Ingot" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 49,
    image = "Blueprint.png",
    category = "material",
    names = { pt = "Planta", en = "Blueprint" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== POTION ==========
  {
    id = 58,
    image = "Small xp potion.png",
    category = "potion",
    names = { pt = "Poção Pequena de EXP", en = "Small XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 59,
    image = "Average xp potion.png",
    category = "potion",
    names = { pt = "Poção Média de EXP", en = "Average XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 60,
    image = "Big xp potion.png",
    category = "potion",
    names = { pt = "Poção Grande de EXP", en = "Big XP Potion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 61,
    image = "Small xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Pequeno", en = "Small XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 62,
    image = "Average xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Médio", en = "Average XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 63,
    image = "Big xp elixir.png",
    category = "potion",
    names = { pt = "Elixir de EXP Grande", en = "Big XP Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 64,
    image = "Small berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Pequeno", en = "Small Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 65,
    image = "Average berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Médio", en = "Average Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 66,
    image = "Big berry elixir.png",
    category = "potion",
    names = { pt = "Elixir de Berrie Grande", en = "Big Berry Elixir" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== FOOD ==========
  {
    id = 88,
    image = "Sedative.png",
    category = "food",
    names = { pt = "Sedativo", en = "Sedative" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 109,
    image = "Cheap Wine.png",
    category = "food",
    names = { pt = "Vinho Barato", en = "Cheap Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 110,
    image = "Raw Christmas Turkey.png",
    category = "food",
    names = { pt = "Peru de Natal Cru", en = "Raw Christmas Turkey" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 122,
    image = "Oyster.png",
    category = "food",
    names = { pt = "Ostra", en = "Oyster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 123,
    image = "Raw Lobster.png",
    category = "food",
    names = { pt = "Lagosta Crua", en = "Raw Lobster" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 124,
    image = "Raw Rabbit Meat.png",
    category = "food",
    names = { pt = "Carne Crua de Coelho", en = "Raw Rabbit Meat" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 125,
    image = "Raw Shrimp.png",
    category = "food",
    names = { pt = "Camarão Cru", en = "Raw Shrimp" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 126,
    image = "Premium Raw Beef.png",
    category = "food",
    names = { pt = "Bife Cru Premium", en = "Premium Raw Beef" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 127,
    image = "Tuna Can.png",
    category = "food",
    names = { pt = "Lata de Atum", en = "Tuna Can" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 128,
    image = "Tuna.png",
    category = "food",
    names = { pt = "Atum", en = "Tuna" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 129,
    image = "White Truffle.png",
    category = "food",
    names = { pt = "Trufa Branca", en = "White Truffle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 130,
    image = "White Wine.png",
    category = "food",
    names = { pt = "Vinho Branco", en = "White Wine" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 131,
    image = "Bowl.png",
    category = "food",
    names = { pt = "Tigela", en = "Bowl" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 132,
    image = "Sliced Fish.png",
    category = "food",
    names = { pt = "Peixe Fatiado", en = "Sliced Fish" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 133,
    image = "Chopped Tomatoes.png",
    category = "food",
    names = { pt = "Tomates Picados", en = "Chopped Tomatoes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 134,
    image = "Peeled Garlic.png",
    category = "food",
    names = { pt = "Alho Descascado", en = "Peeled Garlic" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 135,
    image = "Chopped Lemon.png",
    category = "food",
    names = { pt = "Limão Picado", en = "Chopped Lemon" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 136,
    image = "Chopped Onion.png",
    category = "food",
    names = { pt = "Cebola Picada", en = "Chopped Onion" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== QUEST_ITEM ==========
  {
    id = 145,
    image = "Oil quest.png",
    category = "quest_item",
    names = { pt = "Óleo de Missão", en = "Oil Quest" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 146,
    image = "Mysterious Water.png",
    category = "quest_item",
    names = { pt = "Água Misteriosa", en = "Mysterious Water" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 147,
    image = "Mysterious Petals.png",
    category = "quest_item",
    names = { pt = "Pétalas Misteriosas", en = "Mysterious Petals" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 148,
    image = "Mysterious Juice.png",
    category = "quest_item",
    names = { pt = "Suco Misterioso", en = "Mysterious Juice" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 149,
    image = "Mix Mysterious.png",
    category = "quest_item",
    names = { pt = "Mistura Misteriosa", en = "Mix Mysterious" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 150,
    image = "Purple Mysterious Flower.png",
    category = "quest_item",
    names = { pt = "Flor Misteriosa Roxa", en = "Purple Mysterious Flower" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 151,
    image = "Piece of Mysterious Fruit.png",
    category = "quest_item",
    names = { pt = "Parte de Fruta Misteriosa", en = "Piece of Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 152,
    image = "Yellow Mysterious Fruit.png",
    category = "quest_item",
    names = { pt = "Fruta Misteriosa Amarela", en = "Yellow Mysterious Fruit" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 153,
    image = "Shipment.png",
    category = "quest_item",
    names = { pt = "Remessa", en = "Shipment" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 154,
    image = "Poison mushroom.png",
    category = "quest_item",
    names = { pt = "Cogumelo Venenoso", en = "Poison Mushroom" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== BOOK ==========
  {
    id = 155,
    image = "The art of Gambling vol.1.png",
    category = "book",
    names = { pt = "A Arte de Apostar vol.1", en = "The Art of Gambling vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 156,
    image = "How to be Vegan vol.1.png",
    category = "book",
    names = { pt = "Como ser Vegano vol.1", en = "How to be Vegan vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 157,
    image = "Bible.png",
    category = "book",
    names = { pt = "Bíblia", en = "Bible" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 158,
    image = "The Art of War.png",
    category = "book",
    names = { pt = "A Arte da Guerra", en = "The Art of War" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 159,
    image = "How to sing like an Angel vol.1.png",
    category = "book",
    names = { pt = "Como Cantar como um Anjo vol.1", en = "How to Sing Like an Angel vol.1" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== TOOL ==========
  {
    id = 160,
    image = "Saw.png",
    category = "tool",
    names = { pt = "Serra", en = "Saw" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== MISC ==========
  {
    id = 161,
    image = "Mysterious Puzzle.png",
    category = "misc",
    names = { pt = "Quebra-cabeça Misterioso", en = "Mysterious Puzzle" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 162,
    image = "Soccer Ball.png",
    category = "misc",
    names = { pt = "Bola de Futebol", en = "Soccer Ball" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 163,
    image = "Nude Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Nude", en = "Nude Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 164,
    image = "Blue Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Azul", en = "Blue Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 165,
    image = "Pink Paint Bucket.png",
    category = "misc",
    names = { pt = "Balde de Tinta Rosa", en = "Pink Paint Bucket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 166,
    image = "Teddy Bear.png",
    category = "misc",
    names = { pt = "Urso de Pelúcia", en = "Teddy Bear" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 167,
    image = "Bib.png",
    category = "misc",
    names = { pt = "Babador", en = "Bib" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 168,
    image = "Wig.png",
    category = "misc",
    names = { pt = "Peruca", en = "Wig" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 169,
    image = "Denture.png",
    category = "misc",
    names = { pt = "Dentadura", en = "Denture" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 170,
    image = "Aimbot Program.png",
    category = "misc",
    names = { pt = "Programa de Aimbot", en = "Aimbot Program" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 171,
    image = "Mechanical Hand.png",
    category = "misc",
    names = { pt = "Mão Mecânica", en = "Mechanical Hand" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 172,
    image = "Ice Mold.png",
    category = "misc",
    names = { pt = "Molde de Gelo", en = "Ice Mold" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 173,
    image = "Ice Cubes.png",
    category = "misc",
    names = { pt = "Cubos de Gelo", en = "Ice Cubes" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 174,
    image = "Ice Bag.png",
    category = "misc",
    names = { pt = "Saco de Gelo", en = "Ice Bag" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== SET_PIECE ==========
  {
    id = 205,
    image = "Kid's Glasses.png",
    category = "set_piece",
    names = { pt = "Óculos do Kid", en = "Kid's Glasses" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 206,
    image = "Kid's Jacket.png",
    category = "set_piece",
    names = { pt = "Jaqueta do Kid", en = "Kid's Jacket" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 207,
    image = "Kid's Pants.png",
    category = "set_piece",
    names = { pt = "Calça do Kid", en = "Kid's Pants" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 208,
    image = "Kid's Emblem.png",
    category = "set_piece",
    names = { pt = "Emblema do Kid", en = "Kid's Emblem" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 209,
    image = "Kid's Necklace.png",
    category = "set_piece",
    names = { pt = "Colar do Kid", en = "Kid's Necklace" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },

  -- ========== COIN ==========
  {
    id = 2148,
    image = "Berries.gif",
    category = "coin",
    aliases = { "berries", "berry", "moeda" },
    names = { pt = "Berry", en = "Berry" },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
  {
    id = 34315,
    image = "Chest key piece.png",
    category = "coin",
    aliases = { "fragmento chave" },
    names = { pt = "Fragmento de Chave de Baú", en = "Chest Key Piece" },
    desc = {
      en = "Exchange this item into a Chest Key in the Black Market."
    },
    sprite = { frameWidth = 32, frameHeight = 32 }
  },
}

-- ========== CONSTRUÇÃO DOS ÍNDICES ==========
local _byId = {}
local _byAlias = {}
local _byName = {}
local _byImage = {}

for _, item in ipairs(_items) do
  _byId[item.id] = item

  local imgNorm = normalize(item.image)
  if imgNorm ~= "" then
    _byImage[imgNorm] = item
  end

  if item.aliases then
    for _, alias in ipairs(item.aliases) do
      local n = normalize(alias)
      if n ~= "" then _byAlias[n] = item end
    end
  end

  if item.names then
    for _, name in pairs(item.names) do
      local n = normalize(name)
      if n ~= "" then _byName[n] = item end
    end
  end
end

function ItemDB.get(query)
  if not query then return nil end

  local numId = tonumber(query)
  if numId and _byId[numId] then
    return _byId[numId]
  end

  local norm = normalize(tostring(query))
  if norm == "" then return nil end

  return _byId[tonumber(norm)]
      or _byAlias[norm]
      or _byName[norm]
      or _byImage[norm]
      or nil
end

function ItemDB.getById(id)
  return _byId[tonumber(id)]
end

function ItemDB.normalize(str)
  return normalize(str)
end

function ItemDB.all()
  return _items
end

return ItemDB